diff --git a/src/modules/userinterface/legacymenu/racescreens/racerunningmenus.cpp b/src/modules/userinterface/legacymenu/racescreens/racerunningmenus.cpp index 07d7ca5fd..874c8036a 100644 --- a/src/modules/userinterface/legacymenu/racescreens/racerunningmenus.cpp +++ b/src/modules/userinterface/legacymenu/racescreens/racerunningmenus.cpp @@ -416,21 +416,21 @@ static void rmAddKeys() { GfuiAddKey(rmScreenHandle, GFUIK_F1, "Help", NULL, rmOpenHelpScreen, NULL); - GfuiAddKey(rmScreenHandle, GFUIK_F12, "Screen Shot", NULL, GfuiScreenShot, NULL); + GfuiAddKey(rmScreenHandle, GFUIK_F12, "Screen shot", NULL, GfuiScreenShot, NULL); - GfuiAddKey(rmScreenHandle, '-', "Slow down Time", (void*)-1, rmTimeMod, NULL); - GfuiAddKey(rmScreenHandle, '+', "Accelerate Time", (void*)+1, rmTimeMod, NULL); - GfuiAddKey(rmScreenHandle, '.', "Restore Real Time", (void*)0, rmTimeMod, NULL); + GfuiAddKey(rmScreenHandle, '-', "Slow down time", (void*)-1, rmTimeMod, NULL); + GfuiAddKey(rmScreenHandle, '+', "Accelerate time", (void*)+1, rmTimeMod, NULL); + GfuiAddKey(rmScreenHandle, '.', "Restore real time", (void*)0, rmTimeMod, NULL); GfuiAddKey(rmScreenHandle, 'p', "Pause Race", (void*)0, rmRacePause, NULL); - GfuiAddKey(rmScreenHandle, GFUIK_ESCAPE, "Stop Current Race", (void*)RE_STATE_RACE_STOP, rmApplyState, NULL); - GfuiAddKey(rmScreenHandle, 'q', "Quit Game, Save Nothing", (void*)RE_STATE_EXIT, rmApplyState, NULL); - GfuiAddKey(rmScreenHandle, ' ', "Skip Pre-start", (void*)0, rmSkipPreStart, NULL); + GfuiAddKey(rmScreenHandle, GFUIK_ESCAPE, "Stop current race", (void*)RE_STATE_RACE_STOP, rmApplyState, NULL); + GfuiAddKey(rmScreenHandle, 'q', GFUIM_ALT, "Quit game now, save nothing", (void*)RE_STATE_EXIT, rmApplyState, NULL); + GfuiAddKey(rmScreenHandle, ' ', "Skip pre-start", (void*)0, rmSkipPreStart, NULL); // WARNING: Sure this won't work with multi-threading On/Auto ... //GfuiAddKey(rmScreenHandle, '0', "One step simulation", (void*)1, rmOneStep, NULL); - GfuiAddKey(rmScreenHandle, 'c', "Movie Capture (if enabled)", (void*)0, rmToggleMovieCapture, NULL); + GfuiAddKey(rmScreenHandle, 'c', "Movie capture (if enabled)", (void*)0, rmToggleMovieCapture, NULL); GfuiAddKey(rmScreenHandle, 'o', "Hide / Show mouse cursor", (void*)0, rmHideShowMouseCursor, NULL); } @@ -649,10 +649,12 @@ RmResScreenInit() // Register keyboard shortcuts. GfuiAddKey(rmResScreenHdle, GFUIK_F1, "Help", rmResScreenHdle, GfuiHelpScreen, NULL); - GfuiAddKey(rmResScreenHdle, GFUIK_F12, "Screen Shot", NULL, GfuiScreenShot, NULL); + GfuiAddKey(rmResScreenHdle, GFUIK_F12, "Screen shot", NULL, GfuiScreenShot, NULL); - GfuiAddKey(rmResScreenHdle, GFUIK_ESCAPE, "Stop Current Race", (void*)RE_STATE_RACE_STOP, rmApplyState, NULL); - GfuiAddKey(rmResScreenHdle, 'q', "Quit Game, Save Nothing", (void*)RE_STATE_EXIT, rmApplyState, NULL); + GfuiAddKey(rmResScreenHdle, GFUIK_ESCAPE, "Stop current race", + (void*)RE_STATE_RACE_STOP, rmApplyState, NULL); + GfuiAddKey(rmResScreenHdle, 'q', GFUIM_ALT, "Quit game now, save nothing", + (void*)RE_STATE_EXIT, rmApplyState, NULL); // Initialize current result row. rmCurRowIndex = 0;