Free and open source motorsport sim - Engine source code https://www.speed-dreams.net/
Find a file
wdbee 54e7d1c289 Genetic Parameter Optimisation
Update CMake files (Stripped career mode code)
Added ReCleanup... to both Race Engines
Added Call to AbortRace while QuitRace
Added switch to AbortRace to skip in not needed
Allows multiple optimisations while one program start
Updated Templates
Stripped old TORCS related code from simplix
Changed simplix/CMakeLists.txt to allow only SD module call mode


git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@5154 30fe4595-0a0c-4342-8851-515496e4dcbd

Former-commit-id: 3745fda7dc50b65447fbddd4818d65ea44e53ae9
Former-commit-id: 20123fb9db7afbce08f3dafe97c791629258154c
2013-02-17 10:08:28 +00:00
cmake Re #755 Enabled menu music by default (cmake-configuration time) + improved portability of FindOGG/Vorbis/VorbisFile.cmake (thanks Joe) 2013-02-16 17:29:09 +00:00
doc Fixes #739 Typo in man file 2012-08-14 13:11:43 +00:00
packaging Fixes #717 Install sd in <build drive>:/speed-dreams-2-build by default under Windows 2012-08-25 12:57:21 +00:00
src Genetic Parameter Optimisation 2013-02-17 10:08:28 +00:00
CHANGES.txt Merged from tags/2.0.0 : Updated release notes 2012-04-14 08:00:54 +00:00
CMakeLists.txt Re #721 Made most useful source files appear in QtCreator and MSVC IDEs, for easy editing (+ cleaned up commented CMake code) 2012-09-23 11:22:50 +00:00
COPYING.txt fix FSF Address 2012-01-18 22:02:25 +00:00
INSTALL.txt Re #771 Updated INSTALL.txt instructions for building osggraph with MSVC 2005 (manual install of Alpha Pixel's libpng13.dll needed) 2013-02-03 16:08:03 +00:00
README.txt Re #313 (Improve Windows binary installer) Multi-plateform speed-dreams-2 install / user settings folder prefix, executable name, and sd2-prefixed tools executables names to enable cohabitation with 1.4.x 2011-01-12 19:32:40 +00:00
TODO.txt Merged tags/2.0.0-b1 changes to Windows installers and release notes 2011-09-27 05:51:21 +00:00

Introduction
------------
This is an all in one package of Speed Dreams. Be aware that some included
artwork has non free (in the GPL sense) licenses, you will find a "readme.txt"
in those directories. 
The rest is either licensed under the GPL V2 (see COPYING.txt) or the Free Art License.


Non-Free content (in GPL sense)
-------------------------------
Here the list with the directories containing non free content, look at the
readme.txt for details:
- <empty list>


Changes since last release
--------------------------
See CHANGES.txt


Things that are still to be done, ideas to be ...
-------------------------------------------------
See TODO.txt


Installation instructions
-------------------------
See INSTALL.txt


Testing
-------
If you find problems which should be already fixed or new ones 
please report them to the speed-dreams-users mailing list.


Getting Help
------------
During the game press F1
(do it as well during the ride to learn about the options).

For more in depth information visit http://www.speed-dreams.org,
you'll hopefully find there some information (documentation, HOWTO, FAQ ... work-in-progress).

If you are stuck please report problems through speed-dreams-users mailing list
or our Tracker (visit http://sourceforge.net/apps/trac and login to SF.net for that).


Car Setups
----------
You can have you own version on the car setups for the human driver
- Linux   : ~/.speed-dreams-2/drivers/human/...
- Windows : <My documents>\speed-dreams-2.settings\human\...
depending on the car used. You can change them with a text editor, 
for more information look into the robot tutorial chapter 5
(http://www.berniw.org/torcs/robot/ch5/properties.html).


Creating Tracks
---------------
There is a track editor in development, have a look at http://www.vmarti.es


Robot programming
-----------------
You find a robot programming tutorial on www.berniw.org in the TORCS section.


Robot racing
------------
Visit www.berniw.org/trb for more information.