Xavier Del Campo Romero
5ed954575e
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- build-3rdparty.yml cross-builds all third-party dependencies for Windows. This workflow is meant to be run only sparingly, since it fetches source code from many repositories and takes a long time to build. - build-w64-mingw32.yml cross-builds the game engine and tools for Windows. It requires a pre-existing build of the third-party libraries.
39 lines
1.3 KiB
YAML
39 lines
1.3 KiB
YAML
on: [pull_request]
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jobs:
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build:
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runs-on: docker
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container:
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image: forge.a-lec.org/speed-dreams/debian-i686-w64-mingw32:stable
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steps:
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- name: Download 3rdParty libraries
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run: |
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curl -O 3rdparty.zip "${{ vars.THIRDPARTY_URL }}"
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- name: Unzip 3rdParty libraries
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run: |
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unzip 3rdparty.zip -d /3rdparty
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- name: Clone repository
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run: |
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git clone \
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-b ${{ env.GITHUB_HEAD_REF }} \
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--depth 1 \
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${{ env.GITHUB_SERVER_URL }}/${{ env.GITHUB_REPOSITORY }}.git \
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/src
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- name: Configure project
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run: cmake -B build \
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-DSD_ASSUME_DATADIR=1 \
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-DCMAKE_FIND_ROOT_PATH=/3rdparty \
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-DCMAKE_TOOLCHAIN_FILE=packaging/3rdParty-devel/i686-w64-mingw32.cmake
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working-directory: /src
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- name: Build project
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run: cmake --build build -j$(nproc --all)
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working-directory: /src
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- name: Build installer
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run: cpack -G NSIS
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working-directory: /src/build
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- name: Upload installer
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run: upload-artifact *.exe
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working-directory: /src/build
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env:
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URL: ${{ vars.STORE_URL }}
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USERNAME: ${{ secrets.STORE_USERNAME }}
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PASSWORD: ${{ secrets.STORE_PASSWORD }}
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