speed-dreams-code/packaging/3rdParty-devel
beaglejoe c4e20c211c Updated OSG to 3.6.5
git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@6829 30fe4595-0a0c-4342-8851-515496e4dcbd

Former-commit-id: 48ebcd8e1911ec8d5cc5ffc9362d61771925391c
Former-commit-id: b41ea8dc8c813624fada7371bfdf088a08a8962d
2020-02-11 23:37:41 +00:00
..
Licenses Update jpeg README 2020-02-11 23:35:59 +00:00
patches Updated OSG to 3.6.5 2020-02-11 23:37:41 +00:00
CMakeLists.txt Updated OSG to 3.6.5 2020-02-11 23:37:41 +00:00
COPYING Added eol = native 2015-08-20 20:53:48 +00:00
LICENSE Added eol = native 2015-08-20 20:53:48 +00:00
readme.txt Added code to gather and install the download source information. 2019-01-30 02:20:05 +00:00
TODO.txt OS X installer fixes 2015-12-09 19:05:54 +00:00

Building the dependencies for Speed-Dreams makes use of CMake's ExternalProject
 module. The source for each is downloaded from each project's site, patched if
 necessary, and built. This can take considerable time and accesses several
 different sites. See the CMakeLists.txt for the exact sites.(search for URL).
 The installation also contains a folder 3rdParty/source_info in which you
 will find the download source for each project.


 =============================================================================
 Windows
 As of version 2.3, this will download approximately 30MB of source files.
 You will need more than 1GB of free disk space for the build.

 Prerequisites:
 DirectX sDK (June 2010) - needed by SDL and possibly OpenAL
 http://www.microsoft.com/en-us/download/details.aspx?id=6812

  =============================================================================
 OS X
 TODO

   =============================================================================
 Linux
 TODO