595 lines
21 KiB
Plaintext
595 lines
21 KiB
Plaintext
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Table of contents
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-----------------
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WARNING: Only intended for developers who'll build the software from sources.
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I - Pre-requisites
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1 - Building tools
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2 - 3rd party libraries
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II - Getting Qatsh sources
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1 - Getting and extracting the official tarball
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2 - Getting the sources from SVN
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III - Linux Installation from sources
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1 - Building with GCC 4.x
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2 - Running Qatsh
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IV - Windows Installation from sources
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1 - Building with MinGW 4.4
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2 - Building with MS VC++ 2008 (9) / 2010 (10)
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3 - Running Qatsh
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V - MacOS X installation from sources
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TODO.
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----------------------------------
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I - Pre-requisites
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------------------
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1 - 3rd party libraries
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a. Linux
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* Qt 4.4 (or later) libraries
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Install them through your package manager : the package name should look
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like "libqt-4.x.y...-dev" or "libqt-4.x.y...-devel"
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(don't forget the "-dev(el)" at the end).
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Example:
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* Linux Mint Debian : TODO
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* Ubuntu 12.10 : TODO
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* libSndFile 1.0.17 (or later) library
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Install it through your package manager : the package name should look
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like "libsndfile-1.x.y...-dev" or "libsndfile-1.x.y...-devel"
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(don't forget the "-dev(el)" at the end).
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b. Windows
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* Qt 4.4 (or later) libraries
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Note : You may have them already installed if you installed a complete Qt 4 SDK
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(bundling Qt 4 libs + MinGW + Qt Creator in 1 package)
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Download the latest binary installer of the "Qt libraries"
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for your platform (32 or 64 bits) and chosen compiler (MinGW 4.4 or MSVC 20XX) from :
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http://qt-project.org/downloads#qt-lib
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And then install it in the standard location (recommended).
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And then add the installed "bin" folder in your PATH environment variable
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(to make have CMake detect Qt 4) :
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- Windows "Start Menu"
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- "Settings" / "Configuration panel" / "System"
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- "Advanced" tab / "Environment variables" button,
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- Select the "PATH" user variable and click on "Chnage" button,
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- Add "C:\Qt\4.x.y\bin;" at the beginning of the current value
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(4.x.y being the actual installed version of Qt libraries) , and click on "OK"
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- Click on "OK"
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- Click on "OK"
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Notes for the MinGW version :
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- Be careful to specify the right folder
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when asked to by the installation wizard about MinGW 4.4 !
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* libSndFile 1.0.17 (or later) library
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Download the latest binary installer for your platform (32 or 64 bits) from :
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http://www.mega-nerd.com/libsndfile/#Download
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And then install it in the standard location (recommended).
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Note: The shipped binaries work with both MinGW 4.4 and MSVC 20XX.
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c. Mac OS X
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TODO (should be be close to Linux ; any volunteer ?)
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2 - Building tools
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a. Linux
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* GCC 4.1 (or later)
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You generally don't even need to care about this, it's probably installed by default.
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If not, install it through your package manager : the package(s) name(s) should look
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like "gcc" or "g++" or "gnu-c++" or so ...
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Example:
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* Linux Mint Debian : TODO
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* Ubuntu 12.10 : TODO
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* CMake 2.8 (or later)
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Install it through your package manager : the package(s) name(s) should look like "cmake".
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b. Windows
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* CMake 2.8 (or later)
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Download the latest binary installer for your Windows version from :
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http://www.cmake.org/cmake/resources/software.html
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And then install it in the standard location (recommended).
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* Compiler and IDE (option 1) : QtCreator 2.5 (or later) and MinGW 4.4 (no other)
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As of early March 2013, there's no more all-in-one Qt 4 libs + MinGW + Qt Creator
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package available (only for Qt 5).
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You need to get and install individual components yourself.
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- Download MinGW 4.4 (latest 4.7 is not compatible with Qt 4.8.x libraries)
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from there :
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http://nosymbolfound.blogspot.com/2012/12/since-until-now-qt-under-windows-is.html
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And extract its whole contents (it's a ZIP archive) to C:\
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You should now have a C:\MinGW folder with bin, include, lib, ... etc subfolders.
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Then add the installed "bin" folder in your PATH environment variable
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(to make have CMake detect MinGW) :
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- Windows "Start Menu"
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- "Settings" / "Configuration panel" / "System"
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- "Advanced" tab / "Environment variables" button,
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- Select the "PATH" user variable and click on "Chnage" button,
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- Add "C:\MinGW\bin;" at the beginning of the current value, and then click on "OK"
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- Click on "OK"
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- Click on "OK"
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Notes : Digia no more distributes it, and it's a mess, if even possible,
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with the MinGW project install tools at SF.net)
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- Download and install the latest version of QtCreator
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http://qt-project.org/downloads#qt-creator
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(example : qt-creator-windows-opensource-2.6.2.exe)
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- Configure QtCreator (tell it where to find CMake, MinGW 4.4 and Qt libs,
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in cae it didn't auto-detect them : ignore the relevant actions below if so)
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- start it,
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- Tools / Options opens the Options windows,
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- Select "Compile & Run" in the list of the left,
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- Select the "Compilers" tab,
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- Click on the "Add / MinGW" button on the top right corner,
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- fill in the fields at the bottom :
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. Name : Chose a distinctive one ((ex: MinGW44)
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(in case you already have other MinGW versions installed)
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. Path to compiler : Browse and select the MinGW c++ compiler executable
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(C:\MinGW\bin\mingw32-c++.exe if you installed MinGW as explained above)
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. Debugger : Browse and select the MinGW debugger executable
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(C:\MinGW\bin\gdb.exe if you installed MinGW as explained above)
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. ABI, mkspec : leave as is,
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- Apply (at the bottom right corner),
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- Select the "Kits" tab,
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- Select the "Manual" / "Desktop(default)" kit
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- Update the "Compiler" field below in order to select
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the right compiler name (the "distinctive" one mentionned above),
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- Update the "Debugger" field below through the "Manage ..." button
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in order to select the right debugger (the one for the selected MinGW compiler),
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- Apply (at the bottom right corner),
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- Select the "CMake" tab,
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- Browse and select your CMake executable (ex: C:\Program Files\CMake 2.8\bin\cmake.exe),
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- Apply (at the bottom right corner),
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- Select the "Qt versions" tab,
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- Click on the "Add ..." button on the top right corner,
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- Select the qmake.exe file in the bin subfolder of the Qt 4 libraries installation folder
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(should be something like C:\Qt\4.x.y\bin\qmake.exe)
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- OK (at the bottom right corner).
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* Compiler and IDE (option 2) : MS Visual C++ 2008 (9), 2010 (10) (later should work),
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If you don't have it one already installed, download the latest "Express" (= free)
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version from MS web site and install it (only IDE and C++ compiler needed).
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Note: For the Express versions, check if the "Windows SDK" is actually shipped with it,
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and if not, download the corresponding version from MS web site and install it.
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c. Mac OS X
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TODO (should be be close to Linux ; any volunteer ?)
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----------------------------------
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II - Getting Qatsh sources
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--------------------------
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There are 2 ways of building and installing Qatsh from sources :
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- from the official source tarball,
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- from the subversion repository at SourceForge.net.
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1 - Getting and extracting the official tarball
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a. Get the tarball from SF.net download page at
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http://sourceforge.net/projects/speed-dreams/files/qatsh/1.0.0,
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and you should find :
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qatsh-src-1.0.0-r5xxx.tar.xz
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b. Extract the tarball
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* Linux
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Let's say that you downloaded your package in $HOME/qatsh
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and that we'll extract it in the same folder
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(you can do as you like, but we'll use this folder in the explanations below).
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$ cd $HOME/qatsh
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$ tar xvfa qatsh-src-1.0.0-r5xxx.tar.xz
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* Windows
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Let's say that you downloaded your package in C:\qatsh
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and that we'll extract it in the same folder
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(you can do as you like, but we'll use this folder in the explanations below).
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You can use "7Zip", an excellent free compressed archive manager
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(download and install it from http://www.7-zip.org/)
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or any other of your choice supporting "tar" lzma-compressed archives.
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* At the end, in the extracted "1.0.0-r5xxx" subfolder, you should now see
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the "cmake", "qatsh", "mathexpr" and "atsa" folders (among others),
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and a "CMakeLists.txt" file.
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c. Mac OS X
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TODO (any volunteer ?)
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2 - Getting the sources from SVN
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Before you start, be aware that the SVN trunk / branches might crash or even not compile
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sometimes. If you want to do it anyway, follow the general instructions at
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http://sourceforge.net/svn/?group_id=239111
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And be aware that Qatsh source tree is at the following URL :
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http://speed-dreams.svn.sourceforge.net/svnroot/speed-dreams/subprojects/qatsh
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a. General SVN branching / versionning scheme
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For the moment,
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- the developments for the next release are located in the trunk subfolder :
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https://speed-dreams.svn.sourceforge.net/svnroot/speed-dreams/subprojects/qatsh/trunk
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- we make branches under the "branches" subfolder ; as an exemple,
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the "1.0.x" release maintenance branch current state is here :
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https://speed-dreams.svn.sourceforge.net/svnroot/speed-dreams/subprojects/qatsh/branches/1.0.x
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- we make release tags under the "tags" subfolder ;
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as an exemple, the "1.0.0" release is here :
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https://speed-dreams.svn.sourceforge.net/svnroot/speed-dreams/subprojects/qatsh/tags/1.0.0
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b. Linux
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Let's say that you'll work in the $HOME/qatsh folder
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(you can do as you like, but we'll use this folder in the explanations below).
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And let's say that you want to checkout the current _development_ state (trunk).
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Simply run the 2 following commands (in a shell) :
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$ cd $HOME/qatsh
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$ svn co https://speed-dreams.svn.sourceforge.net/svnroot/speed-dreams/subprojects/qatsh/trunk trunk
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See a. above URLs if you want other SVN "branches".
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At the end, in the extracted "trunk" subfolder, you should now see
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the "cmake", "qatsh", "mathexpr" and "atsa" folders (among others),
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and a "CMakeLists.txt" file.
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c. Windows
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Let's say that you'll work in the C:\qatsh folder
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(you can do as you like, but we'll use this folder in the explanations below).
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And let's say that you want to checkout the current _development_ state (trunk).
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* Option 1 : Tortoise SVN (GUI integrated in the Windows Explorer)
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. In the Windows, explorer, right-click on the C:\qatsh folder,
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and select "SVN Checkout ..." in the context menu.
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. In the "URL of repository" field, enter the chosen URL
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(https://speed-dreams.svn.sourceforge.net/svnroot/speed-dreams/subprojects/qatsh/trunk)
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. In the "Checkout directory" field, enter the target folder for the "trunk working copy"
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(C:\qatsh\trunk)
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. Select a "Fully recursive" "Checkout Depth",
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. Don't "Omit externals",
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. Keep the default "HEAD revision" traget revision to checkout
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(you want the last one, called "HEAD")
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. Click on the OK button
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* Option 2 : Slik SVN (command line tool)
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Simply run the 2 following commands in a Windows console (cmd) :
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$ c:
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$ cd \qatsh
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$ svn co https://speed-dreams.svn.sourceforge.net/svnroot/speed-dreams/subprojects/qatsh/trunk trunk
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See a. above URLs if you want other SVN "branches".
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At the end, in the extracted "trunk" subfolder, you should now see
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the "cmake", "qatsh", "mathexpr" and "atsa" folders (among others),
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and a "CMakeLists.txt" file.
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c. Mac OS X
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TODO (any volunteer ?)
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----------------------------------
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III - Linux installation from sources
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-------------------------------------
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See above for pre-requisite conventions about where the sources are located.
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1 - Building with GCC 4.x
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a. configure
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* create the build dir for CMake
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$ cd $HOME/qatsh
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$ mkdir build
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$ cd build
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* run CMake :
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- for a Release (optimised) build :
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$ cmake ..
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- you may also want to override some default settings :
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for that, you can use the -D option of cmake :
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Example :
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$ cmake -D CMAKE_PREFIX_PATH:STRING=/usr \
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-D CMAKE_BUILD_TYPE:STRING=Debug ..
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or else you can use ccmake to change the variables interactively :
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$ ccmake ..
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* press (t) for advanced options if needed
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* in order to change a variable :
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* select the associated line using the up/down arrow keys
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* press (enter)
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* edit the value
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* press (enter)
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* press (c) for configure
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* press (g) for generate
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* press (e) to exit
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Usefull CMake variables for Qatsh (note that some might be "advanced" ones) :
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- CMAKE_BUILD_TYPE:STRING :
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Debug, Release, RelWithDebInfo, MinSizeRel (def: Release)
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- CMAKE_PREFIX_PATH:STRING :
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Path prefixes for additional / alterative prerequisite libraries (def:empty)
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(use /usr/local if you compiled some prerequisite libs yourself).
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- CMAKE_INSTALL_PREFIX:PATH :
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Install path for Qatsh (def: /usr/local)
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b. build
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$ make
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c. install
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$ sudo make install
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Notes:
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* sudo is only useful if your install PREFIX is a read-only folder (like default /usr/local)
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* sudo configuration : you may ask your system administrator to enable you to run
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'sudo make install' ; if he doesn't know how, you can tell him/her
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to add a line like this in /etc/sudoers (or something less permissive ;-) :
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<your login name> ALL=(ALL) NOPASSWD: ALL
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2 - Running Qatsh
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a. Running the installed binaries (the usual way)
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If the default CMake settings were kept, Qatsh is normally installed in /usr/local.
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And as /usr/local/bin is normally already in your PATH variable, simply try :
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$ qatsh
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If /usr/local/bin is not already in your PATH variable, you probably want to add it ;
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to do so, simply add the line "export PATH=$PATH:/usr/local/bin" to your ~/.bashrc file ;
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you can use :
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$ echo "export PATH=$PATH:/usr/local/bin" >> ~/.bashrc" for that
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Then, the above startup command should work now :
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$ qatsh
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Runtime options : type this command to get them explained :
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$ qatsh --help
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b. Running the build binaries (the Qatsh developer way)
|
||
|
|
||
|
If you plan to make changes to Qatsh, you'll need to build and build again,
|
||
|
and you probably feel that the install step is too much : you are right !
|
||
|
|
||
|
You can actually run Qatsh from its build dir (without installing) :
|
||
|
|
||
|
$ $HOME/qatsh/trunk/build/qatsh/qatsh
|
||
|
|
||
|
----------------------------------
|
||
|
|
||
|
IV - Windows installation from sources
|
||
|
--------------------------------------
|
||
|
|
||
|
Note that these instructions work under Windows XP 32 SP2/SP3 ;
|
||
|
some tweaks might be needed for newer / wider versions.
|
||
|
|
||
|
See above for pre-requisite conventions about where the sources are located.
|
||
|
|
||
|
1 - Building with MinGW
|
||
|
|
||
|
a. Start QtCreator,
|
||
|
|
||
|
b. File / Open a file or project ...
|
||
|
|
||
|
c. Browse and select the master CMakeLists.txt of Qatsh
|
||
|
(at the top of the source tree, next to the atsa, qatsh, mathexpr and cmake folders)
|
||
|
|
||
|
d. Then the CMake wizard opens up :
|
||
|
|
||
|
* Build location page :
|
||
|
+ Browse and select a build folder (CMake will create and use it for building)
|
||
|
(ex: <path to CMakeLists.txt/../build)
|
||
|
* Next
|
||
|
* Run CMake page : use :
|
||
|
+ CMake generator : "MinGW generator" (mandatory choice here !)
|
||
|
+ CMake arguments :
|
||
|
-DOPTION_OFFICIAL_ONLY:BOOL=On -DCMAKE_BUILD_TYPE:STRING=Release
|
||
|
+ Click on the Run CMake button
|
||
|
|
||
|
Note: See II.2.c above for more about possible / useful CMake arguments.
|
||
|
|
||
|
Note: The 'Release' build gives you -O3-optimised binaries.
|
||
|
|
||
|
Apart from "won't build" or "won't install" message (don't care),
|
||
|
all should go smoothly, especially the detection of the 3rd party libraries.
|
||
|
|
||
|
* Done
|
||
|
|
||
|
e. QtCreator automatically opens your brand new project !
|
||
|
|
||
|
Note:
|
||
|
. Later on, when starting again QtCreator, the project will be automatically
|
||
|
loaded in the default session.
|
||
|
. If you need to re-run CMake (sometimes, QtCreator can't detect it, like after adding
|
||
|
new / removing files in the source tree, or if you need to change the configuration
|
||
|
settings), simply use the menu : Compile / Run CMake.
|
||
|
|
||
|
f. Configure the build, deployment and run steps of your project
|
||
|
|
||
|
* click on the "Projects" button on the left vertical bar
|
||
|
in order to get the projects configuration panel
|
||
|
|
||
|
* select your project's tab on the top
|
||
|
|
||
|
* in the "Compile settings" sub-tab :
|
||
|
- stay with the default" "all" compile configuration (we need only this)
|
||
|
- don't change "CMake" section (note that you can re-run CMake from here :
|
||
|
you'd get into the wizard we used at the beginning)
|
||
|
- in the "Compilation steps" section, click on the "Details" button of the 1st step,
|
||
|
and add some arguments to the default "mingw32-make.exe" command :
|
||
|
. at least the "all" target, at the end of the argument line,
|
||
|
. and may be some "-j2" of "-j4" boosting option if you own a dual/quad-core CPU :-)
|
||
|
- leave the other sections as is, they are OK.
|
||
|
|
||
|
At this point, you can choose 2 options for running Qatsh :
|
||
|
* run the built binary in-place (in the build/qatsh folder, after building it),
|
||
|
for this, you need to add the binary folder of libSndFile
|
||
|
to the PATH variable of the excution environment :
|
||
|
in the "Run settings" sub-tab, click on the "Details" button
|
||
|
of the "Run environment" panel, and edit the PATH variable
|
||
|
(add "C:\Program files\Mega-Nerd\libsndfile\bin;" at its beginning
|
||
|
if libsndfile was installed in the default location),
|
||
|
* run the installed binary (after building and installing it) :
|
||
|
for this, you need to add a deployment step :
|
||
|
in the "Run settings" sub-tab, in the "Deployment" section,
|
||
|
. (cosmetic) change the name of the "Method" :
|
||
|
"No deployment / Local execution" => "Install"
|
||
|
. click on the "Add the deployment step" button, and select "Make",
|
||
|
. add the "install" argument to the default "mingw32-make.exe" command.
|
||
|
in the "Run settings" sub-tab, in the "Run" section,
|
||
|
. click on the "Add ... Custom executable" button,
|
||
|
. select the target qatsh.exe executable
|
||
|
(will be in C:/Program files/bin with default CMake settings).
|
||
|
. Check the "Run in a terminal" option, to get the run-time traces in a console.
|
||
|
|
||
|
Note: The deployment" step will be completed when you'll "Run" qatsh
|
||
|
from QtCreator (no other way, I know, this is not very handy).
|
||
|
|
||
|
g. Build
|
||
|
|
||
|
* "Build / Compile all" through the menu (or Shift + Ctrl + B)
|
||
|
|
||
|
h. At this stage, you can already debug or run qatsh from QtCreator
|
||
|
|
||
|
* For this, now everything is configured,
|
||
|
you simply have to "Compile / Run" or "Debug / Start debugging / Start debugging"
|
||
|
from the menu
|
||
|
(or click on the green arrow buttons on the bottom left corner of QtCreator).
|
||
|
|
||
|
2 - Building MS VC++ 2008 (9) / 2010 (10)
|
||
|
|
||
|
a. Startup CMake GUI and set :
|
||
|
* "Where is the source code" to C:\qatsh\trunk
|
||
|
* "Where to build the binaries" to C:\qatsh\trunk\build
|
||
|
(if you follow the folder conventions mentioned above).
|
||
|
|
||
|
b. Press the "Configure" button, answer "Yes, create the C:\qatsh\trunk\build folder",
|
||
|
select the right MSVC compiler version and select the "Use native compilers" option.
|
||
|
If the "Generate" button is still greyed, press the "Configure" button again.
|
||
|
|
||
|
c. Press the "Generate" button. CMake will generate the solution file "qatsh.sln"
|
||
|
in the ...\build folder, and associated project files (*.vcproj) in the ...\build folder
|
||
|
and subfolders
|
||
|
(Note : .sln/.vcproj are OK for MSVC 2005, but you might get other files extensions
|
||
|
the later MSVC versions).
|
||
|
|
||
|
d. Load qatsh.sln in MSVC IDE.
|
||
|
|
||
|
e. Select the build configuration (Debug, Release, ...).
|
||
|
|
||
|
f. Build the whole Solution (Build / Build Solution)
|
||
|
|
||
|
g. At this stage, you can already debug or run qatsh from MSVC
|
||
|
without installing (the built executable in the build/qatsh folder),
|
||
|
provided you have added "C:\Program files\Mega-Nerd\libsndfile\bin;"
|
||
|
at the beginning of your PATH environment variable
|
||
|
(see for how to do this).
|
||
|
|
||
|
h. But you can also install it (in C:\Program files\qatsh with default CMake settings) :
|
||
|
Build the 'INSTALL' project (right click on it and select Build).
|
||
|
|
||
|
3 - Running Qatsh from the explorer (installed binaries)
|
||
|
|
||
|
Simply double-click on the qatsh.exe executable in C:\Program files\qatsh\bin
|
||
|
(if default CMake settings were kept).
|
||
|
|
||
|
----------------------------------
|
||
|
|
||
|
V - MacOS X installation from sources
|
||
|
|
||
|
TODO.
|