Re #383 and #142 Improved base lighting colors for sky dome (from Eckhards tests)

git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@4114 30fe4595-0a0c-4342-8851-515496e4dcbd

Former-commit-id: f2ad7925d2a936338c72d9f1b3b72f7dd942d5d7
Former-commit-id: 0f7ffad6149aeb34c9896d21b892f7446e79f310
This commit is contained in:
pouillot 2011-11-08 18:20:16 +00:00
parent 31f3ebddbc
commit 1640ac2dae

View file

@ -53,9 +53,9 @@ static const sgVec4 TranslucentWhite = { 1.0f, 1.0f, 1.0f, 0.8f } ;
static const sgVec4 BaseSkyColor = { 0.39f, 0.50f, 0.74f, 1.0f } ;
static const sgVec4 BaseAmbiant = { 0.2f, 0.2f, 0.2f, 1.0f } ;
static const sgVec4 BaseDiffuse = { 0.8f, 0.8f, 0.8f, 1.0f } ;
static const sgVec4 BaseSpecular = { 0.3f, 0.3f, 0.3f, 1.0f } ;
static const sgVec4 BaseAmbiant = { 0.35f, 0.35f, 0.40f, 1.0f } ;
static const sgVec4 BaseDiffuse = { 0.80f, 0.80f, 0.80f, 1.0f } ;
static const sgVec4 BaseSpecular = { 0.33f, 0.33f, 0.30f, 1.0f } ;
static int NStars = 0;
static int NPlanets = 0;