cf18241a16
cmake: Get SD_DATADIR from speed-dreams-data package
...
So far, the game assets were located in the same repository as the game
engine. Since data and engine are split into different repositories, now
this project requires users to assign the CMAKE_PREFIX_PATH variable [1]
to indicate the location, only in the case of non-standard locations.
[1]: https://cmake.org/cmake/help/latest/variable/CMAKE_PREFIX_PATH.html
2024-12-31 06:14:06 +01:00
xavi92
e06a519365
Remove trailing newlines
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The following shell script was used:
while read f
do
sed -i -e :a -e '/^\n*$/{$d;N;};/\n$/ba' -- "$f"
done <<EOF
$(svn ls -R | grep \
-e '.\cpp$' \
-e '\.cmake$' \
-e '\.txt$' \
-e '\.cppcheck$' \
-e '\.frag$' \
-e '\.h$' \
-e '\.hpp$' \
-e '\.vert$' \
-e '\.xml$' \
-e '\.java$' \
-e '\.c$')
EOF
git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@9509 30fe4595-0a0c-4342-8851-515496e4dcbd
Former-commit-id: aac7ab5702079417cb16ca2fa291be07033ea549
Former-commit-id: f0286e4119f166d7b78f9d13ff2ea04ffaa95c67
2024-07-30 22:17:48 +00:00
beaglejoe
b6a3f93d6a
Fix spelling
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git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@8319 30fe4595-0a0c-4342-8851-515496e4dcbd
Former-commit-id: ef20f085233742255da1b06a4a3bf0d237838a16
Former-commit-id: 015338c5cf2f759bbd1703063090d6e6060b7eec
2022-07-16 21:25:58 +00:00
pouillot
f288dade73
Re #58 Last steps completed (works under Linux)
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git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@5349 30fe4595-0a0c-4342-8851-515496e4dcbd
Former-commit-id: c4340c47cbe3d000186c1305c3505453bd7e0732
Former-commit-id: 600818482cc83f3dfbf26d34d93b52e15a4db5e8
2013-03-23 17:59:22 +00:00
pouillot
fd5ace6e31
Re #307 Split the big macros.cmake into several smaller and better readable files
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git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@4943 30fe4595-0a0c-4342-8851-515496e4dcbd
Former-commit-id: 97d27758fb627b375f108915683eecd782b9ac59
Former-commit-id: 80a7b425c51272694d4d9518aed18d732474b938
2012-09-14 18:39:40 +00:00