speed-dreams-code/packaging/3rdParty-devel
beaglejoe 389b4bd43d libpng 1.6.19 source code has moved
git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@6378 30fe4595-0a0c-4342-8851-515496e4dcbd

Former-commit-id: bf63d9f221155e54078539c52b0b68796c178d18
Former-commit-id: 4ecd93568fb77a4e61d3847beafddd97f07a3418
2016-03-01 23:02:32 +00:00
..
patches Fix for building with VS2008 2015-11-11 08:05:11 +00:00
CMakeLists.txt libpng 1.6.19 source code has moved 2016-03-01 23:02:32 +00:00
COPYING Added eol = native 2015-08-20 20:53:48 +00:00
LICENSE Added eol = native 2015-08-20 20:53:48 +00:00
readme.txt Added eol native 2015-12-15 04:52:27 +00:00
TODO.txt OS X installer fixes 2015-12-09 19:05:54 +00:00

Building the dependencies for Speed-Dreams makes use of CMake's ExternalProject
 module. The source for each is downloaded from each project's site, patched if
 necessary, and built. This can take considerable time and accesses several
 different sites. See the CMakeLists.txt for the exact sites.(search for URL).

 =============================================================================
 Windows
 As of version 2.2, this will download approximately 30MB of source files.
 You will need more than 1GB of free disk space for the build.

 Prerequisites:
 DirectX sDK (June 2010) - needed by SDL and possibly OpenAL
 http://www.microsoft.com/en-us/download/details.aspx?id=6812

  =============================================================================
 OS X
 TODO

   =============================================================================
 Linux
 TODO