speed-dreams-code/packaging/3rdParty-devel
beaglejoe fecefced93 Updated expat to 2.2.9
git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@6739 30fe4595-0a0c-4342-8851-515496e4dcbd

Former-commit-id: 4cc11ff287369514507d2f66692ae7300175d90c
Former-commit-id: 5c5bc9495949430fca2bdd0d5bd1937ac260cf06
2019-10-04 01:56:52 +00:00
..
Licenses Updated SDL2 to 2.0.10 2019-08-21 00:41:35 +00:00
patches Updated OGG to 1.3.4 2019-09-08 04:16:48 +00:00
CMakeLists.txt Updated expat to 2.2.9 2019-10-04 01:56:52 +00:00
COPYING Added eol = native 2015-08-20 20:53:48 +00:00
LICENSE Added eol = native 2015-08-20 20:53:48 +00:00
readme.txt Added code to gather and install the download source information. 2019-01-30 02:20:05 +00:00
TODO.txt OS X installer fixes 2015-12-09 19:05:54 +00:00

Building the dependencies for Speed-Dreams makes use of CMake's ExternalProject
 module. The source for each is downloaded from each project's site, patched if
 necessary, and built. This can take considerable time and accesses several
 different sites. See the CMakeLists.txt for the exact sites.(search for URL).
 The installation also contains a folder 3rdParty/source_info in which you
 will find the download source for each project.


 =============================================================================
 Windows
 As of version 2.3, this will download approximately 30MB of source files.
 You will need more than 1GB of free disk space for the build.

 Prerequisites:
 DirectX sDK (June 2010) - needed by SDL and possibly OpenAL
 http://www.microsoft.com/en-us/download/details.aspx?id=6812

  =============================================================================
 OS X
 TODO

   =============================================================================
 Linux
 TODO