Commit Graph

3 Commits

Author SHA1 Message Date
Ronald G. Minnich 78c3e33550 FUI: reorganize include files
We've got enough of a handle on this to realize some things:
drm_dp_helper.h is by design device and architecture independent
i915.h is common to most intel graphics chipsets going back several years
i915_reg.h is as well

Move these files to src/include/device, and adjust the .c files accordingly.

Change-Id: I07512b3695fea0b22949074b467986420783d62a
Signed-off-by: Ronald G. Minnich <rminnich@google.com>
Signed-off-by: Gabe Black <gabeblack@chromium.org>
Reviewed-on: http://review.coreboot.org/3637
Tested-by: build bot (Jenkins)
Reviewed-by: Stefan Reinauer <stefan.reinauer@coreboot.org>
2013-07-10 02:39:42 +02:00
Ronald G. Minnich b2893a0169 Provide support for setting up the framebuffer from EDID
Add three functions to edid.c:

void set_vbe_mode_info_valid(struct edid *edid, uintptr_t fb_addr)
takes an edid and uintptr_t, and fills in a static lb_framebuffer struct
as well as setting the static vbe_valid to 1 unless some problem
is found in the edid. The intent here is that this could be called from
the native graphics setup code on both ARM and x86.

int vbe_mode_info_valid(void)
returns value of the static vbe_valid.

void fill_lb_framebuffer(struct lb_framebuffer *framebuffer)
copies the static edid_fb to lb_framebuffer.

There is now a common vbe.h in src/include, removed the two special ones.

In general, graphics in coreboot is a mess, but graphics is always a
mess.  We don't have a clean way to try two different ways to turn on
a device and use the one that works. One battle at a time. Overall,
things are much better.

The best part: this code would also work for ARM, which also uses EDID.

Change-Id: Id23eb61498b331d44ab064b8fb4cb10f07cff7f3
Signed-off-by: Ronald G. Minnich <rminnich@google.com>
Signed-off-by: Gabe Black <gabeblack@chromium.org>
Reviewed-on: http://review.coreboot.org/3636
Tested-by: build bot (Jenkins)
Reviewed-by: Stefan Reinauer <stefan.reinauer@coreboot.org>
2013-07-10 02:39:28 +02:00
Ronald G. Minnich b3b72f350e link/graphics: Add support for EDID
This code is taken from an EDID reader written at Red Hat.

The key function is
int decode_edid(unsigned char *edid, int size, struct edid *out)

Which takes a pointer to an EDID blob, and a size, and decodes it into
a machine-independent format in out, which may be used for driving
chipsets. The EDID blob might come for IO, or a compiled-in EDID
BLOB, or CBFS.

Also included are the changes needed to use the EDID code on Link.

Change-Id: I66b275b8ed28fd77cfa5978bdec1eeef9e9425f1
Signed-off-by: Ronald G. Minnich <rminnich@google.com>
Signed-off-by: Ronald G. Minnich <rminnich@gmail.com>
Reviewed-on: http://review.coreboot.org/2837
Tested-by: build bot (Jenkins)
Reviewed-by: Stefan Reinauer <stefan.reinauer@coreboot.org>
2013-03-20 05:35:50 +01:00