speed-dreams-code/packaging/3rdParty-devel
beaglejoe 922feba9d2 Updated SDL2 to 2.0.14
git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@7247 30fe4595-0a0c-4342-8851-515496e4dcbd

Former-commit-id: 32553c473bd9e978a6a6c78969921d66b11cc587
Former-commit-id: 05d2f4f87227f865899fb7f3b1c27612941580dc
2020-12-31 22:44:58 +00:00
..
Licenses Updated OpenAlSoft to 1.21.0 2020-11-13 17:48:49 +00:00
patches Updated SDL2 to 2.0.14 2020-12-31 22:44:58 +00:00
CMakeLists.txt Updated SDL2 to 2.0.14 2020-12-31 22:44:58 +00:00
COPYING Changed to GPL 2 or later 2020-08-28 06:25:42 +00:00
LICENSE Added eol = native 2015-08-20 20:53:48 +00:00
readme.txt Changed final zip file name 2020-12-02 16:40:17 +00:00
thirdpartydefinitions.cmake Updated SDL2 to 2.0.14 2020-12-31 22:44:58 +00:00
thirdpartydownloader.cmake Make CMake variable names consistent 2020-12-04 21:18:25 +00:00
TODO.txt OS X installer fixes 2015-12-09 19:05:54 +00:00

Building the dependencies for Speed-Dreams makes use of CMake's ExternalProject
 module. The source for each is downloaded from each project's site, patched if
 necessary, and built. This can take considerable time and accesses several
 different sites. See the thirdpartydefinitions.cmake file for the exact sites.
 The installation also contains a folder 3rdParty/source_info in which you
 will find the source link for each project.


 =============================================================================
 Windows
 As of version 2.3, this will download approximately 35MB of compressed source 
 files.
 You will need more than 1GB of free disk space for the build.

 Prerequisites:
 DirectX sDK (June 2010) - needed by SDL and possibly OpenAL
 http://www.microsoft.com/en-us/download/details.aspx?id=6812

 CMake version 3.4 or greater.

  =============================================================================
 OS X
 TODO

   =============================================================================
 Linux
 TODO