speed-dreams-code/packaging/3rdParty-devel
beaglejoe 87b7000e9b Update enet to 1.3.16
git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@7183 30fe4595-0a0c-4342-8851-515496e4dcbd

Former-commit-id: a34f438e658dd8f42e63c70d5c18db65032c95ec
Former-commit-id: c6570868d9b4d6aa639867f1d85f015165a5518e
2020-10-04 15:52:56 +00:00
..
Licenses Updated to expat 2.2.10 2020-10-04 15:31:38 +00:00
patches Update enet to 1.3.16 2020-10-04 15:52:56 +00:00
CMakeLists.txt Update enet to 1.3.16 2020-10-04 15:52:56 +00:00
COPYING Changed to GPL 2 or later 2020-08-28 06:25:42 +00:00
LICENSE Added eol = native 2015-08-20 20:53:48 +00:00
readme.txt Added code to gather and install the download source information. 2019-01-30 02:20:05 +00:00
TODO.txt OS X installer fixes 2015-12-09 19:05:54 +00:00

Building the dependencies for Speed-Dreams makes use of CMake's ExternalProject
 module. The source for each is downloaded from each project's site, patched if
 necessary, and built. This can take considerable time and accesses several
 different sites. See the CMakeLists.txt for the exact sites.(search for URL).
 The installation also contains a folder 3rdParty/source_info in which you
 will find the download source for each project.


 =============================================================================
 Windows
 As of version 2.3, this will download approximately 30MB of source files.
 You will need more than 1GB of free disk space for the build.

 Prerequisites:
 DirectX sDK (June 2010) - needed by SDL and possibly OpenAL
 http://www.microsoft.com/en-us/download/details.aspx?id=6812

  =============================================================================
 OS X
 TODO

   =============================================================================
 Linux
 TODO