bff70a4158
git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@6888 30fe4595-0a0c-4342-8851-515496e4dcbd Former-commit-id: 51dc71e1d43fef59cb572b4f5f147b67ec75b9b3 Former-commit-id: 79b2ea37e6b9b06d0af88bd962973ed1f49cff31
85 lines
3.6 KiB
CMake
85 lines
3.6 KiB
CMake
#==============================================================================
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#
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# file : CMakeLists.txt
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# copyright : (C) 2019 Joe Thompson
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# email : beaglejoe@users.sourceforge.net
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# web : www.speed-dreams.org
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# version : $Id$
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#
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#==============================================================================
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 2 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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#
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#==============================================================================
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INCLUDE(../cmake/macros.cmake)
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IF(OPTION_OSGGRAPH)
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IF((APPLE) AND ("${CMAKE_INSTALL_PREFIX}" MATCHES "\\.app$"))
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# Grab the first OSG library and get its path
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LIST(GET OPENSCENEGRAPH_LIBRARIES 0 _OSGLIB)
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GET_FILENAME_COMPONENT(_OSG_LIB_PATH "${_OSGLIB}" PATH)
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# the PlugIns are in a subdir based on OPENSCENEGRAPH_VERSION
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SET(OSG_PLUGIN_DIR osgPlugins-${OPENSCENEGRAPH_VERSION})
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# Glob all the .so files in the Plugins dir ie (_OSG_LIB_PATH/OSG_PLUGIN_DIR)
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FILE(GLOB OSG_PLUGINS "${_OSG_LIB_PATH}/${OSG_PLUGIN_DIR}/*${CMAKE_SHARED_MODULE_SUFFIX}")
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# Loop through and install the plugins
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FOREACH(pi ${OSG_PLUGINS})
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INSTALL(FILES ${pi} DESTINATION ./games/PlugIns/${OSG_PLUGIN_DIR})
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GET_FILENAME_COMPONENT(fname ${pi} NAME)
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SET_PROPERTY(GLOBAL APPEND PROPERTY SD_OSG_PLUGIN_LIST "/games/PlugIns/${OSG_PLUGIN_DIR}/${fname}")
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ENDFOREACH()
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ENDIF((APPLE) AND ("${CMAKE_INSTALL_PREFIX}" MATCHES "\\.app$"))
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ENDIF(OPTION_OSGGRAPH)
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#==============================================================================
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Message(STATUS "Todo - Check handling of SD_OSG_PLUGIN_LIST_ITEMS in fixbundle.cmake.in")
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IF((APPLE) AND ("${CMAKE_INSTALL_PREFIX}" MATCHES "\\.app$"))
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GET_PROPERTY(SD_MODULE_LIST_ITEMS GLOBAL PROPERTY SD_MODULE_LIST)
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GET_PROPERTY(SD_ROBOT_LIST_ITEMS GLOBAL PROPERTY SD_ROBOT_LIST)
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GET_PROPERTY(SD_OSG_PLUGIN_LIST_ITEMS GLOBAL PROPERTY SD_OSG_PLUGIN_LIST)
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#GET_PROPERTY(SD_EXE_LIST_ITEMS GLOBAL PROPERTY SD_EXE_LIST)
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SET (_bundle "${CMAKE_INSTALL_PREFIX}/${SD_BINDIR}/${PROJECT_NAME}${CMAKE_EXECUTABLE_SUFFIX}")
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SET(_loadables )
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foreach(_MODULE ${SD_MODULE_LIST_ITEMS})
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LIST(APPEND _loadables "${CMAKE_INSTALL_PREFIX}/${_MODULE}")
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endforeach()
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foreach(_ROBOT ${SD_ROBOT_LIST_ITEMS})
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LIST(APPEND _loadables "${CMAKE_INSTALL_PREFIX}/${_MODULE}")
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endforeach()
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#================
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# TODO figure out if this is needed...
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IF(NOT OPTION_OFFICIAL_ONLY)
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LIST(APPEND _loadables "\${CMAKE_INSTALL_PREFIX}/lib64/games/${_TARGET_NAME}/lib/libephemeris.dylib")
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ENDIF(NOT OPTION_OFFICIAL_ONLY)
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LIST(APPEND _loadables "${CMAKE_INSTALL_PREFIX}/lib64/games/${_TARGET_NAME}/lib/liblearning.dylib")
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#================
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CONFIGURE_FILE(${CMAKE_SOURCE_DIR}/cmake/fixbundle.cmake.in
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${CMAKE_BINARY_DIR}/fixbundle.cmake @ONLY)
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INSTALL(SCRIPT "${CMAKE_BINARY_DIR}/fixbundle.cmake")
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#ADD_CUSTOM_TARGET(${_UNINST_TGT_NAME} "${CMAKE_COMMAND}" -P "${CMAKE_CURRENT_BINARY_DIR}/uninstall.cmake" )
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ENDIF()
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