speed-dreams-code/packaging/3rdParty-devel
beaglejoe ec85142fe8 Update enet to version 1.3.14
git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@6604 30fe4595-0a0c-4342-8851-515496e4dcbd

Former-commit-id: 247b58705cc7fddd55cf22f6d80ebaee24ba6a28
Former-commit-id: 801b7d66f8685361ca45fb502998f405f2d136d7
2019-02-07 02:03:49 +00:00
..
Licenses Update enet to version 1.3.14 2019-02-07 02:03:49 +00:00
patches Update enet to version 1.3.14 2019-02-07 02:03:49 +00:00
CMakeLists.txt Update enet to version 1.3.14 2019-02-07 02:03:49 +00:00
COPYING Added eol = native 2015-08-20 20:53:48 +00:00
LICENSE Added eol = native 2015-08-20 20:53:48 +00:00
readme.txt Added code to gather and install the download source information. 2019-01-30 02:20:05 +00:00
TODO.txt OS X installer fixes 2015-12-09 19:05:54 +00:00

Building the dependencies for Speed-Dreams makes use of CMake's ExternalProject
 module. The source for each is downloaded from each project's site, patched if
 necessary, and built. This can take considerable time and accesses several
 different sites. See the CMakeLists.txt for the exact sites.(search for URL).
 The installation also contains a folder 3rdParty/source_info in which you
 will find the download source for each project.


 =============================================================================
 Windows
 As of version 2.3, this will download approximately 30MB of source files.
 You will need more than 1GB of free disk space for the build.

 Prerequisites:
 DirectX sDK (June 2010) - needed by SDL and possibly OpenAL
 http://www.microsoft.com/en-us/download/details.aspx?id=6812

  =============================================================================
 OS X
 TODO

   =============================================================================
 Linux
 TODO