5360d04406
The mirror is now rendered through an own viewport instead of to texture. o replaced with code from cGrCarCamBehindReverse o adapted new code to mirror viewport instead of fullscreen rendering o renamed cGrCarCamMirror::setPos() to setScreenPos() o put new functions before/afterDraw() to use to initialize mirror specialities o cGrScreen::update(): removed unnecessary code o cGrScreen::update(): moved mirror rendering after rendering of scene git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@4962 30fe4595-0a0c-4342-8851-515496e4dcbd Former-commit-id: 00f6f93c0de7f74fdab77d37af2ea35b0cfc2e04 Former-commit-id: a0ff2de1efeb2cb061bb9bfc6dd0cd03805e399c |
||
---|---|---|
.. | ||
drivers | ||
interfaces | ||
libs | ||
main | ||
modules | ||
raceman | ||
tools | ||
CMakeLists.txt |