Free and open source motorsport sim - Engine source code
https://www.speed-dreams.net/
Xavier Del Campo Romero
91d844529b
Having statically allocated buffers in this context was not only unnecessary, but also dangerous because these strings would be shared among all TDriver instances, even if they really should not, since every TDriver instance belongs to a different driver, and therefore different parameters. Also, since racing lines are now dumped into JSON files, it makes sense to reflect this into the file extension, too, so that text editors can easily recognise the syntax. Former-commit-id: 3421b724bfc040f288fe61ffc0fc78fe5a25cd4f Former-commit-id: 0844542eecaa950c1f96a860e2fcd21d6807059a |
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cmake | ||
doc | ||
packaging | ||
src | ||
CHANGES.txt | ||
CMakeLists.txt | ||
COPYING.txt | ||
INSTALL.txt | ||
README.txt | ||
TODO.txt | ||
unix64.cppcheck | ||
win64.cppcheck |
Introduction ------------ This is an all in one package of Speed Dreams. Be aware that some included artwork has non free (in the GPL sense) licenses, you will find a "readme.txt" in those directories. The rest is either licensed under the GPL V2 (see COPYING.txt) or the Free Art License. Non-Free content (in GPL sense) ------------------------------- Here the list with the directories containing non free content, look at the readme.txt for details: - <empty list> Changes since last release -------------------------- See CHANGES.txt Things that are still to be done, ideas to be ... ------------------------------------------------- See TODO.txt Installation instructions ------------------------- See INSTALL.txt Testing ------- If you find problems which should be already fixed or new ones please report them to the speed-dreams-users mailing list. Getting Help ------------ During the game press F1 (do it as well during the ride to learn about the options). For more in depth information visit https://sourceforge.net/projects/speed-dreams/, you'll hopefully find there some information (documentation, HOWTO, FAQ ... work-in-progress). If you are stuck please report problems through speed-dreams-users mailing list or our Tracker (visit https://sourceforge.net/p/speed-dreams/tickets/ and login to SF.net for that). Car Setups ---------- You can have you own version on the car setups for the human driver - Linux : ~/.speed-dreams-2/drivers/human/... - Windows : <My documents>\speed-dreams-2.settings\human\... depending on the car used. You can change them with a text editor, for more information look into the robot tutorial chapter 5 (http://www.berniw.org/tutorials/robot/). Creating Tracks --------------- There is a track editor in development, have a look at https://sourceforge.net/p/speed-dreams/discussion/ Robot programming ----------------- You find a robot programming tutorial on www.berniw.org in the TORCS section. Robot racing ------------ Visit www.berniw.org/trb for more information.