soundeditor/qatsh/ResidualsSpecgramGraphicsSc...

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// ResidualsSpecgramGraphicsView class definition
//
// The QGraphicsView-derived residual bands spectrogram view
//
// QATSH Copyright 2009 Jean-Philippe MEURET <jpmeuret@free.fr>
#ifndef RESIDUALSSPECTRUMGRAPHICSSCENE_H
#define RESIDUALSSPECTRUMGRAPHICSSCENE_H
#include <QGraphicsScene>
#include "ColorMap.h"
#include "RulerSpec.h"
class QObject;
class QModelIndex;
class ATSModelManager;
class ResidualsSpecgramGraphicsScene : public QGraphicsScene
{
Q_OBJECT
public:
ResidualsSpecgramGraphicsScene(QObject *parent = 0);
virtual ~ResidualsSpecgramGraphicsScene();
void setModelManager(ATSModelManager* pModelMgr);
// Set amplitude color contrast/brightness in [0, 1]
void setAmplitudeContrast(double dContrast);
void setAmplitudeBrightness(double dBrightness);
signals:
void colorMapChanged(const ColorMap* pColorMap);
void timeRangeChanged(const RulerSpec* pRulerSpec);
void frequencyRangeChanged(const RulerSpec* pRulerSpec);
private:
void loadFromModel();
void loadResidual();
private slots:
void onModelReset();
void onDataChanged(const QModelIndex& qmiTopLeft, const QModelIndex& qmiBotRight);
private:
ATSModelManager *_pModelMgr;
// Amplitude color map.
ColorMap _cmAmplColorMap;
// Time ruler spec.
RulerSpec _rsTimeRulerSpec;
// Frequency ruler spec.
RulerSpec _rsFreqRulerSpec;
};
#endif // RESIDUALSSPECTRUMGRAPHICSSCENE_H