speed-dreams-code/packaging/desura
mungewell 03e7cebafc Bug #624 Add readme for building Desura package
git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@5792 30fe4595-0a0c-4342-8851-515496e4dcbd

Former-commit-id: 727eabf7470ccdc1e3f63a4d228a3ed34abea68a
Former-commit-id: 0dd11ac623a694b9362634be6f932dda1ef48e25
2014-06-26 01:17:13 +00:00
..
build_desura_package.sh More tweaks to source packaging 2014-06-13 00:35:23 +00:00
fix_rpath.patch Bug #624 Add readme for building Desura package 2014-06-26 01:17:13 +00:00
readme.txt Bug #624 Add readme for building Desura package 2014-06-26 01:17:13 +00:00

Desura Packages Windows (easy)
--
1). Use 'base' binary installer to install to an empty directory. 
2). Delete (or move) the 'unistall' file.
3). VPoint the Desura client to this directory, and make MCF
4). Upload to Desura website and publish
5). Install HQ and More-HQ package
6). Point the Desura client to this directory, and make MCF
7). Upload to Desura website and publish


Desura Packages Linux (complicated)
--
Unfortunately the initial release of SpeedDreams on Linux was done where the
launch command was set to 'speeddreams' in the root of the install, this can 
not be changed and therefore requires a script to work around it.

The 'fix_rpath' patch should first be applied to the source tree, this works
around a problem with the binaries being relocated.

The 'build_desura_package.sh' takes a destination directory as an argument
and will configure, compile and install SpeedDreams into that directory for 
either 32 or 64bit architecture (depending on host).

so from the root of the source tree
--
$ patch -p1 < fix_rpatch.patch
$ build_desura_package.sh ../desura-target
--

The point the Desura client at that directory, make an MCF and upload. This
needs to be done twice, once for 32bit and once for 64bit