amdfwtool: Correct the PSP2 directory layout

PSP2 is for Combo BIOS, which is the idea that one image supports 2
kinds of APU.

The PSP2 feature is for the future, not for current products.
The newest document about PSP2 is not available. I made it from the
draft code I made when I was in AMD.

Change-Id: I65328db197c02ee67f3e99faf4ab8acabd339657
Signed-off-by: Zheng Bao <fishbaozi@gmail.com>
Reviewed-on: https://review.coreboot.org/12474
Tested-by: build bot (Jenkins)
Reviewed-by: Martin Roth <martinroth@google.com>
This commit is contained in:
Zheng Bao 2015-11-20 12:29:04 +08:00 committed by Martin Roth
parent 56c8ef9a91
commit 4fcc9f2e54
1 changed files with 38 additions and 7 deletions

View File

@ -22,7 +22,7 @@
* +------------+---------------+ * +------------+---------------+
* EC ROM should be 64K aligned. * EC ROM should be 64K aligned.
* *
* PSP directory * PSP directory (Where "PSPDIR ADDR" points)
* +------------+---------------+----------------+------------+ * +------------+---------------+----------------+------------+
* | 'PSP$' | Fletcher | Count | Reserved | * | 'PSP$' | Fletcher | Count | Reserved |
* +------------+---------------+----------------+------------+ * +------------+---------------+----------------+------------+
@ -40,9 +40,22 @@
* | | * | |
* | | * | |
* +------------+---------------+----------------+------------+ * +------------+---------------+----------------+------------+
*
* PSP2 directory
* +------------+---------------+----------------+------------+
* | 'PSP2' | Fletcher | Count | Reserved |
* +------------+---------------+----------------+------------+
* | 1 | PSP ID | PSPDIR ADDR | | 2nd PSP directory
* +------------+---------------+----------------+------------+
* | 2 | PSP ID | PSPDIR ADDR | | 3rd PSP directory
* +------------+---------------+----------------+------------+
* | |
* | Other PSP |
* | |
* +------------+---------------+----------------+------------+
*
*/ */
#include <fcntl.h> #include <fcntl.h>
#include <errno.h> #include <errno.h>
#include <stdio.h> #include <stdio.h>
@ -194,7 +207,7 @@ amd_fw_entry amd_fw_table[] = {
void fill_psp_head(uint32_t *pspdir, int count) void fill_psp_head(uint32_t *pspdir, int count)
{ {
pspdir[0] = 1347637284; /* 'PSP$' */ pspdir[0] = 0x50535024; /* 'PSP$' */
pspdir[2] = count; /* size */ pspdir[2] = count; /* size */
pspdir[3] = 0; pspdir[3] = 0;
pspdir[1] = fletcher32((uint16_t *)&pspdir[1], (count *16 + 16)/2 - 2); pspdir[1] = fletcher32((uint16_t *)&pspdir[1], (count *16 + 16)/2 - 2);
@ -345,6 +358,8 @@ int main(int argc, char **argv)
int c, count, pspflag = 0; int c, count, pspflag = 0;
#if PSP2 #if PSP2
int psp2flag = 0; int psp2flag = 0;
int psp2count;
uint32_t *psp2dir;
#endif #endif
void *rom = NULL; void *rom = NULL;
uint32_t current; uint32_t current;
@ -511,16 +526,32 @@ int main(int argc, char **argv)
#if PSP2 #if PSP2
if (psp2flag == 1) { if (psp2flag == 1) {
current = ALIGN(current, 0x10000); current = ALIGN(current, 0x10000); /* PSP2 dir */
pspdir = rom + current; psp2dir = rom + current;
amd_romsig[5] = current + ROM_BASE_ADDRESS; amd_romsig[5] = current + ROM_BASE_ADDRESS;
current += 0x200; /* Conservative size of pspdir */ current += 0x100; /* Add conservative size of psp2dir. */
/* TODO: remove the hardcode. */
psp2count = 1; /* Start from 1. */
/* for (; psp2count <= PSP2COUNT; psp2count++, current=ALIGN(current, 0x100)) { */
psp2dir[psp2count*4 + 0] = psp2count; /* PSP Number */
psp2dir[psp2count*4 + 1] = 0x10220B00; /* TODO: PSP ID. Documentation is needed. */
psp2dir[psp2count*4 + 2] = current + ROM_BASE_ADDRESS;
pspdir = rom + current;
psp2dir[psp2count*4 + 3] = 0;
current += 0x200; /* Add conservative size of pspdir. Start of PSP entries. */
for (count = 0; count < sizeof(amd_psp2_fw_table) / sizeof(amd_fw_entry); count ++) { for (count = 0; count < sizeof(amd_psp2_fw_table) / sizeof(amd_fw_entry); count ++) {
current = integerate_one_psp(rom, current, pspdir, count); current = integerate_one_psp(rom, current, pspdir, count);
} }
fill_psp_head(pspdir, count); fill_psp_head(pspdir, count);
/* } */ /* End of loop */
/* fill the PSP2 head */
psp2dir[0] = 0x50535032; /* 'PSP2' */
psp2dir[2] = psp2count; /* Count */
psp2dir[3] = 0;
psp2dir[1] = fletcher32((uint16_t *)&psp2dir[1], (psp2count*16 + 16)/2 - 2);
} }
#endif #endif
} }