Commit Graph

4 Commits

Author SHA1 Message Date
Ronald G. Minnich 4c5b161e3f EDID: add fields specialized to the needs of framebuffers
Now that we have horizontal display areas that are not multiples of 32  bytes,
things are more complex. We add three struct members (x, y resolution and
bytes per line) which are to be filled in by the mainboard as it sets the mode.

In future, the EDID code may take a stab at initializing these but the values are
context-dependent.

Change-Id: Ib9102d6bbf8c66931f5adb1029a04b881a982cfe
Signed-off-by: Ronald G. Minnich <rminnich@google.com>
Reviewed-on: https://gerrit.chromium.org/gerrit/60514
Tested-by: Ronald G. Minnich <rminnich@chromium.org>
Reviewed-by: Aaron Durbin <adurbin@chromium.org>
Commit-Queue: Ronald G. Minnich <rminnich@chromium.org>
Reviewed-on: http://review.coreboot.org/4336
Tested-by: build bot (Jenkins)
Reviewed-by: Ronald G. Minnich <rminnich@gmail.com>
2013-12-12 22:21:22 +01:00
Ronald G. Minnich 78c3e33550 FUI: reorganize include files
We've got enough of a handle on this to realize some things:
drm_dp_helper.h is by design device and architecture independent
i915.h is common to most intel graphics chipsets going back several years
i915_reg.h is as well

Move these files to src/include/device, and adjust the .c files accordingly.

Change-Id: I07512b3695fea0b22949074b467986420783d62a
Signed-off-by: Ronald G. Minnich <rminnich@google.com>
Signed-off-by: Gabe Black <gabeblack@chromium.org>
Reviewed-on: http://review.coreboot.org/3637
Tested-by: build bot (Jenkins)
Reviewed-by: Stefan Reinauer <stefan.reinauer@coreboot.org>
2013-07-10 02:39:42 +02:00
Ronald G. Minnich b2893a0169 Provide support for setting up the framebuffer from EDID
Add three functions to edid.c:

void set_vbe_mode_info_valid(struct edid *edid, uintptr_t fb_addr)
takes an edid and uintptr_t, and fills in a static lb_framebuffer struct
as well as setting the static vbe_valid to 1 unless some problem
is found in the edid. The intent here is that this could be called from
the native graphics setup code on both ARM and x86.

int vbe_mode_info_valid(void)
returns value of the static vbe_valid.

void fill_lb_framebuffer(struct lb_framebuffer *framebuffer)
copies the static edid_fb to lb_framebuffer.

There is now a common vbe.h in src/include, removed the two special ones.

In general, graphics in coreboot is a mess, but graphics is always a
mess.  We don't have a clean way to try two different ways to turn on
a device and use the one that works. One battle at a time. Overall,
things are much better.

The best part: this code would also work for ARM, which also uses EDID.

Change-Id: Id23eb61498b331d44ab064b8fb4cb10f07cff7f3
Signed-off-by: Ronald G. Minnich <rminnich@google.com>
Signed-off-by: Gabe Black <gabeblack@chromium.org>
Reviewed-on: http://review.coreboot.org/3636
Tested-by: build bot (Jenkins)
Reviewed-by: Stefan Reinauer <stefan.reinauer@coreboot.org>
2013-07-10 02:39:28 +02:00
Ronald G. Minnich b3b72f350e link/graphics: Add support for EDID
This code is taken from an EDID reader written at Red Hat.

The key function is
int decode_edid(unsigned char *edid, int size, struct edid *out)

Which takes a pointer to an EDID blob, and a size, and decodes it into
a machine-independent format in out, which may be used for driving
chipsets. The EDID blob might come for IO, or a compiled-in EDID
BLOB, or CBFS.

Also included are the changes needed to use the EDID code on Link.

Change-Id: I66b275b8ed28fd77cfa5978bdec1eeef9e9425f1
Signed-off-by: Ronald G. Minnich <rminnich@google.com>
Signed-off-by: Ronald G. Minnich <rminnich@gmail.com>
Reviewed-on: http://review.coreboot.org/2837
Tested-by: build bot (Jenkins)
Reviewed-by: Stefan Reinauer <stefan.reinauer@coreboot.org>
2013-03-20 05:35:50 +01:00