Fixed forgotten bBump argument in call to checkBestSupport

git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@4787 30fe4595-0a0c-4342-8851-515496e4dcbd

Former-commit-id: 93066ea4c4d94e7ac2cd92b13bdcd9ad899732d6
Former-commit-id: c8cf86c64a18bb48e3b87e2254094b01299b02e1
This commit is contained in:
pouillot 2012-07-03 17:16:51 +00:00
parent 67c9c5b3a1
commit 5619b1e85f
2 changed files with 6 additions and 2 deletions

View file

@ -617,7 +617,7 @@ bool GfglFeatures::checkBestSupport(int nWidth, int nHeight, int nDepth,
// and run a new supported feature detection if any diffference.
bool bSupportFound = true;
if (!bPrevSupportFound || nWidth != nDetWidth || nHeight != nDetHeight || nDepth != nDetDepth
|| bAlpha != bDetAlpha || bFullScreen != bDetFullScreen || bStereo != bDetStereo)
|| bAlpha != bDetAlpha || bFullScreen != bDetFullScreen || bStereo != bDetStereo || bBump != bDetBump)
{
nDetWidth = nWidth;
nDetHeight = nHeight;

View file

@ -435,6 +435,10 @@ bool GfScrInit(int nWinWidth, int nWinHeight, int nFullScreen)
== GFSCR_VAL_YES;
else
bFullScreen = nFullScreen ? true : false;
bool bBumpMap =
std::string(GfParmGetStr(hparmScreen, pszScrPropSec, GFSCR_ATT_BUMPMAPPING,
GFSCR_VAL_NO))
== GFSCR_VAL_YES;
bool bStereo =
std::string(GfParmGetStr(hparmScreen, pszScrPropSec, GFSCR_ATT_STEREOVISION,
GFSCR_VAL_YES))
@ -459,7 +463,7 @@ bool GfScrInit(int nWinWidth, int nWinHeight, int nFullScreen)
// Warning: Restarts the game if the frame buffer specs changed since last call.
// If specified and possible, setup the best possible settings.
if (GfglFeatures::self().checkBestSupport(nWinWidth, nWinHeight, nTotalDepth,
bAlphaChannel, bFullScreen, bStereo, hparmScreen))
bAlphaChannel, bFullScreen, bBumpMap, bStereo, hparmScreen))
{
// Load Open GL user settings from the config file.
GfglFeatures::self().loadSelection();