From ccf6a3580bdccf7ceec3279403af2096807ba299 Mon Sep 17 00:00:00 2001 From: iobyte Date: Mon, 17 Jan 2022 16:50:12 +0000 Subject: [PATCH] graph OSG HUD force feedback absolute value because we are only interested in clipping git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@7912 30fe4595-0a0c-4342-8851-515496e4dcbd Former-commit-id: 8ee547f84ea5edc6e8d767725376245414e71295 Former-commit-id: d52972e49a6600b2f8a7f78a05b2e586f27cee0b --- src/modules/graphic/osggraph/Viewer/OsgHUD.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/modules/graphic/osggraph/Viewer/OsgHUD.cpp b/src/modules/graphic/osggraph/Viewer/OsgHUD.cpp index 58b32609..96a6327c 100644 --- a/src/modules/graphic/osggraph/Viewer/OsgHUD.cpp +++ b/src/modules/graphic/osggraph/Viewer/OsgHUD.cpp @@ -317,7 +317,7 @@ void OSGPLOT::update(tSituation *s, const SDFrameInfo* frameInfo, else if(this->Ydata == "carspeed") y = (float)currCar->_speed_x * 3.6; else if(this->Ydata == "fpsavverrange") y = (float)frameInfo->fAvgFps; else if(this->Ydata == "carbracketemp") y = (float)currCar->_brakeTemp(0); - else if(this->Ydata == "forcefeedback") y = (float)forceFeedback.force; + else if(this->Ydata == "forcefeedback") y = fabs((float)forceFeedback.force); //get z value float z = 0.1f;