grsound.cpp: Remove trailing whitespaces

This commit is contained in:
Xavier Del Campo Romero 2025-01-19 08:40:52 +01:00
parent d32cfa97ed
commit 5ecafc545a
Signed by: xavi
GPG key ID: 84FF3612A9BF43F2

View file

@ -118,7 +118,7 @@ void grInitSound(tSituation* s, int ncars)
car_sound_data[car->index] = new CarSoundData (car->index, sound_interface);
Sound* engine_sound = sound_interface->addSample(filename, ACTIVE_VOLUME | ACTIVE_PITCH | ACTIVE_LP_FILTER, true, false);
car_sound_data[i]->setEngineSound (engine_sound, rpm_scale);
// TURBO PARAMS
float default_turbo_rpm = 100.0f;//0.5f*car->_enginerpmMaxTq;
bool turbo_on;
@ -131,12 +131,12 @@ void grInitSound(tSituation* s, int ncars)
}
turbo_on = false;
}
float turbo_rpm = GfParmGetNum(handle, SECT_ENGINE, PRM_TURBO_RPM, NULL, default_turbo_rpm);
float turbo_lag = GfParmGetNum(handle, SECT_ENGINE, PRM_TURBO_LAG, NULL, 1.0f);
car_sound_data[i]->setTurboParameters (turbo_on, turbo_rpm, turbo_lag);
}
sound_interface->setSkidSound("data/sound/skid_tyres.wav");
sound_interface->setScrubSound("data/sound/tire_scrub.wav");
sound_interface->setRoadRideSound("data/sound/road-ride.wav");
@ -163,12 +163,12 @@ void grInitSound(tSituation* s, int ncars)
sound_interface->setNCars(ncars);
soundInitialized = 1;
// Must happen after all static non-shared have been allocated.
// Must happen after all static non-shared have been allocated.
sound_interface->initSharedSourcePool();
}
void
void
grShutdownSound()
{
GfLogInfo("Shutting down sound engine\n");
@ -201,7 +201,7 @@ grRefreshSound(tSituation *s, Camera* camera)
return;
}
// TODO: Fix for a lot of cars.
// TODO: Fix for a lot of cars.
// I guess in this implementation we can change the Update() call to have _ncars = 1?
// TODO: Just consider cars near the camera, doing computations just for them?
@ -224,7 +224,7 @@ grRefreshSound(tSituation *s, Camera* camera)
car_sound_data[car->index]->update(car);
}
sound_interface->update (car_sound_data, s->_ncars,
sound_interface->update (car_sound_data, s->_ncars,
*p_camera, *u_camera, c_camera, *a_camera);
}