Fixes #602 Install manpages (after updating the original sources) for our executables
git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@4539 30fe4595-0a0c-4342-8851-515496e4dcbd Former-commit-id: 9402aa859e40a442eae68888a5814a393efe6839 Former-commit-id: 8137df76708c2ed8a9f9ecdeaf6c08ccec329bac
This commit is contained in:
parent
e3a4c8f8a7
commit
f0624bb403
15 changed files with 386 additions and 216 deletions
|
@ -80,7 +80,7 @@ MARK_AS_ADVANCED(SD_LOCALDIR)
|
|||
SET(SD_TOOLS_EXECPREFIX "sd2-" CACHE DOC "Prefix for the tools executable names")
|
||||
MARK_AS_ADVANCED(SD_TOOLS_EXECPREFIX)
|
||||
|
||||
# Determine the default value of the data, bin and lib folders.
|
||||
# Determine the default value of the data, bin and lib (and man) folders.
|
||||
IF(IN_SOURCETREE)
|
||||
IF(CMAKE_SIZEOF_VOID_P MATCHES 4)
|
||||
SET(_DEFLIBDIR "lib")
|
||||
|
@ -97,19 +97,26 @@ IF(IN_SOURCETREE)
|
|||
SET(SD_DATADIR share/games/speed-dreams-2 CACHE PATH "Place where all the static data files should go")
|
||||
SET(SD_LIBDIR ${_DEFLIBDIR}/games/speed-dreams-2 CACHE PATH "Place where the libraries should go")
|
||||
SET(SD_INCLUDEDIR include/speed-dreams-2 CACHE PATH "Place where the include files should go")
|
||||
SET(SD_MANDIR share/man CACHE PATH "Place where the manual pages should go")
|
||||
ENDIF(WIN32)
|
||||
MARK_AS_ADVANCED(SD_BINDIR)
|
||||
MARK_AS_ADVANCED(SD_DATADIR)
|
||||
MARK_AS_ADVANCED(SD_LIBDIR)
|
||||
MARK_AS_ADVANCED(SD_INCLUDEDIR)
|
||||
IF(UNIX)
|
||||
MARK_AS_ADVANCED(SD_MANDIR)
|
||||
ENDIF(UNIX)
|
||||
ELSE(IN_SOURCETREE)
|
||||
SET(SD_DATADIR ${SD_DATADIR_ABS})
|
||||
SET(SD_LIBDIR ${SD_LIBDIR_ABS})
|
||||
SET(SD_BINDIR ${SD_BINDIR_ABS})
|
||||
SET(SD_INCLUDEDIR ${SD_INCLUDEDIR_ABS})
|
||||
IF(UNIX)
|
||||
SET(SD_MANDIR ${SD_MANDIR_ABS})
|
||||
ENDIF(UNIX)
|
||||
ENDIF(IN_SOURCETREE)
|
||||
|
||||
# Determine the aboslute paths of the data, bin and lib folders.
|
||||
# Determine the aboslute paths of the data, bin and lib (and man) folders.
|
||||
IF(IS_ABSOLUTE ${SD_DATADIR})
|
||||
GET_FILENAME_COMPONENT(SD_DATADIR_ABS ${SD_DATADIR} ABSOLUTE)
|
||||
ELSE(IS_ABSOLUTE ${SD_DATADIR})
|
||||
|
@ -134,6 +141,14 @@ ELSE(IS_ABSOLUTE ${SD_INCLUDEDIR})
|
|||
GET_FILENAME_COMPONENT(SD_INCLUDEDIR_ABS ${CMAKE_INSTALL_PREFIX}/${SD_INCLUDEDIR} ABSOLUTE)
|
||||
ENDIF(IS_ABSOLUTE ${SD_INCLUDEDIR})
|
||||
|
||||
IF(UNIX)
|
||||
IF(IS_ABSOLUTE ${SD_MANDIR})
|
||||
GET_FILENAME_COMPONENT(SD_MANDIR_ABS ${SD_MANDIR} ABSOLUTE)
|
||||
ELSE(IS_ABSOLUTE ${SD_MANDIR})
|
||||
GET_FILENAME_COMPONENT(SD_MANDIR_ABS ${CMAKE_INSTALL_PREFIX}/${SD_MANDIR} ABSOLUTE)
|
||||
ENDIF(IS_ABSOLUTE ${SD_MANDIR})
|
||||
ENDIF(UNIX)
|
||||
|
||||
STRING(REGEX REPLACE "^(.*[^/])/*$" "\\1" SD_LOCALDIR_TMP ${SD_LOCALDIR})
|
||||
SET(SD_LOCALDIR ${SD_LOCALDIR_TMP})
|
||||
|
||||
|
@ -1143,12 +1158,15 @@ ENDMACRO(SD_INSTALL_TRACK TRACKNAME CATEGORY)
|
|||
# Installs bt.so in ${prefix}/${SD_LIBDIR}/drivers/bt
|
||||
# SD_INSTALL_FILES(BIN TARGETS speed-dreams)
|
||||
# Installs the speed-dreams target in ${prefix}/${SD_BINDIR}
|
||||
# SD_INSTALL_FILES(MAN man6 PREFIX ${SOURCE_DIR}/doc/man FILES sd2-menuview.6)
|
||||
# Installs ${SOURCE_DIR}/doc/man/sd2-menuview.6 in ${prefix}/${SD_MANDIR}/man6
|
||||
MACRO(SD_INSTALL_FILES)
|
||||
|
||||
SET(SD_INSTALL_FILES_SYNTAX "DATA,1,1,IS_DATA,DATA_PATH")
|
||||
SET(SD_INSTALL_FILES_SYNTAX ${SD_INSTALL_FILES_SYNTAX} "LIB,1,1,IS_LIB,LIB_PATH")
|
||||
SET(SD_INSTALL_FILES_SYNTAX ${SD_INSTALL_FILES_SYNTAX} "BIN,0,0,IS_BIN,_")
|
||||
SET(SD_INSTALL_FILES_SYNTAX ${SD_INSTALL_FILES_SYNTAX} "INCLUDE,0,1,IS_INCLUDE,INCLUDE_PATH")
|
||||
SET(SD_INSTALL_FILES_SYNTAX ${SD_INSTALL_FILES_SYNTAX} "MAN,1,1,IS_MAN,MAN_PATH")
|
||||
SET(SD_INSTALL_FILES_SYNTAX ${SD_INSTALL_FILES_SYNTAX} "USER,1,1,IS_USER,USER_PATH")
|
||||
SET(SD_INSTALL_FILES_SYNTAX ${SD_INSTALL_FILES_SYNTAX} "PREFIX,0,1,HAS_PREFIX,PREFIX")
|
||||
SET(SD_INSTALL_FILES_SYNTAX ${SD_INSTALL_FILES_SYNTAX} "FILES,0,-1,HAS_FILES,FILES")
|
||||
|
@ -1156,7 +1174,7 @@ MACRO(SD_INSTALL_FILES)
|
|||
|
||||
SPLIT_ARGN(${SD_INSTALL_FILES_SYNTAX} ARGUMENTS ${ARGN})
|
||||
|
||||
#MESSAGE(STATUS " SD_INSTALL_FILES: LIB=${IS_LIB}:${LIB_PATH} BIN=${IS_BIN} INCLUDE=${IS_INCLUDE}:${INCLUDE_PATH} DATA=${IS_DATA}:${DATA_PATH} USER=${IS_USER}:${USER_PATH} TARGETS=${HAS_TARGETS}:${TARGETS} FILES=${HAS_FILES}:${FILES}")
|
||||
#MESSAGE(STATUS " SD_INSTALL_FILES: LIB=${IS_LIB}:${LIB_PATH} BIN=${IS_BIN} INCLUDE=${IS_INCLUDE}:${INCLUDE_PATH} DATA=${IS_DATA}:${DATA_PATH} MAN=${IS_MAN}:${MAN_PATH} USER=${IS_USER}:${USER_PATH} TARGETS=${HAS_TARGETS}:${TARGETS} FILES=${HAS_FILES}:${FILES}")
|
||||
|
||||
# Fix/Check argument syntax / values
|
||||
IF(NOT DATA_PATH)
|
||||
|
@ -1168,6 +1186,9 @@ MACRO(SD_INSTALL_FILES)
|
|||
IF(NOT LIB_PATH)
|
||||
SET(IS_LIB FALSE)
|
||||
ENDIF()
|
||||
IF(NOT MAN_PATH)
|
||||
SET(IS_MAN FALSE)
|
||||
ENDIF()
|
||||
IF(NOT PREFIX)
|
||||
SET(HAS_PREFIX FALSE)
|
||||
ENDIF()
|
||||
|
@ -1178,14 +1199,14 @@ MACRO(SD_INSTALL_FILES)
|
|||
SET(HAS_TARGETS FALSE)
|
||||
ENDIF()
|
||||
|
||||
IF(IS_DATA OR IS_LIB OR IS_BIN OR IS_INCLUDE)
|
||||
IF(IS_DATA OR IS_LIB OR IS_BIN OR IS_INCLUDE OR IS_MAN)
|
||||
IF(HAS_PREFIX)
|
||||
IF(NOT HAS_FILES)
|
||||
MESSAGE(FATAL_ERROR "SD_INSTALL_FILES: Expected FILES when PREFIX keyword is present")
|
||||
ENDIF()
|
||||
ENDIF()
|
||||
ELSE()
|
||||
MESSAGE(FATAL_ERROR "SD_INSTALL_FILES: Expected 1 and only 1 LIB, DATA, BIN or INCLUDE keyword")
|
||||
MESSAGE(FATAL_ERROR "SD_INSTALL_FILES: Expected 1 and only 1 LIB, DATA, BIN, INCLUDE or MAN keyword")
|
||||
ENDIF()
|
||||
|
||||
IF(IS_USER)
|
||||
|
@ -1206,7 +1227,10 @@ MACRO(SD_INSTALL_FILES)
|
|||
SET(DEST2 "")
|
||||
ELSEIF(IS_INCLUDE)
|
||||
SET(DEST1 ${SD_INCLUDEDIR})
|
||||
SET(DEST2 "${INCLUDE_PATH}")
|
||||
SET(DEST2 ${INCLUDE_PATH})
|
||||
ELSEIF(IS_MAN)
|
||||
SET(DEST1 ${SD_MANDIR})
|
||||
SET(DEST2 ${MAN_PATH})
|
||||
ENDIF()
|
||||
|
||||
IF(DEST2 STREQUAL "" OR DEST2 STREQUAL "/")
|
||||
|
|
|
@ -1,14 +1,13 @@
|
|||
.TH "Ac3d Compiler for Speed Dreams 2" "6" "1.4" "Rudy Godoy" "Games"
|
||||
.SH "NAME"
|
||||
.TH "Speed Dreams 2 multi-layer generator for tracks" "6" "March 2012" "Speed Dreams 2.x" "Games"
|
||||
.SH NAME
|
||||
.LP
|
||||
sd2-accc \- Ac3d Compiler
|
||||
.SH "SYNTAX"
|
||||
.LP
|
||||
sd2-accc [option] <inputfile> <outputfile> [dist][-order orderstring]
|
||||
.SH "DESCRIPTION"
|
||||
.TP
|
||||
This manual describes the Ac3d compiler application that is shipped with Speed Dreams 2.
|
||||
.SH "OPTIONS"
|
||||
sd2-accc \- Speed Dreams 2 multi-layer generator for tracks
|
||||
.SH SYNOPSIS
|
||||
\fBsd2-accc\fP [option] <input .ac file> < output .acc file> [dist] [-order order-string]
|
||||
.SH DESCRIPTION
|
||||
sd2-accc is intended to add multi-texturing to the track models
|
||||
built in the native Ac3d file format.
|
||||
.SH OPTIONS
|
||||
.TP
|
||||
.B \-strip
|
||||
stripify any ac3d output models
|
||||
|
@ -27,7 +26,7 @@ ac3d to obj
|
|||
.B +s
|
||||
ac3d to ac3d with strips (used for cars)
|
||||
.TP
|
||||
.B +es <angle_of_smooth>
|
||||
.B +es -angle-of-smooth
|
||||
ac3d to ac3d with strips (used for cars) and extended ac3d file output
|
||||
(computed normals) angle is in degrees:
|
||||
example: \fI+es 80.0 clkdtm_o.ac clkdtm.ac\fP
|
||||
|
@ -42,38 +41,34 @@ ac3d to ac3d with triangles no split and extended ac3d file output (normals norm
|
|||
.B +shad
|
||||
ac3d to ac3d with triangles, create a new ac3d file used for track shading\n vertical mapping of a single texture
|
||||
.TP
|
||||
.B <inputfile>
|
||||
.TP
|
||||
.B <outputfile>
|
||||
.TP
|
||||
.B -order \fIorderstring\fP
|
||||
.B -order order-string
|
||||
only used with \fB+es\fP , \fB+s\fP and \fB+et\fP \fIorderstring\fP is the order of the objects during the save for example: \fIHB;OB;OBM\fP is the names of the objet separate by a semicolon for imported NFS cars the object name \fIHB\fP must be used instead of: \fIHB\fP
|
||||
.TP
|
||||
.B -g <outputfile>
|
||||
.B -g output filename
|
||||
for grouping multilayer ac3d track
|
||||
.TP
|
||||
.B -l0 <input filename>
|
||||
.B -l0 input filename
|
||||
the base geometry
|
||||
.TP
|
||||
.B -l1 <input filename>
|
||||
.B -l1 input filename
|
||||
the base geometry map-tiled
|
||||
.TP
|
||||
.B -l2 <input filename>
|
||||
.B -l2 input filename
|
||||
the base geometry skids/and grass details
|
||||
.TP
|
||||
.B -l3 <input filename>
|
||||
.B -l3 input filename
|
||||
the base geometry shadows
|
||||
.TP
|
||||
.B -d3 <val>
|
||||
.B -d3 val
|
||||
the max distance of groups in tkmn
|
||||
.TP
|
||||
.B -d2 <val>
|
||||
.B -d2 val
|
||||
the distance of group 2 in tkmn
|
||||
.TP
|
||||
.B -d1 <val>
|
||||
.B -d1 val
|
||||
the distance of group 1 in tkmn
|
||||
.TP
|
||||
.B -S <val>
|
||||
.B -S val
|
||||
the distance of splitting for TERRAIN* objects
|
||||
.TP
|
||||
.B -es
|
||||
|
@ -81,9 +76,28 @@ for extended ac3d file format for strips
|
|||
.TP
|
||||
.B -nts
|
||||
no texture split (for debug)
|
||||
.SH "SEE ALSO"
|
||||
.BR speed-dreams-2 (6)
|
||||
.SH "AUTHOR"
|
||||
.LP
|
||||
This manual page was writen by Rudy Godoy <rudy@kernel-panik.org>,
|
||||
for the Debian GNU/Linux system (but may be used by others).
|
||||
.SH LICENSE
|
||||
sd2-accc is licensed under the GNU General Public License, version 2 or later.
|
||||
.SH COPYRIGHT
|
||||
The Speed Dreams Team.
|
||||
.SH AUTHOR
|
||||
This manual page was written by Jean-Philippe Meuret <pouillot@users.sourceforge.net>,
|
||||
based on TORCS 1.2.2 version by Rudy Godoy <rudy@kernel-panik.org>,
|
||||
for the Debian project ; of course, it may be used by any other.
|
||||
.SH BUG REPORTS
|
||||
.br
|
||||
In case you discover a bug (sure you won't ;-), please report it here:
|
||||
.br
|
||||
http://sourceforge.net/apps/trac/speed-dreams/report/3
|
||||
.br
|
||||
of course after checking that it is not already filed.
|
||||
.SH SEE ALSO
|
||||
Web site: http://www.speed-dreams.org/
|
||||
.br
|
||||
Community: http://community.speed-dreams.org/
|
||||
.br
|
||||
Sourceforge pages: http://sourceforge.net/projects/speed-dreams/
|
||||
.br
|
||||
Wiki: http://sourceforge.net/apps/trac/speed-dreams/wiki
|
||||
.br
|
||||
speed-dreams-2(6), sd2-trackgen(6), sd2-menuview(6), sd2-nfs2ac(6), sd2-nfsperf(6)
|
||||
|
|
83
doc/man/sd2-menuview.6
Normal file
83
doc/man/sd2-menuview.6
Normal file
|
@ -0,0 +1,83 @@
|
|||
.TH "Speed Dreams 2 menu viewer" "6" "March 2012" "Speed Dreams 2.x" "Games"
|
||||
.SH NAME
|
||||
sd2-menuview \- Menu viewer for Speed Dreams 2
|
||||
.SH SYNOPSIS
|
||||
\fBsd2-menuview\fP [-v|--version] [-h|--help]
|
||||
[-l|--localdir <dir path>] [-L|--libdir <dir path>]
|
||||
[-B|--bindir <dir path>] [-D|--datadir <dir path>]
|
||||
[-e|--tracelevel <integer>] [-t|--tracestream stdout|stderr|<file name>]
|
||||
[-m|--hardmouse]
|
||||
menu-file
|
||||
|
||||
.SH DESCRIPTION
|
||||
Menu viewer for Speed Dreams 2
|
||||
.SH OPTIONS
|
||||
.TP
|
||||
\fB-h\fP, \fB--help\fP
|
||||
Show a short manual about options
|
||||
.TP
|
||||
\fB-v\fP, \fB--version\fP
|
||||
Show the actual game version
|
||||
.TP
|
||||
\fB-l\fP, \fB--localdir\fP local dir
|
||||
Set the run-time user settings folder
|
||||
(default = ~/.speed-dreams-2, unless not using the default CMake configuration for building)
|
||||
.TP
|
||||
\fB-L\fP, \fB--libdir\fP lib dir
|
||||
Set the run-time library folder (default = /usr/local/lib[64]/games/speed-dreams-2,
|
||||
unless not using the default CMake configuration for building)
|
||||
.TP
|
||||
\fB-D\fP, \fB--datadir\fP data dir
|
||||
Set the run-time data folder (default = /usr/local/share/games/speed-dreams-2,
|
||||
unless not using the default CMake configuration for building)
|
||||
.TP
|
||||
\fB-B\fP, \fB--bindir\fP bin dir
|
||||
Set the run-time binary data folder
|
||||
(default = /usr/local/games, unless not using the default CMake configuration for building)
|
||||
.TP
|
||||
\fB-m\fP, \fB--hardmouse\fP
|
||||
Use hardware mouse cursor
|
||||
.TP
|
||||
\fB-e\fP, \fB--tracelevel\fP trace level threshold
|
||||
Set the trace level threshold to the given integer value
|
||||
(0=Fatal, 1=Error, 2=Warning, 3=Info, 4=Trace, 5=Debug, ... ;
|
||||
default = Debug, unless not using the default CMake configuration for building)
|
||||
Only traces with lower or equal level will appear in the trace stream
|
||||
Note: May be disabled if CMake option 'OPTION_DEBUG' is not true at build time)
|
||||
.TP
|
||||
\fB-t\fP, \fB--tracestream\fP target trace stream
|
||||
Set the target stream for the traces (among 'stdout', 'stderr' or <file name>) ;
|
||||
default = stderr, unless not using the default CMake configuration for building))
|
||||
Note: May be disabled if CMake option 'OPTION_DEBUG' is not true at build time)
|
||||
.TP
|
||||
\fBmenu-file\fP
|
||||
Absolute path of the menu XML descriptor file
|
||||
.SH EXAMPLES
|
||||
sd2-menuview /home/sd/trunk/data/data/menu/racemanmenu.xml
|
||||
.SH LICENSE
|
||||
sd2-menuview is licensed under the GNU General Public License, version 2 or later.
|
||||
.SH COPYRIGHT
|
||||
The Speed Dreams Team.
|
||||
.SH AUTHOR
|
||||
This manual page was written by Jean-Philippe Meuret <pouillot@users.sourceforge.net>,
|
||||
based on TORCS 1.2.2 version by Rudy Godoy <rudy@kernel-panik.org>,
|
||||
for the Debian project ; of course, it may be used by any other.
|
||||
.SH BUG REPORTS
|
||||
.br
|
||||
In case you discover a bug (sure you won't ;-), please report it here:
|
||||
.br
|
||||
http://sourceforge.net/apps/trac/speed-dreams/report/3
|
||||
.br
|
||||
of course after checking that it is not already filed.
|
||||
.SH SEE ALSO
|
||||
Web site: http://www.speed-dreams.org/
|
||||
.br
|
||||
Community: http://community.speed-dreams.org/
|
||||
.br
|
||||
Sourceforge pages: http://sourceforge.net/projects/speed-dreams/
|
||||
.br
|
||||
User manual: http://sourceforge.net/apps/trac/speed-dreams/wiki/SD2.0Manual
|
||||
.br
|
||||
Wiki: http://sourceforge.net/apps/trac/speed-dreams/wiki
|
||||
.br
|
||||
speed-dreams-2(6), sd2-trackgen(6), sd2-accc(6), sd2-nfs2ac(6), sd2-nfsperf(6)
|
|
@ -1,18 +1,36 @@
|
|||
.TH "Need for Speed to AC3d converter" "6" "1.1" "Rudy Godoy" "Games"
|
||||
.SH "NAME"
|
||||
.TH "Speed Dreams 2 NFS to AC3d converter" "6" "March 2012" "Speed Dreams 2.x" "Games"
|
||||
.SH NAME
|
||||
.LP
|
||||
sd2-nfs2ac
|
||||
.SH "DESCRIPTION"
|
||||
.TP
|
||||
sd2-nfs2ac \- Car model converter from 'Need for Speed' to Ac3d
|
||||
.SH SYNOPSIS
|
||||
.LP
|
||||
\fBsd2-nfs2ac\fP
|
||||
.SH DESCRIPTION
|
||||
This manual describes the nfs2ac application that is shipped with Speed Dreams 2.
|
||||
This is a holder manpage.
|
||||
.SH "OPTIONS"
|
||||
.TP
|
||||
.SH OPTIONS
|
||||
This program does not use arguments.
|
||||
.SH "SEE ALSO"
|
||||
.BR speed-dreams-2 (6)
|
||||
.SH "AUTHOR"
|
||||
.LP
|
||||
This manual page was writen by Rudy Godoy <rudy@kernel-panik.org>,
|
||||
for the Debian GNU/Linux system (but may be used by others).
|
||||
|
||||
.SH LICENSE
|
||||
sd2-nfs2ac is licensed under the GNU General Public License, version 2 or later.
|
||||
.SH COPYRIGHT
|
||||
The Speed Dreams Team.
|
||||
.SH AUTHOR
|
||||
This manual page was written by Jean-Philippe Meuret <pouillot@users.sourceforge.net>,
|
||||
based on TORCS 1.2.2 version by Rudy Godoy <rudy@kernel-panik.org>,
|
||||
for the Debian project ; of course, it may be used by any other.
|
||||
.SH BUG REPORTS
|
||||
.br
|
||||
In case you discover a bug (sure you won't ;-), please report it here:
|
||||
.br
|
||||
http://sourceforge.net/apps/trac/speed-dreams/report/3
|
||||
.br
|
||||
of course after checking that it is not already filed.
|
||||
.SH SEE ALSO
|
||||
Web site: http://www.speed-dreams.org/
|
||||
.br
|
||||
Community: http://community.speed-dreams.org/
|
||||
.br
|
||||
Sourceforge pages: http://sourceforge.net/projects/speed-dreams/
|
||||
.br
|
||||
Wiki: http://sourceforge.net/apps/trac/speed-dreams/wiki
|
||||
.br
|
||||
sd2-nfsperf(6), sd2-accc(6), speed-dreams-2(6), sd2-menuview(6), sd2-trackgen(6)
|
||||
|
|
|
@ -1,14 +1,13 @@
|
|||
.TH "Car Specifications Converter from Need for Speed to Speed Dreams 2" "6" "1.1" "Rudy Godoy" "Games"
|
||||
.SH "NAME"
|
||||
.TH "Speed Dreams 2 car spec converter from NFS" "6" "March 2012" "Speed Dreams 2.x" "Games"
|
||||
.SH NAME
|
||||
.LP
|
||||
sd2-nfsperf \- Car Specifications Converter
|
||||
.SH "SYNTAX"
|
||||
sd2-nfsperf \- Car Specifications Converter from 'Need for Speed' to Speed Dreams 2
|
||||
.SH SYNOPSIS
|
||||
.LP
|
||||
sd2-nfsperf [-c category.xml] [-i <input carp.txt>] [-o output carp.xml]
|
||||
.SH "DESCRIPTION"
|
||||
.TP
|
||||
\fBsd2-nfsperf\fP [-c category.xml] [-i <input carp.txt>] [-o output carp.xml]
|
||||
.SH DESCRIPTION
|
||||
This manual describes the Car Specifications Converter application that is shipped with Speed Dreams 2.
|
||||
.SH "OPTIONS"
|
||||
.SH OPTIONS
|
||||
.TP
|
||||
.B -c \fIcategory.xml\fP
|
||||
car category description
|
||||
|
@ -18,10 +17,28 @@ input NFS carp.txt
|
|||
.TP
|
||||
.B -o \fIoutput carp.xml\fP
|
||||
converted parameters
|
||||
.SH "SEE ALSO"
|
||||
.BR speed-dreams-2 (6)
|
||||
.SH "AUTHOR"
|
||||
.LP
|
||||
This manual page was writen by Rudy Godoy <rudy@kernel-panik.org>,
|
||||
for the Debian GNU/Linux system (but may be used by others).
|
||||
|
||||
.SH LICENSE
|
||||
sd2-nfsperf is licensed under the GNU General Public License, version 2 or later.
|
||||
.SH COPYRIGHT
|
||||
The Speed Dreams Team.
|
||||
.SH AUTHOR
|
||||
This manual page was written by Jean-Philippe Meuret <pouillot@users.sourceforge.net>,
|
||||
based on TORCS 1.2.2 version by Rudy Godoy <rudy@kernel-panik.org>,
|
||||
for the Debian project ; of course, it may be used by any other.
|
||||
.SH BUG REPORTS
|
||||
.br
|
||||
In case you discover a bug (sure you won't ;-), please report it here:
|
||||
.br
|
||||
http://sourceforge.net/apps/trac/speed-dreams/report/3
|
||||
.br
|
||||
of course after checking that it is not already filed.
|
||||
.SH SEE ALSO
|
||||
Web site: http://www.speed-dreams.org/
|
||||
.br
|
||||
Community: http://community.speed-dreams.org/
|
||||
.br
|
||||
Sourceforge pages: http://sourceforge.net/projects/speed-dreams/
|
||||
.br
|
||||
Wiki: http://sourceforge.net/apps/trac/speed-dreams/wiki
|
||||
.br
|
||||
sd2-nfs2ac(6), sd2-accc(6), speed-dreams-2(6), sd2-menuview(6), sd2-trackgen(6)
|
||||
|
|
|
@ -1,32 +0,0 @@
|
|||
.TH "Texture Auto Mapper for Speed Dreams 2" "6" "1.1" "Rudy Godoy" "Games"
|
||||
.SH "NAME"
|
||||
.LP
|
||||
sd2-texmapper \- Texture Auto Mapper for Speed Dreams 2
|
||||
.SH "SYNTAX"
|
||||
.LP
|
||||
sd2-texmapper [options]
|
||||
.SH "DESCRIPTION"
|
||||
.TP
|
||||
This manual describes the use of Texture Auto Mapper application that is shipped with Speed Dreams 2.
|
||||
.SH "OPTIONS"
|
||||
.TP
|
||||
.B -f \fI<input acfile>\fP
|
||||
input model file in AC3D format [car.ac]
|
||||
.TP
|
||||
.B -o \fI<output acfile>\fP
|
||||
ouput model file in AC3D format [car-out.ac]
|
||||
.TP
|
||||
.B -p \fI<parameters>\fP
|
||||
parameters in XML format [texmapper.xml]
|
||||
.TP
|
||||
.B -s \fI<file>\fP
|
||||
output skin file [skin.rgb]
|
||||
.TP
|
||||
.B --help
|
||||
print this message
|
||||
.SH "SEE ALSO"
|
||||
.BR speed-dreams-2 (6)
|
||||
.SH "AUTHOR"
|
||||
.LP
|
||||
This manual page was writen by Rudy Godoy <rudy@kernel-panik.org>,
|
||||
for the Debian GNU/Linux system (but may be used by others).
|
|
@ -1,14 +1,14 @@
|
|||
.TH "Speed Dreams 2 terrain generator for tracks" "6" "1.2" "Rudy Godoy" "Games"
|
||||
.SH "NAME"
|
||||
.TH "Speed Dreams 2 terrain generator for tracks" "6" "March 2012" "Speed Dreams 2.x" "Games"
|
||||
.SH NAME
|
||||
.LP
|
||||
sd2-trackgen \- Speed Dreams 2 terrain generator for tracks
|
||||
.SH "SYNTAX"
|
||||
.SH SYNOPSIS
|
||||
.LP
|
||||
sd2-trackgen -c category -n name [-a] [-m] [-s] [-S] [-E <n> [-H <nb>]]
|
||||
.SH "DESCRIPTION"
|
||||
\fBsd2-trackgen\fP -c category -n name [-a] [-m] [-s] [-S] [-E <n> [-H <nb>]]
|
||||
.SH DESCRIPTION
|
||||
.TP
|
||||
This manual describes the track terrain generator that is shipped with Speed Dreams 2.
|
||||
.SH "OPTIONS"
|
||||
.SH OPTIONS
|
||||
.TP
|
||||
.B -c \fIcategory\fP
|
||||
track category (road, speedway, dirt...)
|
||||
|
@ -43,9 +43,28 @@ save elevation file n
|
|||
.TP
|
||||
.B -H \fI<nb>\fP
|
||||
nb of height steps for 4th elevation file [30]
|
||||
.SH "SEE ALSO"
|
||||
.BR speed-dreams-2 (6)
|
||||
.SH "AUTHOR"
|
||||
.LP
|
||||
This manual page was writen by Rudy Godoy <rudy@kernel-panik.org>,
|
||||
for the Debian GNU/Linux system (but may be used by others).
|
||||
.SH LICENSE
|
||||
sd2-trackgen is licensed under the GNU General Public License, version 2 or later.
|
||||
.SH COPYRIGHT
|
||||
The Speed Dreams Team.
|
||||
.SH AUTHOR
|
||||
This manual page was written by Jean-Philippe Meuret <pouillot@users.sourceforge.net>,
|
||||
based on TORCS 1.2.2 version by Rudy Godoy <rudy@kernel-panik.org>,
|
||||
for the Debian project ; of course, it may be used by any other.
|
||||
.SH BUG REPORTS
|
||||
.br
|
||||
In case you discover a bug (sure you won't ;-), please report it here:
|
||||
.br
|
||||
http://sourceforge.net/apps/trac/speed-dreams/report/3
|
||||
.br
|
||||
of course after checking that it is not already filed.
|
||||
.SH SEE ALSO
|
||||
Web site: http://www.speed-dreams.org/
|
||||
.br
|
||||
Community: http://community.speed-dreams.org/
|
||||
.br
|
||||
Sourceforge pages: http://sourceforge.net/projects/speed-dreams/
|
||||
.br
|
||||
Wiki: http://sourceforge.net/apps/trac/speed-dreams/wiki
|
||||
.br
|
||||
speed-dreams-2(6), sd2-accc(6), sd2-menuview(6), sd2-nfs2ac(6), sd2-nfsperf(6)
|
||||
|
|
|
@ -1,53 +1,106 @@
|
|||
.TH "Speed Dreams 2" "6" "1.2.2" "Rudy Godoy" "Games"
|
||||
.TH "Speed Dreams 2" "6" "March 2012" "Speed Dreams 2.x" "Games"
|
||||
.SH NAME
|
||||
speed-dreams-2 \- 3D racing cars simulator game using OpenGL
|
||||
speed-dreams-2 \- High-quality 3D racing cars simulator game based on Open GL
|
||||
.SH SYNOPSIS
|
||||
\fBspeed-dreams-2\fP [-v|--version] [-h|--help]
|
||||
[-l|--localdir <dir path>] [-L|--libdir <dir path>]
|
||||
[-B|--bindir <dir path>] [-D|--datadir <dir path>]
|
||||
[-e|--tracelevel <integer>] [-t|--tracestream stdout|stderr|<file name>]
|
||||
[-m|--hardmouse]
|
||||
[-s|--startrace <race name> [-x|--textonly] ]
|
||||
|
||||
.SH DESCRIPTION
|
||||
Speed Dreams, an Open Motorsport Simulator, is a car racing simulation, which
|
||||
allows you to drive in races against opponents simulated by the computer.
|
||||
You can also develop your own computer-controlled driver (also called a
|
||||
robot) in C or C++, and even build your own cars and tracks.
|
||||
.br
|
||||
Speed Dreams 2 is 'Open Source' (GNU General Public License Version 2 or later).
|
||||
Speed Dreams is a Motorsport Simulator featuring high-quality 3D graphics
|
||||
and an accurate physics engine, all targeting maximum realism.
|
||||
Initially forked from TORCS, it has now reached a clearly higher realism level
|
||||
in visual and physics simulation, thanks to its active development team
|
||||
and growing community.
|
||||
It mainly aims to implement exciting new features, cars, tracks and AI opponents
|
||||
to make a more enjoyable game for the player, while constantly pushing forward
|
||||
visual and physics realism.
|
||||
It is also intended for any research, study or teaching activity, around physics and AI,
|
||||
thanks to its GPL V2+ license, and the clear and modular architecture
|
||||
of its C/C++ code base.
|
||||
As everything is open in Speed Dreams, you can also tweak you favorite car physics setup,
|
||||
create a band new car model, or simply design a new shinning livery for an existing one,
|
||||
and even create an entire new track with its landscape, or simply improve an existing one.
|
||||
And even more ...
|
||||
.SH OPTIONS
|
||||
.TP
|
||||
.B \-l <local dir>
|
||||
\fB-h\fP, \fB--help\fP
|
||||
Show a short manual about options
|
||||
.TP
|
||||
\fB-v\fP, \fB--version\fP
|
||||
Show the actual game version
|
||||
.TP
|
||||
\fB-l\fP, \fB--localdir\fP local dir
|
||||
Set the run-time user settings folder
|
||||
(default = ~/.speed-dreams-2,
|
||||
unless not using the default CMake configuration for building)
|
||||
(default = ~/.speed-dreams-2, unless not using the default CMake configuration for building)
|
||||
.TP
|
||||
.B \-L <lib dir>
|
||||
Set the run-time library folder
|
||||
(default = /usr/local/lib[64]/games/speed-dreams-2,
|
||||
unless not using the default CMake configuration for building)
|
||||
\fB-L\fP, \fB--libdir\fP lib dir
|
||||
Set the run-time library folder (default = /usr/local/lib[64]/games/speed-dreams-2,
|
||||
unless not using the default CMake configuration for building)
|
||||
.TP
|
||||
.B \-D <data dir>
|
||||
Set the run-time data folder
|
||||
(default = /usr/local/share/games/speed-dreams-2,
|
||||
unless not using the default CMake configuration for building)
|
||||
\fB-D\fP, \fB--datadir\fP data dir
|
||||
Set the run-time data folder (default = /usr/local/share/games/speed-dreams-2,
|
||||
unless not using the default CMake configuration for building)
|
||||
.TP
|
||||
.B \-B <bin dir>
|
||||
\fB-B\fP, \fB--bindir\fP bin dir
|
||||
Set the run-time binary data folder
|
||||
(default = /usr/local/games,
|
||||
unless not using the default CMake configuration for building)
|
||||
(default = /usr/local/games, unless not using the default CMake configuration for building)
|
||||
.TP
|
||||
.B \-m
|
||||
\fB-s\fP, \fB--startrace\fP race mode name
|
||||
Directly start a new race of the given mode,
|
||||
as the name without extension of the selected raceman file,
|
||||
among the .xml files in <user settings>/config/raceman (no default)
|
||||
.TP
|
||||
\fB-x\fP, \fB--textonly\fP
|
||||
Run the specified race without any GUI (suitable for a headless computer)
|
||||
.br
|
||||
Note: Can't be used without -s/--startrace.
|
||||
.TP
|
||||
\fB-m\fP, \fB--hardmouse\fP
|
||||
Use hardware mouse cursor
|
||||
.TP
|
||||
.B \-t <trace level threshold>
|
||||
\fB-e\fP, \fB--tracelevel\fP trace level threshold
|
||||
Set the trace level threshold to the given integer value
|
||||
(0=Fatal, 1=Error, 2=Warning, 3=Info, 4=Trace, 5=Debug, ... ;
|
||||
default = Debug, unless not using the default CMake configuration for building)
|
||||
default = Debug, unless not using the default CMake configuration for building)
|
||||
Only traces with lower or equal level will appear in the trace stream
|
||||
Note: May be disabled if CMake option 'OPTION_DEBUG' is not true at build time)
|
||||
.TP
|
||||
.B \-r <trace stream>
|
||||
\fB-t\fP, \fB--tracestream\fP target trace stream
|
||||
Set the target stream for the traces (among 'stdout', 'stderr' or <file name>) ;
|
||||
default = stderr, unless not using the default CMake configuration for building))
|
||||
default = stderr, unless not using the default CMake configuration for building))
|
||||
Note: May be disabled if CMake option 'OPTION_DEBUG' is not true at build time)
|
||||
.SH SEE ALSO
|
||||
For a more detailed player manual, please see:
|
||||
.br
|
||||
http://torcs.sourceforge.net/sections.php?op=viewarticle&artid=10
|
||||
.SH EXAMPLES
|
||||
speed-dreams-2
|
||||
speed-dreams-2 -s quickrace
|
||||
speed-dreams-2 -x -s practice
|
||||
.SH LICENSE
|
||||
Speed Dreams 2 is licensed under the GNU General Public License, version 2 or later.
|
||||
.SH COPYRIGHT
|
||||
The Speed Dreams Team.
|
||||
.SH AUTHOR
|
||||
This manual page was written by Rudy Godoy <rudy@kernel-panik.org>,
|
||||
for the Debian project (but may be used by others).
|
||||
This manual page was written by Jean-Philippe Meuret <pouillot@users.sourceforge.net>,
|
||||
based on TORCS 1.2.2 version by Rudy Godoy <rudy@kernel-panik.org>,
|
||||
for the Debian project ; of course, it may be used by any other.
|
||||
.SH BUG REPORTS
|
||||
.br
|
||||
In case you discover a bug (sure you won't ;-), please report it here:
|
||||
.br
|
||||
http://sourceforge.net/apps/trac/speed-dreams/report/3
|
||||
.br
|
||||
of course after checking that it is not already filed.
|
||||
.SH SEE ALSO
|
||||
Web site: http://www.speed-dreams.org/
|
||||
.br
|
||||
Community: http://community.speed-dreams.org/
|
||||
.br
|
||||
Sourceforge pages: http://sourceforge.net/projects/speed-dreams/
|
||||
.br
|
||||
User manual: http://sourceforge.net/apps/trac/speed-dreams/wiki/SD2.0Manual
|
||||
.br
|
||||
Wiki: http://sourceforge.net/apps/trac/speed-dreams/wiki
|
||||
.br
|
||||
sd2-trackgen(6), sd2-accc(6), sd2-menuview(6), sd2-nfs2ac(6), sd2-nfsperf(6)
|
||||
|
|
|
@ -1,56 +0,0 @@
|
|||
.TH "Speed Dreams 2" "6" "1.2.2" "Rudy Godoy" "Games"
|
||||
.SH NOMBRE
|
||||
speed-dreams-2 \- Juego 3D simulador de carrera de autos usando OpenGL
|
||||
.SH DESCRIPCIÓN
|
||||
Speed Dreams 2, un "Simulator Abierto de Deporte Mecánico", es una simulación de carrera
|
||||
de autos que le permite manejar en carreras contra oponentes simulados
|
||||
por la computadora. Usted también puede construir sus propios conductores
|
||||
controlados por computadora (también llamados robots) en C o C++,
|
||||
y también sus propios coches y circuitos.
|
||||
.br
|
||||
Speed Dreams 2 es un programa de "código abierto" licenciado bajo la GNU General
|
||||
Public License Version 2 o posterior.
|
||||
.SH OPCIONES
|
||||
Not yet translated into Spanish ...
|
||||
.TP
|
||||
.B \-l <local dir>
|
||||
Set the run-time user settings folder
|
||||
(default = ~/.speed-dreams-2,
|
||||
unless not using the default CMake configuration for building)
|
||||
.TP
|
||||
.B \-L <lib dir>
|
||||
Set the run-time library folder
|
||||
(default = /usr/local/lib[64]/games/speed-dreams-2,
|
||||
unless not using the default CMake configuration for building)
|
||||
.TP
|
||||
.B \-D <data dir>
|
||||
Set the run-time data folder
|
||||
(default = /usr/local/share/games/speed-dreams-2,
|
||||
unless not using the default CMake configuration for building)
|
||||
.TP
|
||||
.B \-B <bin dir>
|
||||
Set the run-time binary data folder
|
||||
(default = /usr/local/games,
|
||||
unless not using the default CMake configuration for building)
|
||||
.TP
|
||||
.B \-m
|
||||
Use hardware mouse cursor
|
||||
.TP
|
||||
.B \-t <trace level threshold>
|
||||
Set the trace level threshold to the given integer value
|
||||
(0=Fatal, 1=Error, 2=Warning, 3=Info, 4=Trace, 5=Debug, ... ;
|
||||
default = Debug, unless not using the default CMake configuration for building)
|
||||
Only traces with lower or equal level will appear in the trace stream
|
||||
Note: May be disabled if CMake option 'OPTION_DEBUG' is not true at build time)
|
||||
.TP
|
||||
.B \-r <trace stream>
|
||||
Set the target stream for the traces (among 'stdout', 'stderr' or <file name>) ;
|
||||
default = stderr, unless not using the default CMake configuration for building))
|
||||
Note: May be disabled if CMake option 'OPTION_DEBUG' is not true at build time)
|
||||
.SH VÉASE TAMBIÉN
|
||||
Para un manual mas detallado sobre como jugar, por favor véa:
|
||||
.br
|
||||
http://torcs.sourceforge.net/sections.php?op=viewarticle&artid=10
|
||||
.SH AUTOR
|
||||
Esta página de manual ha sido escrita por Rudy Godoy <rudy@kernel-panik.org>,
|
||||
para el proyecto Debian (pero puede ser usada por otros).
|
|
@ -21,9 +21,10 @@ ENDIF(COMMAND CMAKE_POLICY)
|
|||
ADD_EXECUTABLE(${_TARGET_NAME} ${_SOURCES})
|
||||
|
||||
ADD_SDLIB_LIBRARY(${_TARGET_NAME} tgf tgfclient tgfdata raceengine)
|
||||
IF(LINUX)
|
||||
ADD_DL_LIBRARY(${_TARGET_NAME})
|
||||
ENDIF(LINUX)
|
||||
|
||||
IF(UNIX)
|
||||
SD_INSTALL_FILES(MAN man6 PREFIX ${SOURCE_DIR}/doc/man FILES ${_TARGET_NAME}.6)
|
||||
ENDIF(UNIX)
|
||||
|
||||
SD_INSTALL_FILES(BIN TARGETS ${_TARGET_NAME})
|
||||
|
||||
|
|
|
@ -1,11 +1,18 @@
|
|||
INCLUDE(../../../cmake/macros.cmake)
|
||||
|
||||
PROJECT(accc)
|
||||
|
||||
SET(_TARGET_NAME ${SD_TOOLS_EXECPREFIX}accc)
|
||||
|
||||
SET(ACCC_SOURCES ac3dgroup.cpp ac3dload.cpp mainaccc.cpp)
|
||||
|
||||
ADD_SDLIB_INCLUDEDIR(portability)
|
||||
|
||||
ADD_EXECUTABLE(${SD_TOOLS_EXECPREFIX}accc ${ACCC_SOURCES})
|
||||
ADD_EXECUTABLE(${_TARGET_NAME} ${ACCC_SOURCES})
|
||||
|
||||
SD_INSTALL_FILES(BIN TARGETS ${SD_TOOLS_EXECPREFIX}accc)
|
||||
IF(UNIX)
|
||||
SD_INSTALL_FILES(MAN man6 PREFIX ${SOURCE_DIR}/doc/man FILES ${_TARGET_NAME}.6)
|
||||
ENDIF(UNIX)
|
||||
|
||||
SD_INSTALL_FILES(BIN TARGETS ${_TARGET_NAME})
|
||||
|
||||
|
|
|
@ -11,9 +11,9 @@ ADD_SDLIB_INCLUDEDIR(robottools tgf tgfclient math portability)
|
|||
ADD_SDL_INCLUDEDIR()
|
||||
|
||||
#disable developer warning
|
||||
if (COMMAND CMAKE_POLICY)
|
||||
IF(COMMAND CMAKE_POLICY)
|
||||
CMAKE_POLICY(SET CMP0003 NEW)
|
||||
endif(COMMAND CMAKE_POLICY)
|
||||
ENDIF(COMMAND CMAKE_POLICY)
|
||||
|
||||
ADD_EXECUTABLE(${_TARGET_NAME} ${_SOURCES})
|
||||
|
||||
|
@ -28,5 +28,9 @@ ADD_SDL_LIBRARY(${_TARGET_NAME})
|
|||
ADD_PLIB_LIBRARY(${_TARGET_NAME} sg ssg ul)
|
||||
ADD_DL_LIBRARY(${_TARGET_NAME})
|
||||
|
||||
IF(UNIX)
|
||||
SD_INSTALL_FILES(MAN man6 PREFIX ${SOURCE_DIR}/doc/man FILES ${_TARGET_NAME}.6)
|
||||
ENDIF(UNIX)
|
||||
|
||||
SD_INSTALL_FILES(BIN TARGETS ${_TARGET_NAME})
|
||||
|
||||
|
|
|
@ -2,7 +2,14 @@ INCLUDE(../../../cmake/macros.cmake)
|
|||
|
||||
PROJECT(nfs2ac)
|
||||
|
||||
SET(_TARGET_NAME ${SD_TOOLS_EXECPREFIX}nfs2ac)
|
||||
|
||||
SET(NFS2AC_SOURCES mainnfs2ac.cpp)
|
||||
|
||||
ADD_EXECUTABLE(${SD_TOOLS_EXECPREFIX}nfs2ac ${NFS2AC_SOURCES})
|
||||
SD_INSTALL_FILES(BIN TARGETS ${SD_TOOLS_EXECPREFIX}nfs2ac)
|
||||
ADD_EXECUTABLE(${_TARGET_NAME} ${NFS2AC_SOURCES})
|
||||
|
||||
IF(UNIX)
|
||||
SD_INSTALL_FILES(MAN man6 PREFIX ${SOURCE_DIR}/doc/man FILES ${_TARGET_NAME}.6)
|
||||
ENDIF(UNIX)
|
||||
|
||||
SD_INSTALL_FILES(BIN TARGETS ${_TARGET_NAME})
|
||||
|
|
|
@ -2,19 +2,26 @@ INCLUDE(../../../cmake/macros.cmake)
|
|||
|
||||
PROJECT(nfsperf)
|
||||
|
||||
SET(_TARGET_NAME ${SD_TOOLS_EXECPREFIX}nfsperf)
|
||||
|
||||
SET(NFSPERF_SOURCES mainnfsperf.cpp)
|
||||
|
||||
ADD_SDLIB_INCLUDEDIR(tgf portability)
|
||||
|
||||
IF (COMMAND cmake_policy)
|
||||
cmake_policy(SET CMP0003 NEW)
|
||||
ENDIF(COMMAND cmake_policy)
|
||||
IF(COMMAND CMAKE_POLICY)
|
||||
CMAKE_POLICY(SET CMP0003 NEW)
|
||||
ENDIF(COMMAND CMAKE_POLICY)
|
||||
|
||||
ADD_EXECUTABLE(${SD_TOOLS_EXECPREFIX}nfsperf ${NFSPERF_SOURCES})
|
||||
ADD_EXECUTABLE(${_TARGET_NAME} ${NFSPERF_SOURCES})
|
||||
|
||||
ADD_SDLIB_LIBRARY(${SD_TOOLS_EXECPREFIX}nfsperf tgf txml)
|
||||
ADD_SDLIB_LIBRARY(${_TARGET_NAME} tgf txml)
|
||||
|
||||
IF(UNIX)
|
||||
TARGET_LINK_LIBRARIES(${SD_TOOLS_EXECPREFIX}nfsperf dl)
|
||||
TARGET_LINK_LIBRARIES(${_TARGET_NAME} dl)
|
||||
ENDIF(UNIX)
|
||||
|
||||
SD_INSTALL_FILES(BIN TARGETS ${SD_TOOLS_EXECPREFIX}nfsperf)
|
||||
IF(UNIX)
|
||||
SD_INSTALL_FILES(MAN man6 PREFIX ${SOURCE_DIR}/doc/man FILES ${_TARGET_NAME}.6)
|
||||
ENDIF(UNIX)
|
||||
|
||||
SD_INSTALL_FILES(BIN TARGETS ${_TARGET_NAME})
|
||||
|
|
|
@ -35,5 +35,9 @@ ADD_SDL_LIBRARY(${_TARGET_NAME})
|
|||
ADD_PLIB_LIBRARY(${_TARGET_NAME} sg ssg ul)
|
||||
ADD_DL_LIBRARY(${_TARGET_NAME})
|
||||
|
||||
IF(UNIX)
|
||||
SD_INSTALL_FILES(MAN man6 PREFIX ${SOURCE_DIR}/doc/man FILES ${_TARGET_NAME}.6)
|
||||
ENDIF(UNIX)
|
||||
|
||||
SD_INSTALL_FILES(BIN TARGETS ${_TARGET_NAME})
|
||||
|
||||
|
|
Loading…
Reference in a new issue