2e31840f94
git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@2063 30fe4595-0a0c-4342-8851-515496e4dcbd Former-commit-id: a0b7e1125b7916162260f17e2c61accba63adb64 Former-commit-id: 95620796b06bce311d35b66948e8205a15452d77
392 lines
9.9 KiB
HTML
392 lines
9.9 KiB
HTML
<!--
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file : how_to_drive.html
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created : Fri Aug 12 13:39:11 CET 2005
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copyright : (C) 2005 Eric Espie, 2009 Jean-Philippe Meuret
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web : speed-dreams.sourceforge.net
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version : $Id: how_to_drive.html 1987 2009-12-22 19:31:21Z pouillot $
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Permission is granted to copy, distribute and/or modify this document
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under the terms of the GNU Free Documentation License, Version 1.2
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or any later version published by the Free Software Foundation;
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with no Invariant Sections, no Front-Cover Texts, and no Back-Cover
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Texts. A copy of the license is available at http://www.gnu.org/copyleft.
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-->
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<h1>I want to drive!</h1>
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<p>
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Here is the manual for the players who want to drive in Speed Dreams <b>1.4.0</b>.
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</p>
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<p>
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First of all you should install and run Speed Dreams ; for that, please read see the
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INSTALL file <a href="http://speed-dreams.svn.sourceforge.net/viewvc/speed-dreams/trunk">here</a>.
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</p>
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<p>
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After that you'll be able to drive a car with a joystick, a steering wheel, or simply with the mouse and/or keyboard.
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</p>
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<p>
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You first need to configure a "human player" in order to choose you car and control device(s) :
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go to the Player Configuration menu.
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</p>
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<p>
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<img src="images/welcome-playerconfig.jpg">
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</p>
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<p>
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To select a player to configure, click in the "Players" list box on one player's name.
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You can also :
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<ul>
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<li>create a new player through the New button under the list box (all default settings),</li>
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<li>copy the selected one with the Copy button (all his settings will be copied, you'll then need to give him a new name),</li>
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<li>delete the selected one with the Delete button.</li>
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</ul>
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</p>
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<p>
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<img src="images/playerconfig-select.jpg">
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</p>
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<p>
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Here, we have selected the player named "Player".
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</p>
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<p>
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To change his name, click in the "name" field and edit it with usual keys.
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</p>
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<img src="images/playerconfig-editname.jpg">
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<p>
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Tip: If you do not want to come back later to change the car / control settings,
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create here multiple players with different cars / control settings ...
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</p>
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<p>
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This configuration screen is also used to:
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<ul>
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<li>Select the player's car:
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<ol>
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<li>First select the car's category you want:
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<ul>
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<li><b>36 GP</b>: These terrible Grand-Prix cars of the thirties</li>
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<li><b>Supercars</b>: The ones you dream of, in their unmodified version</li>
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<li><b>TRB1</b>: The Speed Dreams setups of the well known GTs from Torcs</li>
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<li><b>LS-GT1</b>: The future awesome Speed Dreams GT1 series</li>
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</ul>
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</li>
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<li>Then select your car within the category.</li>
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</ol>
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</li>
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<li>Select the transmission mode (automatic, sequential or grid)</li>
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<ul>
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<li><b>automatic</b>: Just throttle down or brake, the computer takes car of the gears</li>
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<li><b>sequential</b>: Shift up and down like in a F1 car</li>
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<li><b>grid</b>: Enjoy the good old grid shifter, like grand father's</li>
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</ul>
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<li>Program the number of pit stops you want for the race, so the initial fuel amount is adjusted accordingly.</li>
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<li>Change the player's skill level:
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<ul>
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<li><b>Rookie</b>: No damages (0%), high traction (+40%)</li>
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<li><b>Amateur</b>: Small damages (50%), high traction (+35%)</li>
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<li><b>Semi-Pro</b>: Medium damages (80%), medium traction (+30%)</li>
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<li><b>Pro</b>: High damages (100%), low traction (+0%)</li>
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</ul>
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</li>
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<li>Select the auto reverse function (engage automatically the reverse gear when the car is stopped and you continue to brake).</li>
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<li>Configure the control device(s) (see below)</li>
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</ul>
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</p>
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<!--pagebreak-->
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<h1>Player's Control Configuration</h1>
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<p>
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To configure the controls click on the "Controls" button
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</p>
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<p>
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<img src="images/playerconfig-control.jpg">
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</p>
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<p>
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Now, click on the control you want to change ...
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</p>
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<p>
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<img src="images/controlconfig-autoseq.jpg">
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</p>
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<p>
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... and then press the keyboard key you want to use for that control,
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or a mouse button if you prefer, or even ... move the mouse
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if that control have to be assigned to a mouse move event.
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</p>
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<p>
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Tip: To unassign a given control, click on it and press the Escape key.
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</p>
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</p>
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<p>
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<img src="images/controlconfig-mouseleft.jpg">
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</p>
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<p>
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You can also use a joystick, a gamepad, or even a wheel with/without pedals/gear lever ...
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See <a href="http://atrey.karlin.mff.cuni.cz/~vojtech/joystick/">the Vojtech Pavlik's joystick
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driver site</a> for more information on how you can have your device work under Linux.
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(see also <a href="http://www.icculus.org/lgfaq">Linux Gamers FAQ</a>).
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</p>
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<p>
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The control configuration screen is a bit different if you choosed the grid shifting mode,
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but it works the same way.
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</p>
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<p>
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<img src="images/controlconfig-wheelright.jpg">
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</p>
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<p>
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Tip: If your device was not plugged in (you forgot), just exit
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from the control configuration screen, plug it in, and then get back ...
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This time it should work.
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</p>
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<p>
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Proceed with all the controls you want to configure (you can use device buttons, axes, ...).
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</p>
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<p>
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Then you probably want to calibrate the relevant axes.
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</p>
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<p>
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<img src="images/controlconfig-calibrate.jpg">
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</p>
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<p>
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Just follow the calibration instructions on the screen.
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</p>
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<p>
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<img src="images/joystickconfig.jpg">
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</p>
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<p>
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The calibration screen is a bit different when you choosed the mouse.
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</p>
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<p>
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<img src="images/mouseconfig.jpg">
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</p>
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<p>
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When the calibration is done, press the "back" button. If something went wrong
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during the calibration process, don't panic, use the "reset" button to start over
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the calibration.
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</p>
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<p>
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You'll have to save your control settings before exiting (unless you want to cancel all through the Cancel button).
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</p>
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<p>
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<img src="images/controlconfig-save.jpg">
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</p>
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<p>
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And then save the players settings (or Cancel all of your changes through the Cancel button).
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</p>
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<p>
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<img src="images/playerconfig-accept.jpg">
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</p>
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<!--pagebreak-->
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<h1>General Configuration Options</h1>
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<p>
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You can configure general options using the "Options" menu
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</p>
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<p>
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<img src="images/welcome-options.jpg">
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</p>
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<p>The Graphic parameters are located in the "Graphic" menu</p>
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<p>
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<img src="images/options-graphic.jpg">
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</p>
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<p>The following parameters are customisable:</p>
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<ul>
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<li><b>Visibility</b>: The depth of view factor (> 0), you can go beyond 100%</li>
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<li><b>Smoke</b>: The number of smokes per car (>= 0)</li>
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<li><b>Skid Marks</b>: The number of skid marks per car (>= 0)</li>
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<li><b>LOD Factor</b>: The cars LOD (Level Of Detail) threshold (>= 0.0)</li>
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</ul>
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<p>As a general rule for all these parameters, greater values will need a more powerfull system : play a little to find the ones that fit best your hardware</p>
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<p>
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<img src="images/graphic-accept.jpg">
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</p>
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<p>
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The screen display configuration is done in the "Display" menu
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</p>
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<p>
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<img src="images/options-display.jpg">
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</p>
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<p>
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You can adjust the screen / window resolution, the colour depth,
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the display mode (windowed or fullscreen), the video initialization mode
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("compatible" normally works, while best may produce odd graphic effects ...).
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<p>
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Use the Apply button to validate your changes.
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</p>
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<p>
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<b>Note:</b> If the program does not restart with the parameters you have chosen,
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don't panic, just edit the "screen.xml" file and reset the values
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to a more conservative choice (this file is normally located in ~/.speed-dreams/config under Unixes, or <My documents>/speed-dreams.settings/config under Windows).
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</p>
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<p>
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<b>Advanced:</b> Under Windows, you can also set the maximum screen refresh rate (Hz)
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during the game : if your real hardware screen refresh rate is 75 Hz,
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it's useless (no harm, only warm and noise ;-) to use a higher value
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as your CPU will work for nothing. Under Linux, use your video driver configuration
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tool and set the "Sync to VBlank" option to get the same effect.
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</p>
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<p>
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<img src="images/display-accept.jpg">
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</p>
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<p>
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If you are experiencing problems with the mouse cursor, you can try to launch TORCS with the option "-m".
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And if you have texture problems, you can try the "-s" option to run in single texture mode.
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</p>
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<!--pagebreak-->
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<h1>Racing</h1>
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<p>
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Go to the racing menu:
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</p>
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<p>
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<img src="images/torcs-30.jpg">
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</p>
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<p>
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Select one of the type of race:
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</p>
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<p>
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<img src="images/torcs-31.jpg">
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</p>
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<p>
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Configure it:
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</p>
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<p>
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<img src="images/torcs-32.jpg">
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</p>
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<p>
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Select the track:
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</p>
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<p>
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<img src="images/torcs-33.jpg">
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</p>
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<p>
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Select the drivers:
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</p>
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<p>
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<img src="images/torcs-34.jpg">
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</p>
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<p>
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Save the parameters:
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</p>
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<p>
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<img src="images/torcs-35.jpg">
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</p>
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<p>
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Configure the race length:
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</p>
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<p>
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<img src="images/torcs-36.jpg">
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</p>
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<p>
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Launch the race:
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</p>
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<p>
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<img src="images/torcs-37.jpg">
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</p>
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<!--pagebreak-->
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<h1>Gentlemen Start Your Engine</h1>
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<p>
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<img src="images/torcs-40.jpg">
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</p>
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<p>
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Press <b>F2</b> to cycle through the driver views:
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</p>
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<p>
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<img src="images/torcs-41.jpg">
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</p>
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<p>
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<img src="images/torcs-42.jpg">
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</p>
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<p>
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<img src="images/torcs-43.jpg">
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</p>
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<p>
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Press <b>F1</b> to get the help about all the commands:
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</p>
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<p>
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<img src="images/torcs-42.jpg">
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</p>
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<p>
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<img src="images/torcs-43.jpg">
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</p>
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<p>
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Press <b>F1</b> to get the help about all the commands. Beware, most views, camera and the
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map keys are "modal", so if you hit them multiple times you will get different variations
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of the view/camera/map.
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</p>
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<p>
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<img src="images/torcs-44.jpg">
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</p>
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<h1>Now drive as fast as you can...</h1>
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