speed-dreams-code/packaging/3rdParty-devel
beaglejoe 2df6719cf6 Added eol native
git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@6308 30fe4595-0a0c-4342-8851-515496e4dcbd

Former-commit-id: ed5a369b544207b463df5b87fbfe52ea72b75ba0
Former-commit-id: 8e1247e8b9a7301d6b184413fdba21a2d5030029
2015-12-15 04:52:27 +00:00
..
patches Fix for building with VS2008 2015-11-11 08:05:11 +00:00
CMakeLists.txt added win32 or win64 to package name 2015-12-15 02:36:10 +00:00
COPYING Added eol = native 2015-08-20 20:53:48 +00:00
LICENSE Added eol = native 2015-08-20 20:53:48 +00:00
readme.txt Added eol native 2015-12-15 04:52:27 +00:00
TODO.txt OS X installer fixes 2015-12-09 19:05:54 +00:00

Building the dependencies for Speed-Dreams makes use of CMake's ExternalProject
 module. The source for each is downloaded from each project's site, patched if
 necessary, and built. This can take considerable time and accesses several
 different sites. See the CMakeLists.txt for the exact sites.(search for URL).

 =============================================================================
 Windows
 As of version 2.2, this will download approximately 30MB of source files.
 You will need more than 1GB of free disk space for the build.

 Prerequisites:
 DirectX sDK (June 2010) - needed by SDL and possibly OpenAL
 http://www.microsoft.com/en-us/download/details.aspx?id=6812

  =============================================================================
 OS X
 TODO

   =============================================================================
 Linux
 TODO