Fix shadow build on Mac OS

git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@6872 30fe4595-0a0c-4342-8851-515496e4dcbd

Former-commit-id: b1048c45c1fc970e4318863c0c52cf0e51cb13d0
Former-commit-id: 1136ebe08afa504ecc67baa251d79854c5be878a
This commit is contained in:
beaglejoe 2020-03-29 01:25:09 +00:00
parent a2b7e34cc3
commit 75f612b90d
2 changed files with 2 additions and 2 deletions

View file

@ -825,7 +825,7 @@ void Stuck::fillCarCells( int carI, double carX, double carY, double carAng, dou
void Stuck::fillTrackCells( const MyTrack& track )
{
// make track cells available.
vector<vector<Edge>> edges(GRID_SIZE);
vector<vector<Edge> > edges(GRID_SIZE);
_leftPoints.clear();
_rightPoints.clear();

View file

@ -300,7 +300,7 @@ private:
private:
const tCarElt* _me;
Vec2d _gridOrigin;
std::vector<std::vector<Cell>> _grid;
std::vector<std::vector<Cell> > _grid;
State _stuckState;
double _stuckTime;
int _stuckCount;