Commit Graph

2 Commits

Author SHA1 Message Date
Ronald G. Minnich b2893a0169 Provide support for setting up the framebuffer from EDID
Add three functions to edid.c:

void set_vbe_mode_info_valid(struct edid *edid, uintptr_t fb_addr)
takes an edid and uintptr_t, and fills in a static lb_framebuffer struct
as well as setting the static vbe_valid to 1 unless some problem
is found in the edid. The intent here is that this could be called from
the native graphics setup code on both ARM and x86.

int vbe_mode_info_valid(void)
returns value of the static vbe_valid.

void fill_lb_framebuffer(struct lb_framebuffer *framebuffer)
copies the static edid_fb to lb_framebuffer.

There is now a common vbe.h in src/include, removed the two special ones.

In general, graphics in coreboot is a mess, but graphics is always a
mess.  We don't have a clean way to try two different ways to turn on
a device and use the one that works. One battle at a time. Overall,
things are much better.

The best part: this code would also work for ARM, which also uses EDID.

Change-Id: Id23eb61498b331d44ab064b8fb4cb10f07cff7f3
Signed-off-by: Ronald G. Minnich <rminnich@google.com>
Signed-off-by: Gabe Black <gabeblack@chromium.org>
Reviewed-on: http://review.coreboot.org/3636
Tested-by: build bot (Jenkins)
Reviewed-by: Stefan Reinauer <stefan.reinauer@coreboot.org>
2013-07-10 02:39:28 +02:00
Stefan Reinauer 8d7115560d Rename devices -> device
to match src/include/device

Change-Id: I5d0e5b4361c34881a3b81347aac48738cb5b9af0
Signed-off-by: Stefan Reinauer <reinauer@google.com>
Reviewed-on: http://review.coreboot.org/1960
Tested-by: build bot (Jenkins)
Reviewed-by: David Hendricks <dhendrix@chromium.org>
2012-11-30 23:59:58 +01:00
Renamed from src/devices/oprom/include/vbe.h (Browse further)