.TH "Speed Dreams 2" "6" "1.2.2" "Rudy Godoy" "Games" .SH NAME speed-dreams-2 \- 3D racing cars simulator game using OpenGL .SH DESCRIPTION Speed Dreams, an Open Motorsport Simulator, is a car racing simulation, which allows you to drive in races against opponents simulated by the computer. You can also develop your own computer-controlled driver (also called a robot) in C or C++, and even build your own cars and tracks. .br Speed Dreams 2 is 'Open Source' (GNU General Public License Version 2 or later). .SH OPTIONS .TP .B \-l Set the run-time user settings folder (default = ~/.speed-dreams-2, unless not using the default CMake configuration for building) .TP .B \-L Set the run-time library folder (default = /usr/local/lib[64]/games/speed-dreams-2, unless not using the default CMake configuration for building) .TP .B \-D Set the run-time data folder (default = /usr/local/share/games/speed-dreams-2, unless not using the default CMake configuration for building) .TP .B \-B Set the run-time binary data folder (default = /usr/local/games, unless not using the default CMake configuration for building) .TP .B \-m Use hardware mouse cursor .TP .B \-t Set the trace level threshold to the given integer value (0=Fatal, 1=Error, 2=Warning, 3=Info, 4=Trace, 5=Debug, ... ; default = Debug, unless not using the default CMake configuration for building) Only traces with lower or equal level will appear in the trace stream Note: May be disabled if CMake option 'OPTION_DEBUG' is not true at build time) .TP .B \-r Set the target stream for the traces (among 'stdout', 'stderr' or ) ; default = stderr, unless not using the default CMake configuration for building)) Note: May be disabled if CMake option 'OPTION_DEBUG' is not true at build time) .SH SEE ALSO For a more detailed player manual, please see: .br http://torcs.sourceforge.net/sections.php?op=viewarticle&artid=10 .SH AUTHOR This manual page was written by Rudy Godoy , for the Debian project (but may be used by others).