speed-dreams-code/packaging/3rdParty-devel
beaglejoe 7cf5765eb0 Updated SDL2 to 2.0.12 (missed files)
git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@6877 30fe4595-0a0c-4342-8851-515496e4dcbd

Former-commit-id: 16e68d97ef7ba2e401d33d5fcd2fa2350f90854a
Former-commit-id: 8d553a875adaaffa9c268f07c41a7af1852fea8d
2020-03-31 02:09:22 +00:00
..
Licenses Updated SDL2 to 2.0.12 2020-03-30 05:31:58 +00:00
patches Updated SDL2 to 2.0.12 (missed files) 2020-03-31 02:09:22 +00:00
CMakeLists.txt Updated SDL2 to 2.0.12 2020-03-30 05:31:58 +00:00
COPYING Added eol = native 2015-08-20 20:53:48 +00:00
LICENSE Added eol = native 2015-08-20 20:53:48 +00:00
readme.txt Added code to gather and install the download source information. 2019-01-30 02:20:05 +00:00
TODO.txt OS X installer fixes 2015-12-09 19:05:54 +00:00

Building the dependencies for Speed-Dreams makes use of CMake's ExternalProject
 module. The source for each is downloaded from each project's site, patched if
 necessary, and built. This can take considerable time and accesses several
 different sites. See the CMakeLists.txt for the exact sites.(search for URL).
 The installation also contains a folder 3rdParty/source_info in which you
 will find the download source for each project.


 =============================================================================
 Windows
 As of version 2.3, this will download approximately 30MB of source files.
 You will need more than 1GB of free disk space for the build.

 Prerequisites:
 DirectX sDK (June 2010) - needed by SDL and possibly OpenAL
 http://www.microsoft.com/en-us/download/details.aspx?id=6812

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 OS X
 TODO

   =============================================================================
 Linux
 TODO