speed-dreams-code/packaging/3rdParty-devel
beaglejoe 79101d6004 Fix copy paste error for enet
git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@7628 30fe4595-0a0c-4342-8851-515496e4dcbd

Former-commit-id: 972aa3fdc3bb35a91f82569545ab9f198bc0a029
Former-commit-id: 2d5ec92e886334606cecbed0743562be3d13ef7c
2021-08-21 12:41:12 +00:00
..
Licenses Missed file 2021-08-09 23:11:43 +00:00
patches Update openGL headers 2021-03-20 21:21:02 +00:00
CMakeLists.txt Fix copy paste error for enet 2021-08-21 12:41:12 +00:00
COPYING Changed to GPL 2 or later 2020-08-28 06:25:42 +00:00
LICENSE Added eol = native 2015-08-20 20:53:48 +00:00
readme.txt Changed final zip file name 2020-12-02 16:40:17 +00:00
thirdpartydefinitions.cmake Update freetype to 2.11.0 2021-08-09 23:10:11 +00:00
thirdpartydownloader.cmake Update freetype to 2.11.0 2021-08-09 23:10:11 +00:00
TODO.txt OS X installer fixes 2015-12-09 19:05:54 +00:00

Building the dependencies for Speed-Dreams makes use of CMake's ExternalProject
 module. The source for each is downloaded from each project's site, patched if
 necessary, and built. This can take considerable time and accesses several
 different sites. See the thirdpartydefinitions.cmake file for the exact sites.
 The installation also contains a folder 3rdParty/source_info in which you
 will find the source link for each project.


 =============================================================================
 Windows
 As of version 2.3, this will download approximately 35MB of compressed source 
 files.
 You will need more than 1GB of free disk space for the build.

 Prerequisites:
 DirectX sDK (June 2010) - needed by SDL and possibly OpenAL
 http://www.microsoft.com/en-us/download/details.aspx?id=6812

 CMake version 3.4 or greater.

  =============================================================================
 OS X
 TODO

   =============================================================================
 Linux
 TODO