speed-dreams-code/packaging/3rdParty-devel
beaglejoe 47b5072c34 Updated to SDL2-2.0.9, expat-2.2.6, zlib-1.2.11, curl-7.62.0, removed obsolete files
git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@6558 30fe4595-0a0c-4342-8851-515496e4dcbd

Former-commit-id: 186be9a233a3efecd17a4c6769238eed9df6ce78
Former-commit-id: 802346373d0faee6914be123dda1ff3350882384
2018-11-08 22:38:05 +00:00
..
patches Updated to SDL2-2.0.9, expat-2.2.6, zlib-1.2.11, curl-7.62.0, removed obsolete files 2018-11-08 22:38:05 +00:00
CMakeLists.txt Updated to SDL2-2.0.9, expat-2.2.6, zlib-1.2.11, curl-7.62.0, removed obsolete files 2018-11-08 22:38:05 +00:00
COPYING Added eol = native 2015-08-20 20:53:48 +00:00
LICENSE Added eol = native 2015-08-20 20:53:48 +00:00
readme.txt Added eol native 2015-12-15 04:52:27 +00:00
TODO.txt OS X installer fixes 2015-12-09 19:05:54 +00:00

Building the dependencies for Speed-Dreams makes use of CMake's ExternalProject
 module. The source for each is downloaded from each project's site, patched if
 necessary, and built. This can take considerable time and accesses several
 different sites. See the CMakeLists.txt for the exact sites.(search for URL).

 =============================================================================
 Windows
 As of version 2.2, this will download approximately 30MB of source files.
 You will need more than 1GB of free disk space for the build.

 Prerequisites:
 DirectX sDK (June 2010) - needed by SDL and possibly OpenAL
 http://www.microsoft.com/en-us/download/details.aspx?id=6812

  =============================================================================
 OS X
 TODO

   =============================================================================
 Linux
 TODO