speed-dreams-code/.forgejo/workflows/build-3rdparty.yml
Xavier Del Campo Romero b4662b65b9
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Introduce w64-mingw32 workflows
- build-3rdparty.yml cross-builds all third-party dependencies for
Windows. This workflow is meant to be run only sparingly, since
it fetches source code from many repositories and takes a long time to
build.

- build-w64-mingw32.yml cross-builds the game engine and tools for
Windows. It requires a pre-existing build of the third-party libraries.
2025-01-13 00:07:07 +01:00

34 lines
1.2 KiB
YAML

on:
pull_request:
paths:
- '/packaging/3rdParty-devel/**'
workflow_dispatch:
jobs:
build:
runs-on: docker
container:
image: forge.a-lec.org/speed-dreams/debian-i686-w64-mingw32:stable
steps:
- name: Clone repository
run: |
git clone -q \
-b ${{ env.GITHUB_HEAD_REF }} \
${{ env.GITHUB_SERVER_URL }}/${{ env.GITHUB_REPOSITORY }}.git \
/src
- name: Configure third-party libraries
run: cmake -B build -DCMAKE_TOOLCHAIN_FILE=i686-w64-mingw32.cmake
working-directory: /src/packaging/3rdParty-devel
- name: Build third-party libraries
run: cmake --build build -j$(nproc --all)
working-directory: /src/packaging/3rdParty-devel
- name: Archive third-party libraries
run: tar -czf 3rdparty-${{ env.GITHUB_SHA }}.tar.gz 3rdParty/
working-directory: /src/packaging/3rdParty-devel/build
- name: Upload third-party libraries
run: upload-artifact 3rdparty-${{ env.GITHUB_SHA }}.tar.gz
working-directory: /src/packaging/3rdParty-devel/build
env:
URL: ${{ vars.STORE_URL }}
USERNAME: ${{ secrets.STORE_USERNAME }}
PASSWORD: ${{ secrets.STORE_PASSWORD }}