Provide support for setting up the framebuffer from EDID
Add three functions to edid.c: void set_vbe_mode_info_valid(struct edid *edid, uintptr_t fb_addr) takes an edid and uintptr_t, and fills in a static lb_framebuffer struct as well as setting the static vbe_valid to 1 unless some problem is found in the edid. The intent here is that this could be called from the native graphics setup code on both ARM and x86. int vbe_mode_info_valid(void) returns value of the static vbe_valid. void fill_lb_framebuffer(struct lb_framebuffer *framebuffer) copies the static edid_fb to lb_framebuffer. There is now a common vbe.h in src/include, removed the two special ones. In general, graphics in coreboot is a mess, but graphics is always a mess. We don't have a clean way to try two different ways to turn on a device and use the one that works. One battle at a time. Overall, things are much better. The best part: this code would also work for ARM, which also uses EDID. Change-Id: Id23eb61498b331d44ab064b8fb4cb10f07cff7f3 Signed-off-by: Ronald G. Minnich <rminnich@google.com> Signed-off-by: Gabe Black <gabeblack@chromium.org> Reviewed-on: http://review.coreboot.org/3636 Tested-by: build bot (Jenkins) Reviewed-by: Stefan Reinauer <stefan.reinauer@coreboot.org>
This commit is contained in:
parent
3fb30eeb14
commit
b2893a0169
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@ -29,7 +29,7 @@
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#include <delay.h>
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#include <pc80/i8259.h>
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#include "x86.h"
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#include "vbe.h"
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#include <vbe.h>
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#include <lib/jpeg.h>
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/* we use x86emu's register file representation */
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#include <x86emu/regs.h>
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@ -18,7 +18,7 @@
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#include <device/device.h>
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#include "../debug.h"
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#include "../biosemu.h"
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#include "../vbe.h"
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#include <vbe.h>
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#include "../compat/time.h"
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#define VMEM_SIZE (1024 * 1024) /* 1 MB */
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@ -1,23 +0,0 @@
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/******************************************************************************
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* Copyright (c) 2004, 2008 IBM Corporation
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* All rights reserved.
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* This program and the accompanying materials
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* are made available under the terms of the BSD License
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* which accompanies this distribution, and is available at
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* http://www.opensource.org/licenses/bsd-license.php
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*
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* Contributors:
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* IBM Corporation - initial implementation
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*****************************************************************************/
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#ifndef _BIOSEMU_VBE_H_
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#define _BIOSEMU_VBE_H_
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struct lb_framebuffer;
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void vbe_set_graphics(void);
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int vbe_mode_info_valid(void);
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void fill_lb_framebuffer(struct lb_framebuffer *framebuffer);
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void vbe_textmode_console(void);
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#endif
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@ -36,6 +36,8 @@ struct edid {
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unsigned int nonconformant;
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unsigned int type;
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unsigned int bpp;
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unsigned int xres;
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unsigned int yres;
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unsigned int voltage;
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unsigned int sync;
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unsigned int xsize_cm;
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@ -62,5 +64,7 @@ struct edid {
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const char *stereo;
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};
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/* Defined in src/lib/edid.c */
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int decode_edid(unsigned char *edid, int size, struct edid *out);
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#endif /* EDID_H */
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@ -10,7 +10,10 @@
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* Contributors:
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* IBM Corporation - initial implementation
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*****************************************************************************/
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#ifndef VBE_H
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#define VBE_H
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#include <boot/coreboot_tables.h>
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// these structs are for input from and output to OF
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typedef struct {
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u8 display_type; // 0=NONE, 1= analog, 2=digital
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@ -102,16 +105,13 @@ typedef struct {
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u8 edid_block_zero[128];
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} vbe_ddc_info_t;
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struct lb_framebuffer;
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void vbe_set_graphics(void);
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// A way to check if mode information collected by vbe_set_graphics is valid
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// and fill_lb_framebuffer will have real information to use.
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int vbe_mode_info_valid(void);
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void vbe_textmode_console(void);
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void fill_lb_framebuffer(struct lb_framebuffer *framebuffer);
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#define VESA_GET_INFO 0x4f00
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#define VESA_GET_MODE_INFO 0x4f01
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#define VESA_SET_MODE 0x4f02
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int vbe_mode_info_valid(void);
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void fill_lb_framebuffer(struct lb_framebuffer *framebuffer);
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void vbe_set_graphics(void);
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void vbe_textmode_console(void);
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#endif // VBE_H
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@ -36,6 +36,8 @@
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#include <string.h>
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#include <stdlib.h>
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#include <edid.h>
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#include <boot/coreboot_tables.h>
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#include <vbe.h>
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static int claims_one_point_oh = 0;
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static int claims_one_point_two = 0;
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static int conformant = 1;
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static int vbe_valid;
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static struct lb_framebuffer edid_fb;
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static char *manufacturer_name(struct edid *out, unsigned char *x)
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{
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out->manuf_name[0] = ((x[0] & 0x7C) >> 2) + '@';
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}
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printk(BIOS_SPEW, "Checksum\n");
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do_checksum(edid);
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vbe_valid = do_checksum(edid);
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for(i = 0; i < size; i += 128)
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nonconformant_extension = parse_extension(out, &edid[i]);
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/*
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* SPWG also says something strange about the LSB of detailed descriptor 1:
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* "LSB is set to "1" if panel is DE-timing only. H/V can be ignored."
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*/
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/*
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* Take an edid, and create a framebuffer. Set vbe_valid to 1.
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*/
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void set_vbe_mode_info_valid(struct edid *edid, uintptr_t fb_addr);
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void set_vbe_mode_info_valid(struct edid *edid, uintptr_t fb_addr)
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{
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edid_fb.physical_address = fb_addr;
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edid_fb.x_resolution = edid->ha;
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edid_fb.y_resolution = edid->va;
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/* In the case of (e.g.) 24bpp, the convention nowadays
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* seems to be to round it up to the nearest reasonable
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* boundary, because otherwise the byte-packing is hideous.
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* So, for example, in RGB with no alpha, the bytes are still
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* packed into 32-bit words, the so-called 32bpp-no-alpha mode.
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* Or, in 5:6:5 mode, the bytes are also packed into 32-bit words,
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* and in 4:4:4 mode, they are packed into 16-bit words.
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* Good call on the hardware guys part.
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* It's not clear we're covering all cases here, but
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* I'm not sure with grahpics you ever can.
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*/
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edid_fb.bits_per_pixel = edid->bpp;
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switch(edid->bpp){
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case 32:
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case 24:
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/* packed into 4-byte words */
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edid_fb.bytes_per_line = edid->ha * 4;
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edid_fb.red_mask_pos = 16;
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edid_fb.red_mask_size = 8;
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edid_fb.green_mask_pos = 8;
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edid_fb.green_mask_size = 8;
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edid_fb.blue_mask_pos = 0;
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edid_fb.blue_mask_size = 8;
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break;
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case 16:
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/* packed into 2-byte words */
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edid_fb.bytes_per_line = edid->ha * 2;
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edid_fb.red_mask_pos = 12;
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edid_fb.red_mask_size = 4;
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edid_fb.green_mask_pos = 8;
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edid_fb.green_mask_size = 4;
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edid_fb.blue_mask_pos = 0;
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edid_fb.blue_mask_size = 4;
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break;
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default:
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printk(BIOS_SPEW, "%s: unsupported BPP %d\n", __func__,
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edid->bpp);
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return;
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}
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edid_fb.reserved_mask_pos = 0;
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edid_fb.reserved_mask_size = 0;
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vbe_valid = 1;
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}
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int vbe_mode_info_valid(void)
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{
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return vbe_valid;
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}
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void fill_lb_framebuffer(struct lb_framebuffer *framebuffer)
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{
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*framebuffer = edid_fb;
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}
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#define DRAM_SIZE CONFIG_DRAM_SIZE_MB
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#define DRAM_END (DRAM_START + DRAM_SIZE) /* plus one... */
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int vbe_mode_info_valid(void);
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int vbe_mode_info_valid(void)
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{
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return 1;
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}
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void fill_lb_framebuffer(struct lb_framebuffer *framebuffer);
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void fill_lb_framebuffer(struct lb_framebuffer *framebuffer)
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{
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/*
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* The address returned points at the LCD colormap base. The
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* 64KiB offset points at the LCD base.
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*/
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framebuffer->physical_address =
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(u32)cbmem_find(CBMEM_ID_CONSOLE) + 64*KiB;
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printk(BIOS_SPEW, "%s: framebuffer->physical address is 0x%llx\n",
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__func__, framebuffer->physical_address);
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framebuffer->x_resolution = 1366;
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framebuffer->y_resolution = 768;
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framebuffer->bits_per_pixel = 16;
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framebuffer->bytes_per_line =
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(framebuffer->x_resolution * framebuffer->bits_per_pixel) / 8;
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framebuffer->red_mask_pos = 11;
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framebuffer->red_mask_size = 5;
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framebuffer->green_mask_pos = 6;
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framebuffer->green_mask_size = 5;
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framebuffer->blue_mask_pos = 0;
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framebuffer->blue_mask_size = 5;
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framebuffer->reserved_mask_pos = 0;
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framebuffer->reserved_mask_size = 0;
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}
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void hardwaremain(void);
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void main(void)
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static int i915_init_done = 0;
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int vbe_mode_info_valid(void)
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/* fill the palette. This runs when the P opcode is hit. */
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static void palette(void)
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{
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return i915_init_done;
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int i;
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unsigned long color = 0;
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for(i = 0; i < 256; i++, color += 0x010101){
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io_i915_WRITE32(color, _LGC_PALETTE_A + (i<<2));
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}
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}
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void fill_lb_framebuffer(struct lb_framebuffer *framebuffer)
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{
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printk(BIOS_SPEW, "fill_lb_framebuffer: graphics is %p\n",
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(void *)graphics);
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/* Please note: these will be filled from EDID.
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* these values are a placeholder.
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*/
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framebuffer->physical_address = graphics;
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/* these are a fantasy, but will be fixed once we're getting
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* info from the hardware. Hard to get from the device tree,
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* which is arguably a defect of the device tree. Bear with me,
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* this Will Get Fixed.
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*/
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framebuffer->x_resolution = 1960;
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framebuffer->y_resolution = 1700;
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framebuffer->bytes_per_line = 1960*4;
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framebuffer->bits_per_pixel = 32;
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framebuffer->red_mask_pos = 16;
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framebuffer->red_mask_size = 8;
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framebuffer->green_mask_pos = 8;
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framebuffer->green_mask_size = 8;
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framebuffer->blue_mask_pos = 0;
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framebuffer->blue_mask_size = 8;
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framebuffer->reserved_mask_pos = 0;
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framebuffer->reserved_mask_size = 0;
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static unsigned long times[4096];
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static int run(int index)
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{
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int i, prev = 0;
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struct iodef *id, *lastidread = 0;
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unsigned long u, t;
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if (index >= niodefs)
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return index;
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/* state machine! */
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for(i = index, id = &iodefs[i]; id->op; i++, id++){
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switch(id->op){
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case M:
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if (verbose & vmsg) printk(BIOS_SPEW, "%ld: %s\n",
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globalmicroseconds(), id->msg);
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break;
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case P:
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palette();
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break;
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case R:
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u = READ32(id->addr);
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if (verbose & vio)
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printk(BIOS_SPEW, "\texpect %08lx\n", id->data);
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/* we're looking for something. */
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if (lastidread->addr == id->addr){
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/* they're going to be polling.
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* just do it 1000 times
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*/
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for(t = 0; t < 1000 && id->data != u; t++){
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u = READ32(id->addr);
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}
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if (verbose & vspin) printk(BIOS_SPEW,
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"%s: # loops %ld got %08lx want %08lx\n",
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regname(id->addr),
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t, u, id->data);
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}
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lastidread = id;
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break;
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case W:
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WRITE32(id->data, id->addr);
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if (id->addr == PCH_PP_CONTROL){
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if (verbose & vio)
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printk(BIOS_SPEW, "PCH_PP_CONTROL\n");
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switch(id->data & 0xf){
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case 8: break;
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case 7: break;
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default: udelay(100000);
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if (verbose & vio)
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printk(BIOS_SPEW, "U %d\n", 100000);
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}
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}
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break;
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case V:
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if (id->count < 8){
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prev = verbose;
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verbose = id->count;
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} else {
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verbose = prev;
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}
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printk(BIOS_SPEW, "Change verbosity to %d\n", verbose);
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break;
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case I:
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printk(BIOS_SPEW, "run: return %d\n", i+1);
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return i+1;
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break;
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default:
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printk(BIOS_SPEW, "BAD TABLE, opcode %d @ %d\n", id->op, i);
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return -1;
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}
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if (id->udelay)
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udelay(id->udelay);
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if (i < ARRAY_SIZE(times))
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times[i] = globalmicroseconds();
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}
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printk(BIOS_SPEW, "run: return %d\n", i);
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return i+1;
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}
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int i915lightup(unsigned int physbase,
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unsigned int iobase,
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unsigned int mmio,
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int i915lightup(unsigned int physbase, unsigned int iobase, unsigned int mmio,
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unsigned int gfx);
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int i915lightup(unsigned int pphysbase, unsigned int piobase,
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