Update CHANGES.txt
git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@6356 30fe4595-0a0c-4342-8851-515496e4dcbd Former-commit-id: 4b6e89bfaa16a3b5d44bb1c9914a559a7758fb8c Former-commit-id: e3c7221ed49ee6562c7f9163000dcfd40a08f8cd
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CHANGES.txt
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CHANGES.txt
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@ -1,10 +1,14 @@
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Speed Dreams 2.X.0
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Speed Dreams 2.X
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================================
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Speed Dreams 2.2.0
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================================
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================================
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Physics
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Physics
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*Simuv4 :
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*Simuv4 :
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ABS, TCL, EPS implemented as integrated controller running with 500Hz and working
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ABS, TCL, EPS implemented as integrated controller running with 500Hz and working
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by braking single wheels/release throttle
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by braking single wheels/release throttle
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Improved LSD implementation
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Program
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Program
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*New Memory Manager:
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*New Memory Manager:
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@ -14,6 +18,35 @@ Speed Dreams 2.X.0
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*Simplix:
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*Simplix:
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Can drive with supercars at wet tracks
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Can drive with supercars at wet tracks
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Uses the ABS, TCL, EPS of simuV4 if enabled for the car (own functions otherwise)
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Uses the ABS, TCL, EPS of simuV4 if enabled for the car (own functions otherwise)
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*New robot: Dandorid
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Cars
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*New Supercars with Rear wings carset (WIP)
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*Updates to mpa11 cars
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Tracks
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*New alamo speedway
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*New corn speedway
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*Tracklights added to many tracks.
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*Peters City re-worked.
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Graphics
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*Nice, real racing wheels tires for shadow sc fmc drivers
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*Many logos updated
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*New splash screen
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General
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*Available for OS X 10
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*New easier modes, arcade and semi-rookie (see Players and Controls menu)
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*New individaul tire slip indicators
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*New ability to adjust car setup while driving (Brake bias,etc) and pre-select Pit actions
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*Race can start in Paused state. (see Simulation menu)
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*Cool down driving now allowed port race.(see Simulation menu)
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*Window management changed from SDL1.2 to SDL2
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*Joystick handling changed from PLIB to SDL2
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*New graphics engine option (OpenSceneGraph) WIP (see OpenGL menu)
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*Upadted AC3D exporter for Blender 2.63 - 2.76
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*BugFixes
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Speed Dreams 2.1.0 Release notes
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Speed Dreams 2.1.0 Release notes
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