6ec3dd2e5c
Chromebooks normally run with non-serial enabled firmware because writing to the UART console is very slow. This unfortunately makes debugging boot errors more difficult. We tend to rely on port 80s and/or the vboot recovery code. When CONSOLE_CBMEM_DUMP_TO_UART is selected it will dump the entire cbmem console to the UART whenever `vboot_reboot()` is called. We don't incur any boot time penalty in the happy path, but still retain the ability to access the logs when an error occurs. The previous implementation was using a hard coded UART index and `get_uart_baudrate` was always returning 0 since `CONFIG_TTYS0_BAUD` wasn't defined. This change makes it so the UART console properties are available when CONSOLE_CBMEM_DUMP_TO_UART is set. This results in the following .config diff: +CONFIG_UART_FOR_CONSOLE=0 +CONFIG_TTYS0_BASE=0x3f8 +CONFIG_TTYS0_LCS=3 +CONFIG_CONSOLE_SERIAL_115200=y +CONFIG_TTYS0_BAUD=115200 This functionality is especially helpful on Guybrush. PSP Verstage is run on S0i3 resume. Today, if there is an error, the cbmem console is lost since it lives in the PSP SRAM. BUG=b:213828947, b:215599230 TEST=Build non-serial guybrush FW and verify no serial output happens in happy path. Inject a vboot error and perform an S0i3 suspend/resume. Verify CBMEM console gets dumped to the correct UART. Signed-off-by: Raul E Rangel <rrangel@chromium.org> Change-Id: I997942204603362e51876a9ae25e493fe527437b Reviewed-on: https://review.coreboot.org/c/coreboot/+/61305 Tested-by: build bot (Jenkins) <no-reply@coreboot.org> Reviewed-by: Julius Werner <jwerner@chromium.org> Reviewed-by: Angel Pons <th3fanbus@gmail.com> |
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3rdparty | ||
configs | ||
Documentation | ||
LICENSES | ||
payloads | ||
spd | ||
src | ||
tests | ||
util | ||
.checkpatch.conf | ||
.clang-format | ||
.editorconfig | ||
.gitignore | ||
.gitmodules | ||
.gitreview | ||
AUTHORS | ||
COPYING | ||
gnat.adc | ||
MAINTAINERS | ||
Makefile | ||
Makefile.inc | ||
README.md | ||
toolchain.inc |
coreboot README
coreboot is a Free Software project aimed at replacing the proprietary BIOS (firmware) found in most computers. coreboot performs a little bit of hardware initialization and then executes additional boot logic, called a payload.
With the separation of hardware initialization and later boot logic, coreboot can scale from specialized applications that run directly firmware, run operating systems in flash, load custom bootloaders, or implement firmware standards, like PC BIOS services or UEFI. This allows for systems to only include the features necessary in the target application, reducing the amount of code and flash space required.
coreboot was formerly known as LinuxBIOS.
Payloads
After the basic initialization of the hardware has been performed, any desired "payload" can be started by coreboot.
See https://www.coreboot.org/Payloads for a list of supported payloads.
Supported Hardware
coreboot supports a wide range of chipsets, devices, and mainboards.
For details please consult:
Build Requirements
- make
- gcc / g++
Because Linux distribution compilers tend to use lots of patches. coreboot
does lots of "unusual" things in its build system, some of which break due
to those patches, sometimes by gcc aborting, sometimes - and that's worse -
by generating broken object code.
Two options: use our toolchain (eg. make crosstools-i386) or enable the
ANY_TOOLCHAIN
Kconfig option if you're feeling lucky (no support in this case). - iasl (for targets with ACPI support)
- pkg-config
- libssl-dev (openssl)
Optional:
- doxygen (for generating/viewing documentation)
- gdb (for better debugging facilities on some targets)
- ncurses (for
make menuconfig
andmake nconfig
) - flex and bison (for regenerating parsers)
Building coreboot
Please consult https://www.coreboot.org/Build_HOWTO for details.
Testing coreboot Without Modifying Your Hardware
If you want to test coreboot without any risks before you really decide to use it on your hardware, you can use the QEMU system emulator to run coreboot virtually in QEMU.
Please see https://www.coreboot.org/QEMU for details.
Website and Mailing List
Further details on the project, a FAQ, many HOWTOs, news, development guidelines and more can be found on the coreboot website:
You can contact us directly on the coreboot mailing list:
https://www.coreboot.org/Mailinglist
Copyright and License
The copyright on coreboot is owned by quite a large number of individual developers and companies. Please check the individual source files for details.
coreboot is licensed under the terms of the GNU General Public License (GPL). Some files are licensed under the "GPL (version 2, or any later version)", and some files are licensed under the "GPL, version 2". For some parts, which were derived from other projects, other (GPL-compatible) licenses may apply. Please check the individual source files for details.
This makes the resulting coreboot images licensed under the GPL, version 2.