e24f97c081
There's no good reason to use values smaller than 2 GiB here. Well, it increases available DRAM in 32-bit space. However, as this is a 64-bit platform, it's highly unlikely that 32-bit limitations would cause any issues anymore. It's more likely to have the allocator give up because memory-mapped resources in 32-bit space don't fit within the specified MMIO size, which can easily occur when using a discrete graphics card. Change-Id: I6cdce5f56bc94cca7065ee3e38af60d1de66e45c Signed-off-by: Angel Pons <th3fanbus@gmail.com> Reviewed-on: https://review.coreboot.org/c/coreboot/+/52070 Reviewed-by: Nico Huber <nico.h@gmx.de> Tested-by: build bot (Jenkins) <no-reply@coreboot.org> |
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.. | ||
acpi | ||
board_info.txt | ||
cmos.default | ||
cmos.layout | ||
data.vbt | ||
devicetree.cb | ||
dock.c | ||
dock.h | ||
dsdt.asl | ||
early_init.c | ||
gma-mainboard.ads | ||
gpio.c | ||
hda_verb.c | ||
Kconfig | ||
Kconfig.name | ||
mainboard.c | ||
Makefile.inc | ||
romstage.c | ||
smihandler.c | ||
vboot-rwa.fmd |