speed-dreams-code/packaging/3rdParty-devel
beaglejoe a60ab04726 Update curl to 7.74.0
git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@7242 30fe4595-0a0c-4342-8851-515496e4dcbd

Former-commit-id: a06f6fc708a3c82e69f2490b271835e5c0901fc1
Former-commit-id: 80b2acea3fabde09c5c70f324011b1afcb1523fe
2020-12-29 02:05:01 +00:00
..
Licenses Updated OpenAlSoft to 1.21.0 2020-11-13 17:48:49 +00:00
patches Update enet to 1.3.17 2020-11-20 19:34:18 +00:00
CMakeLists.txt Make CMake variable names consistent 2020-12-04 21:18:25 +00:00
COPYING Changed to GPL 2 or later 2020-08-28 06:25:42 +00:00
LICENSE Added eol = native 2015-08-20 20:53:48 +00:00
readme.txt Changed final zip file name 2020-12-02 16:40:17 +00:00
thirdpartydefinitions.cmake Update curl to 7.74.0 2020-12-29 02:05:01 +00:00
thirdpartydownloader.cmake Make CMake variable names consistent 2020-12-04 21:18:25 +00:00
TODO.txt OS X installer fixes 2015-12-09 19:05:54 +00:00

Building the dependencies for Speed-Dreams makes use of CMake's ExternalProject
 module. The source for each is downloaded from each project's site, patched if
 necessary, and built. This can take considerable time and accesses several
 different sites. See the thirdpartydefinitions.cmake file for the exact sites.
 The installation also contains a folder 3rdParty/source_info in which you
 will find the source link for each project.


 =============================================================================
 Windows
 As of version 2.3, this will download approximately 35MB of compressed source 
 files.
 You will need more than 1GB of free disk space for the build.

 Prerequisites:
 DirectX sDK (June 2010) - needed by SDL and possibly OpenAL
 http://www.microsoft.com/en-us/download/details.aspx?id=6812

 CMake version 3.4 or greater.

  =============================================================================
 OS X
 TODO

   =============================================================================
 Linux
 TODO