Merged from tags/2.0.0 : Final 2.0.0 packaging
git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@4694 30fe4595-0a0c-4342-8851-515496e4dcbd Former-commit-id: 1e2eb58d3909d03867fe9f4bece7b0fb8cead5a0 Former-commit-id: aa23ec481d6100ca9516be1201b22067078e380c
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4 changed files with 44 additions and 22 deletions
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@ -3,6 +3,22 @@ License
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The whole distribution is licensed according to the GPL 2+ and the Free Art Licenses.
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Installation instructions
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-------------------------
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Among the 5 binary packages (speed-dreams-xxxx-2.0.0-r4687-win32-setup.exe),
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only the "base" one is mandatory : it contains the core components of the game.
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It is also a kind of "demo" package, as it also ships 1 track (Espie)
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and 1 car set (the Supercars), plus the relevant AI drivers :
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that way, you can quickly get the taste of Speed Dreams.
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If you're reading this, sure you already installed it :-)
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Then, you might want to download and install at least one
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of the "HQ cars and tracks" packages :-)
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You can install them in any order, either by directly running them,
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or by re-running the "base" installer and "Add / re-install components".
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Completing the installation
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---------------------------
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@ -24,7 +40,7 @@ recommended) and an OpenGL 1.3 capable graphics card with 32Mb GRAM (64Mb recomm
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You need more now, as Speed Dreams is constantly improving visual rendering :
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- Video card : at least 128Mb ; better with 256 Mb or more
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- CPU : at least 1 GHz ; better with 1.5 or 2.0 GHz
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- RAM : from at least 512 Mb (Win XP 32) to 2Gb (Win Vista 32) ; better with 1 Gb to 3 Gb
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- RAM : from at least 512 Mb (Win XP 32) to 2Gb (Win Vista 32) ; better with 1 to 3 Gb
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For more details, see http://sourceforge.net/apps/trac/speed-dreams/wiki/HardSoftRequirements
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@ -34,16 +50,17 @@ Running the game
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----------------
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- Read the "User manual" :
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* Windows : Start menu / Programs / Speed Dreams x.y.z / User Manual
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(Note: Might not be perfectly up-to-date ...)
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* Simon's great online tutorial videos http://www.youtube.com/user/mungewell/feed?feature=context
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* WIP online manual http://sourceforge.net/apps/trac/speed-dreams/wiki/SD2.0Manual
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* Windows : Start menu / Programs / Speed Dreams x.y.z / User Manual
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(Note: Now out-dated, as was written for 1.4.0 ...)
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* Others (soon available online at http://www.speed-dreams.org) :
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- source distribution : open speed-dreams-x.y.z-src/doc/userman/how_to_drive.html
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in a web browser
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- SubVersion repository : download a GNU tarball of the user manual here :
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http://speed-dreams.svn.sourceforge.net/viewvc/speed-dreams/tags/x.y.z/doc/userman
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then uncompress it and finally open how_to_drive.html in a web browser
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(Note: Might not be perfectly up-to-date ...)
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(Note: Now out-dated, as was written for 1.4.0)
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- Start the game :
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* Windows : Start menu / Programs / Speed Dreams x.y.z / Speed Dreams
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@ -53,10 +70,10 @@ Running the game
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Note: Under Windows XP at least, first-ever startups sometimes fail to correctly write
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the necesary stuff into <My documents>\speed-dreams-2.settings and this prevents
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the game from starting.
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If this happens, simply remove the <My documents>\speed-dreams-2.settings folder
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If this happens, remove the <My documents>\speed-dreams-2.settings folder
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with the Windows explorer, and restart the game : it should now work.
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- Press F1 in any screen to get help (do it as well during the ride to learn about the options).
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- Press F1 in any screen to get help (do it as well during the ride, to learn about the options).
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- Read the FAQ to learn about split screen multiplayer and more.
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@ -80,12 +97,12 @@ Creating Tracks
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---------------
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There is a new track editor in development (by Mart Kelder) :
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have a look soon at Speed Dreams SVN repository (in the subprojects folder).
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have a look soon at Speed Dreams SVN repository (in the 'subprojects' folder).
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Robot programming
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-----------------
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You find a robot programming tutorial on www.berniw.org in the TORCS section.
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You'll find a robot programming tutorial at www.berniw.org in the TORCS section.
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Wolf-Dieter is also starting a new "Robot Programming Academy" : soon news !
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@ -91,8 +91,8 @@ Section "!Base System" SEC01
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; Core loadable modules (physics and graphics engines, track loader, ...)
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SetOutPath "$INSTDIR\lib\modules\graphic"
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File /r /x *.lib "${BUILD_INST_DIR}\lib\modules\graphic\*.*"
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SetOutPath "$INSTDIR\lib\modules\simu\simuv2.1"
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File /r /x *.lib "${BUILD_INST_DIR}\lib\modules\simu\simuv2.1\*.*"
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SetOutPath "$INSTDIR\lib\modules\simu"
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File "${BUILD_INST_DIR}\lib\modules\simu\simuv2.1.dll"
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SetOutPath "$INSTDIR\lib\modules\telemetry"
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File /r /x *.lib "${BUILD_INST_DIR}\lib\modules\telemetry\*.*"
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SetOutPath "$INSTDIR\lib\modules\track"
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@ -107,6 +107,9 @@ Section "!Base System" SEC01
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SetOutPath "$INSTDIR\data\categories"
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File /r "${BUILD_INST_DIR}\data\categories\*.*"
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SetOutPath "$INSTDIR\data\config"
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File "${BUILD_INST_DIR}\data\config\*.*"
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SetOutPath "$INSTDIR\data\config\raceman\extra"
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File /r "${BUILD_INST_DIR}\data\config\raceman\extra\*.*"
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@ -211,7 +214,7 @@ Section /o "HQ cars and tracks (1)" SEC03
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StrCpy $1 "speed-dreams-${HQCARSTRACKS_SETUP_KEY}-${GAME_LONG_VERSION}-win32-setup.exe"
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StrCpy $2 "HQ cars and tracks (1)"
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!insertmacro DownloadPackageIfNeededAndThenInstall $1 $2 320
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!insertmacro DownloadPackageIfNeededAndThenInstall $1 $2 340
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SectionEnd
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@ -227,14 +230,14 @@ Section /o "WIP cars and tracks" SEC05
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StrCpy $1 "speed-dreams-${WIPCARSTRACKS_SETUP_KEY}-${GAME_LONG_VERSION}-win32-setup.exe"
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StrCpy $2 "WIP cars and tracks"
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!insertmacro DownloadPackageIfNeededAndThenInstall $1 $2 140
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!insertmacro DownloadPackageIfNeededAndThenInstall $1 $2 150
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SectionEnd
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Section /o "Unmaintained" SEC06
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StrCpy $1 "speed-dreams-${UNMAINTAINED_SETUP_KEY}-${GAME_LONG_VERSION}-win32-setup.exe"
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StrCpy $2 "Unmaintained stuff"
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StrCpy $2 "Unmaintained contents"
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!insertmacro DownloadPackageIfNeededAndThenInstall $1 $2 1
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SectionEnd
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@ -255,6 +258,8 @@ Section -Shortcuts
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CreateShortCut "$SMPROGRAMS\${GAME_VERSIONNED_NAME}\Web site.lnk" "$INSTDIR\${GAME_NAME}.url"
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WriteIniStr "$INSTDIR\${GAME_NAME} Community.url" "InternetShortcut" "URL" "${COMMUNITY_WEB_SITE}"
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CreateShortCut "$SMPROGRAMS\${GAME_VERSIONNED_NAME}\Community.lnk" "$INSTDIR\${GAME_NAME} Community.url"
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WriteIniStr "$INSTDIR\BugTracker.url" "InternetShortcut" "URL" "${GAME_BUG_TRACKER}"
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CreateShortCut "$SMPROGRAMS\${GAME_VERSIONNED_NAME}\Bug tracker.lnk" "$INSTDIR\BugTracker.url"
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CreateShortCut "$SMPROGRAMS\${GAME_VERSIONNED_NAME}\Uninstall.lnk" "$INSTDIR\uninst.exe"
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; Desktop shortcut
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@ -302,6 +307,7 @@ SectionEnd
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!insertmacro MUI_DESCRIPTION_TEXT ${SEC03} "HQ tracks, fine-tuned LS1 + 36GP cars and AI drivers$\n(will be downloaded if needed and agreed)"
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!insertmacro MUI_DESCRIPTION_TEXT ${SEC04} "More HQ tracks, fine-tuned TRB1 cars and AI drivers$\n(will be downloaded if needed and agreed)"
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!insertmacro MUI_DESCRIPTION_TEXT ${SEC05} "Work-in-progress cars (LS2, RS, MP5) and tracks$\n(will be downloaded if needed and agreed)"
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!insertmacro MUI_DESCRIPTION_TEXT ${SEC06} "Unmaintained contents (Old physics engines)$\n(will be downloaded if needed and agreed)"
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!insertmacro MUI_FUNCTION_DESCRIPTION_END
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@ -60,11 +60,9 @@ Section -CoreBinaries
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SetOverwrite on
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; Obsolete physics engines.
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SetOutPath "$INSTDIR\lib\modules\simu\simuv2"
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File /r /x *.lib "${BUILD_INST_DIR}\lib\modules\simu\simuv2\*.*"
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SetOutPath "$INSTDIR\lib\modules\simu\simuv3"
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File /r /x *.lib "${BUILD_INST_DIR}\lib\modules\simu\simuv3\*.*"
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SetOutPath "$INSTDIR\lib\modules\simu"
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File "${BUILD_INST_DIR}\lib\modules\simu\simuv2.dll"
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File "${BUILD_INST_DIR}\lib\modules\simu\simuv3.dll"
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SectionEnd
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@ -12,9 +12,9 @@
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!define VER_MAJOR 2
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!define VER_MINOR 0
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!define VER_PATCH 0
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!define VER_EXTRA "-rc1"
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!define VER_REVISION "r4420"
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!define VER_RELDATE 20120115
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!define VER_EXTRA ""
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!define VER_REVISION "r4687"
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!define VER_RELDATE 20120408
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!define GAME_SHORT_NAME "Speed Dreams"
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!define GAME_NAME "${GAME_SHORT_NAME} 2"
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!define GAME_LONG_NAME "${GAME_SHORT_NAME} ${GAME_LONG_VERSION}"
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!define GAME_PUBLISHER "the Speed Dreams Team"
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!define GAME_WEB_SITE "http://www.speed-dreams.org"
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!define COMMUNITY_WEB_SITE "http://community.speed-dreams.org"
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!define GAME_BUG_TRACKER "http://sourceforge.net/apps/trac/speed-dreams/report/3"
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!define GAME_DOWNLOAD_URL "http://sourceforge.net/projects/speed-dreams/files/2.0.0"
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!define COMMUNITY_WEB_SITE "http://community.speed-dreams.org"
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!define GAME_ROOT_REGKEY "HKLM"
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!define GAME_INST_REGKEY "Software\Microsoft\Windows\CurrentVersion\${GAME_FS_NAME}.exe"
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