a6234ae5a6
When auto-reverse is selected reverse can/will be selected if the car spins this makes recovery difficult. This patch fixes it so that the 2D speed is used to gate reverse, since the sqrt(x^2+y^2) is used multiple times it also pre-computes this and stores as an addition variable. This can/should be used by other functions. git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@3804 30fe4595-0a0c-4342-8851-515496e4dcbd Former-commit-id: beb7b643361d78143e7d3f1b9891bc15dc4015a1 Former-commit-id: 0110389e97e4550dba6e509e26bd19263753f641 |
||
---|---|---|
.. | ||
car.h | ||
CMakeLists.txt | ||
graphic.h | ||
igraphicsengine.h | ||
iphysicsengine.h | ||
iraceengine.h | ||
isoundengine.h | ||
itrackloader.h | ||
iuserinterface.h | ||
playerpref.h | ||
raceman.h | ||
replay.h | ||
robot.h | ||
telemetry.h | ||
track.h |