Free and open source motorsport sim - Engine source code https://www.speed-dreams.net/
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Xavier Del Campo Romero 79765ddb87 unitclothoid.cpp: Rewrite points load/save
Since oPathPoints is defined as a std::vector, dumping TPathPt instances
as Plain Old Data is not valid any more. In fact, C++ compilers would
already warn that offsetof(3) could not be safely used with TPathPt
members since it never was Plain Old Data, but this warning was
suppressed only because raw pointer manipulation had been used instead
of offsetof(3).

On the other hand, dumping binary data is inherently non-portable and
not human-readable, so this commit suggests to dump such data in JSON
format, as cJSON is already used by the project and XML is bad, among
many other things, to store arbitrarily large arrays.


Former-commit-id: 4a447adb452dd9ae85ca4cce9993cbe9ad0487f6
Former-commit-id: b462a614ed53f1938eadb4680a10ef57576b29d9
2024-12-25 08:06:44 +01:00
cmake Remove robot clones 2024-12-25 07:38:02 +01:00
doc Remove svn:keywords property from the repository 2024-10-02 15:30:18 +00:00
packaging cJSON: Use CMakePackageConfigHelpers 2024-10-27 08:11:24 +00:00
src unitclothoid.cpp: Rewrite points load/save 2024-12-25 08:06:44 +01:00
CHANGES.txt Remove trailing newlines 2024-07-30 22:17:48 +00:00
CMakeLists.txt CMakeLists.txt: Ensure LF-terminated 2024-12-25 07:37:58 +01:00
COPYING.txt String trailing whitespaces 2024-07-30 21:45:07 +00:00
INSTALL.txt INSTALL.txt: Add new dependencies 2024-07-31 22:41:00 +00:00
README.txt Remove trailing newlines 2024-07-30 22:17:48 +00:00
TODO.txt String trailing whitespaces 2024-07-30 21:45:07 +00:00
unix64.cppcheck add cppcheck config for unix64 2024-06-10 16:34:31 +00:00
win64.cppcheck String trailing whitespaces 2024-07-30 21:45:07 +00:00

Introduction
------------
This is an all in one package of Speed Dreams. Be aware that some included
artwork has non free (in the GPL sense) licenses, you will find a "readme.txt"
in those directories.
The rest is either licensed under the GPL V2 (see COPYING.txt) or the Free Art License.


Non-Free content (in GPL sense)
-------------------------------
Here the list with the directories containing non free content, look at the
readme.txt for details:
- <empty list>


Changes since last release
--------------------------
See CHANGES.txt


Things that are still to be done, ideas to be ...
-------------------------------------------------
See TODO.txt


Installation instructions
-------------------------
See INSTALL.txt


Testing
-------
If you find problems which should be already fixed or new ones
please report them to the speed-dreams-users mailing list.


Getting Help
------------
During the game press F1
(do it as well during the ride to learn about the options).

For more in depth information visit https://sourceforge.net/projects/speed-dreams/,
you'll hopefully find there some information (documentation, HOWTO, FAQ ... work-in-progress).

If you are stuck please report problems through speed-dreams-users mailing list
or our Tracker (visit https://sourceforge.net/p/speed-dreams/tickets/ and login to SF.net for that).


Car Setups
----------
You can have you own version on the car setups for the human driver
- Linux   : ~/.speed-dreams-2/drivers/human/...
- Windows : <My documents>\speed-dreams-2.settings\human\...
depending on the car used. You can change them with a text editor,
for more information look into the robot tutorial chapter 5
(http://www.berniw.org/tutorials/robot/).


Creating Tracks
---------------
There is a track editor in development, have a look at https://sourceforge.net/p/speed-dreams/discussion/


Robot programming
-----------------
You find a robot programming tutorial on www.berniw.org in the TORCS section.


Robot racing
------------
Visit www.berniw.org/trb for more information.