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789f2b6c43
FSP has some unique attributes which makes integration cumbersome: 1. FSP header files do not include the types they need. Like EDKII development it's expected types are provided by the build system. Therefore, one needs to include the proper files to avoid compilation issues. 2. An implementation of FSP for a chipset may use different versions of the UEFI PI spec implementation. EDKII is a proxy for all of UEFI specifications. In order to provide flexibility one needs to binding a set of types and structures from an UEFI PI implementation. 3. Each chipset FSP 1.1 implementation has a FspUpdVpd.h file which defines it's own types. Commonality between FSP chipset implementations are only named typedef structs. The fields within are not consistent. And because of FSP's insistence on typedefs it makes it near impossible to forward declare structs. The above 3 means one needs to include the correct UEFI type bindings when working with FSP. The current implementation had the SoC picking include paths in the edk2 directory and using a bare <uefi_types.h> include. Also, with the prior fsp_util.h implementation the SoC's FSP FspUpdVpd.h header file was required since for providing all the types at once (Generic FSP 1.1 and SoC types). The binding has been changed in the following manner: 1. CONFIG_UEFI_2_4_BINDING option added which FSP 1.1 selects. No other bindings are currently available, but this provides the policy. 2. Based on CONFIG_UEFI_2_4_BINDING the proper include paths are added to the CPPFLAGS_common. 3. SoC Makefile.inc does not bind UEFI types nor does it adjust CPPFLAGS_common in any way. 4. Provide a include/fsp directory under fsp1_1 and expose src/drivers/intel/fsp1_1/include in the include path. This split can allow a version 2, for example, FSP to provide its own include files. Yes, that means there needs to be consistency in APIs, however that's not this patch. 5. Provide a way for code to differentiate the FSP spec types (fsp/api.h) from the chipset FSP types (fsp/soc_binding.h). This allows for code re-use that doesn't need the chipset types to be defined such as the FSP relocation code. BUG=chrome-os-partner:44827 BRANCH=None TEST=Built and booted on glados. Signed-off-by: Aaron Durbin <adubin@chromium.org> Change-Id: I894165942cfe36936e186af5221efa810be8bb29 Reviewed-on: http://review.coreboot.org/11606 Reviewed-by: Duncan Laurie <dlaurie@google.com> Tested-by: build bot (Jenkins) |
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3rdparty | ||
Documentation | ||
payloads | ||
src | ||
util | ||
.gitignore | ||
.gitmodules | ||
.gitreview | ||
COPYING | ||
MAINTAINERS | ||
Makefile | ||
Makefile.inc | ||
README | ||
toolchain.inc |
------------------------------------------------------------------------------- coreboot README ------------------------------------------------------------------------------- coreboot is a Free Software project aimed at replacing the proprietary BIOS (firmware) found in most computers. coreboot performs a little bit of hardware initialization and then executes additional boot logic, called a payload. With the separation of hardware initialization and later boot logic, coreboot can scale from specialized applications that run directly firmware, run operating systems in flash, load custom bootloaders, or implement firmware standards, like PC BIOS services or UEFI. This allows for systems to only include the features necessary in the target application, reducing the amount of code and flash space required. coreboot was formerly known as LinuxBIOS. Payloads -------- After the basic initialization of the hardware has been performed, any desired "payload" can be started by coreboot. See http://www.coreboot.org/Payloads for a list of supported payloads. Supported Hardware ------------------ coreboot supports a wide range of chipsets, devices, and mainboards. For details please consult: * http://www.coreboot.org/Supported_Motherboards * http://www.coreboot.org/Supported_Chipsets_and_Devices Build Requirements ------------------ * make * gcc / g++ Because Linux distribution compilers tend to use lots of patches. coreboot does lots of "unusual" things in its build system, some of which break due to those patches, sometimes by gcc aborting, sometimes - and that's worse - by generating broken object code. Two options: use our toolchain (eg. make crosstools-i386) or enable the ANY_TOOLCHAIN Kconfig option if you're feeling lucky (no support in this case). * iasl (for targets with ACPI support) Optional: * doxygen (for generating/viewing documentation) * gdb (for better debugging facilities on some targets) * ncurses (for 'make menuconfig' and 'make nconfig') * flex and bison (for regenerating parsers) Building coreboot ----------------- Please consult http://www.coreboot.org/Build_HOWTO for details. Testing coreboot Without Modifying Your Hardware ------------------------------------------------ If you want to test coreboot without any risks before you really decide to use it on your hardware, you can use the QEMU system emulator to run coreboot virtually in QEMU. Please see http://www.coreboot.org/QEMU for details. Website and Mailing List ------------------------ Further details on the project, a FAQ, many HOWTOs, news, development guidelines and more can be found on the coreboot website: http://www.coreboot.org You can contact us directly on the coreboot mailing list: http://www.coreboot.org/Mailinglist Copyright and License --------------------- The copyright on coreboot is owned by quite a large number of individual developers and companies. Please check the individual source files for details. coreboot is licensed under the terms of the GNU General Public License (GPL). Some files are licensed under the "GPL (version 2, or any later version)", and some files are licensed under the "GPL, version 2". For some parts, which were derived from other projects, other (GPL-compatible) licenses may apply. Please check the individual source files for details. This makes the resulting coreboot images licensed under the GPL, version 2.