Finalise the Changelogs
git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@5799 30fe4595-0a0c-4342-8851-515496e4dcbd Former-commit-id: 6d299113816a8c754d281092dffd24e1eb26486c Former-commit-id: 4c7e52116f828d13bd378d1dd5f1802cd3ac5999
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@ -1,4 +1,4 @@
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Speed Dreams 2.0.0 Release notes
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Speed Dreams 2.1.0 Release notes
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================================
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Dxx ids refer to tasks "specified" and listed here :
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@ -10,6 +10,52 @@ http://sourceforge.net/apps/trac/speed-dreams/wiki/ActualFeaturePlanFor20
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More technical details about the work in progress for many tasks here :
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http://sourceforge.net/apps/trac/speed-dreams/wiki/TheWayToRelease2
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I - Main changes since 2.0.0 (r4687)
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-----------------------------------------------------------------
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Physics
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*Simuv4 : a better Simuv2.1, to make it obvious this our latest and greatest simulation engine
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* single wheel braking and air braking for robots
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* added a feature system to introduce new features and still keeping old robot setups working
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* fix wheels oscillating and cars sliding at low speed
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* more realistic, fuel-cut type rev-limiter
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* more realistic gear change model as a feature, by default it is off because it does not work well with grid shifting
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* a qualitative tire temperature and tire wear model as a feature, by default it is off,
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* 2 new wing type models: profile wing, and thin wing
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* experimental support for 3rd or heave spring and damper
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Cars
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* new physics for MPA1 carset, based on good ol' Champcar racing
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* improved LS1 Cavallo physics
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vn remove untracked improved Supercars physics: reworked Lynx, Cavallo and Murasama; some more improvements on the others
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* improved GP36 physics
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* animated drivers on MPA1 carset
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Tracks
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* improvements to Goldstone-Sand, Mile raceway
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Robots
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* Tuning for USR/Simplex Supercars and LS1
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Input control
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* Ability to reconfigure controls during race (ESC menu)
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* Unified Human/Network-Human control scheme
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Sounds
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* Menu music
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Graphics
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* Anisotrpopic filtering mode
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* 24 hour mode, day/night cycle in any race duration (ie mini-24hr LeMans)
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* Realistic Sun/Moon movement and graphics
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* Improved rear-view mirror graphics/perfomance
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* 'Span Splits' mode for mutli-monitor setups, allow bezel compensation
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and distortion correction
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* Improved HUD displays
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Race engine
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* Cmake 'OPTION_REPEATABLE_RANDOM' for constant randomness
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I - Main changes since 1.4.0 (overall sum-up)
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-----------------------------------------------------------------
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