fix bug moon position bad initialized
git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@3509 30fe4595-0a0c-4342-8851-515496e4dcbd Former-commit-id: 3d2010287c9888d529e9f7655b364c6916d800f4 Former-commit-id: d68e008d8da9bb4303cfc424dd257d1324debb0d
This commit is contained in:
parent
f99fc6df30
commit
981dfb168f
1 changed files with 2 additions and 2 deletions
|
@ -230,10 +230,10 @@ grInitBackground(void)
|
|||
|
||||
// Add the Moon
|
||||
TheCelestBodies[eCBMoon] = TheSky->addBody ( "data/textures/moon.rgba",NULL, (2500 / div), grSkyDomeDistance);
|
||||
if ( grSunDeclination < 0 )
|
||||
if ( grSunDeclination > 180 )
|
||||
grMoonDeclination = 3.0 + (rand() % 40);
|
||||
else
|
||||
grMoonDeclination = -(rand() % 180) + 90;
|
||||
grMoonDeclination = (rand() % 270);
|
||||
|
||||
const float moonAscension = (float)(rand() % 359);
|
||||
|
||||
|
|
Loading…
Reference in a new issue