update OsgDome
git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@5334 30fe4595-0a0c-4342-8851-515496e4dcbd Former-commit-id: 5ffd3d53be36cb26f006ad75a8aa30acba79d7e8 Former-commit-id: 245f2e3d38a3b24d749ce3f6491defdae27861e7
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e54d751494
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3 changed files with 34 additions and 32 deletions
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@ -204,8 +204,8 @@ bool SDSkyDome::repaint( const Vec3f& sky_color,
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osg::Vec3f middle_param, middle_diff;
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// Check for sunrise/sunset condition
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sun_angle = osg::RadiansToDegrees(sun_angle);
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if (sun_angle > 80)
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//sun_angle = osg::RadiansToDegrees(sun_angle);
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if (sun_angle > 80.0)
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{
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// 0.0 - 0.4
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double sunAngleFactor = 10.0 - fabs(90.0 - sun_angle);
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@ -349,7 +349,7 @@ int initTrack(tTrack *track)
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scenery = new SDScenery;
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render = new SDRender;
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osg::Group *sceneroot = new osg::Group();
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osg::ref_ptr<osg::Group> sceneroot = new osg::Group();
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m_sceneroot = new osg::Group();
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sceneroot->addChild(scenery->LoadScene(track));
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@ -384,11 +384,12 @@ int initCars(tSituation *s)
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void shutdownTrack(void)
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{
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m_sceneroot->removeChildren(0,m_sceneroot->getNumChildren());
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// Do the real track termination job.
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osgDB::Registry::instance()->clearObjectCache();
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delete scenery;
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//grShutdownScene();
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delete scenery;
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m_sceneroot->removeChildren(0,m_sceneroot->getNumChildren());
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// Do the real track termination job.
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osgDB::Registry::instance()->clearObjectCache();
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//grShutdownScene();
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if (grTrackHandle)
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{
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@ -38,20 +38,21 @@ class SDScenery;
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class SDBackground
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{
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osg::ref_ptr<osg::Group> _background;
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osg::ref_ptr<osg::Group> _scenery;
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osg::ref_ptr<osg::MatrixTransform> _background_transform;
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bool _type;
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public:
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// Constructor
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// Constructor
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SDBackground(void);
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// Destructor
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~SDBackground(void);
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osg::Node *build(bool type, int X, int Y, int Z, const std::string strTrack);
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void reposition(int X, int Y);
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void reposition(int X, int Y);
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};
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/*class SDSpectators
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@ -59,7 +60,7 @@ public:
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private:
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osg::ref_prt<osg::Node> _spectators;
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int _number;
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public:
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@ -74,7 +75,7 @@ class SDTrees
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private:
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osg::ref_ptr<osg::Node> _trees;
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public:
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void SDTrees(void);
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@ -95,27 +96,27 @@ private:
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//SDTrees *m_trees;
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osg::ref_ptr<osg::Group> _scenery;
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osg::ref_ptr<osg::Group> _background;
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int _grWrldX;
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int _grWrldY;
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int _grWrldZ;
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int _grWrldMaxSize;
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int _max_visibility;
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int _nb_cloudlayer;
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int _DynamicSkyDome;
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int _SkyDomeDistance;
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int _SkyDomeDistThresh;
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int _nb_cloudlayer;
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int _DynamicSkyDome;
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int _SkyDomeDistance;
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int _SkyDomeDistThresh;
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bool _bgtype;
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bool _bgsky;
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//_spectators = 0;
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//_trees = 0;
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//_pits = 0;
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std::string _strTexturePath;
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std::string _strTexturePath;
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void LoadGraphicsOptions();
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void LoadSkyOptions();
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void CustomizePits(void);
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@ -123,26 +124,26 @@ private:
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public:
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/* Constructor */
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SDScenery(void);
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/* Destructor */
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~SDScenery(void);
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osg::Node *LoadScene(tTrack *track);
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void CreatePit(tTrack *track);
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//void addSpectators(SDSpectators->build(number, tTrack *track));
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//void addTrees(SDTrees->build(tTrack *track));
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void ShutdownScene(void);
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//void
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//void
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inline static int getWorldX(){return grWrldX;}
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inline static int getWorldY(){return grWrldY;}
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inline static int getWorldZ(){return grWrldZ;}
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inline static int getWorldMaxSize(){return grWrldMaxSize;}
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//osg::Node* getPreRoot() { return pre_root.get(); }
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//osg::Node* getPreRoot() { return pre_root.get(); }
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//osg::ref_ptr<osg::Group> getSDScenery { return _scenery };
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//osg::Group getSDBackground { return SDBackground->getbackground; }
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