208 lines
6.6 KiB
C
208 lines
6.6 KiB
C
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/* ide-context-addin.c
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*
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* Copyright 2018-2019 Christian Hergert <chergert@redhat.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* SPDX-License-Identifier: GPL-3.0-or-later
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*/
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#define G_LOG_DOMAIN "ide-context-addin"
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#include "config.h"
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#include "ide-context-addin.h"
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G_DEFINE_INTERFACE (IdeContextAddin, ide_context_addin, G_TYPE_OBJECT)
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enum {
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PROJECT_LOADED,
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N_SIGNALS
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};
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static guint signals [N_SIGNALS];
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static void
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ide_context_addin_real_load_project_async (IdeContextAddin *addin,
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IdeContext *context,
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GCancellable *cancellable,
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GAsyncReadyCallback callback,
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gpointer user_data)
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{
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g_autoptr(GTask) task = g_task_new (addin, cancellable, callback, user_data);
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g_task_return_boolean (task, TRUE);
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}
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static gboolean
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ide_context_addin_real_load_project_finish (IdeContextAddin *addin,
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GAsyncResult *result,
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GError **error)
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{
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return g_task_propagate_boolean (G_TASK (result), error);
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}
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static void
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ide_context_addin_default_init (IdeContextAddinInterface *iface)
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{
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iface->load_project_async = ide_context_addin_real_load_project_async;
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iface->load_project_finish = ide_context_addin_real_load_project_finish;
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/**
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* IdeContextAddin::project-loaded:
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* @self: an #IdeContextAddin
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* @context: an #IdeContext
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*
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* The "project-loaded" signal is emitted after a project has been loaded
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* in the #IdeContext.
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*
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* You might use this to setup any runtime features that rely on the project
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* being successfully loaded first. Every addin's
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* ide_context_addin_load_project_async() will have been called and completed
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* before this signal is emitted.
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*
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* Since: 3.32
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*/
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signals [PROJECT_LOADED] =
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g_signal_new ("project-loaded",
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G_TYPE_FROM_INTERFACE (iface),
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G_SIGNAL_RUN_LAST,
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G_STRUCT_OFFSET (IdeContextAddinInterface, project_loaded),
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NULL, NULL,
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g_cclosure_marshal_VOID__OBJECT,
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G_TYPE_NONE, 1, IDE_TYPE_CONTEXT);
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g_signal_set_va_marshaller (signals [PROJECT_LOADED],
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G_TYPE_FROM_INTERFACE (iface),
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g_cclosure_marshal_VOID__OBJECTv);
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}
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/**
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* ide_context_addin_load_project_async:
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* @self: an #IdeContextAddin
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* @context: an #IdeContext
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* @cancellable: (nullable): a #GCancellable or %NULL
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* @callback: a callback to execute upon completion
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* @user_data: closure data for @callback
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*
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* Requests to load a project with the #IdeContextAddin.
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*
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* This function is called when the #IdeContext requests loading a project.
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*
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* Since: 3.32
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*/
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void
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ide_context_addin_load_project_async (IdeContextAddin *self,
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IdeContext *context,
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GCancellable *cancellable,
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GAsyncReadyCallback callback,
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gpointer user_data)
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{
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g_return_if_fail (IDE_IS_CONTEXT_ADDIN (self));
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g_return_if_fail (IDE_IS_CONTEXT (context));
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g_return_if_fail (!cancellable || G_IS_CANCELLABLE (cancellable));
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IDE_CONTEXT_ADDIN_GET_IFACE (self)->load_project_async (self, context, cancellable, callback, user_data);
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}
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/**
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* ide_context_addin_load_project_finish:
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* @self: an #IdeContextAddin
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* @result: a #GAsyncResult
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* @error: a location for a #GError, or %NULL
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*
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* Completes a request to load a project with the #IdeContextAddin.
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*
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* This function will be called from the callback provided to
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* ide_context_addin_load_project_async().
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*
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* Returns: %TRUE if successful; otherwise %FALSE and @error is set.
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*
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* Since: 3.32
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*/
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gboolean
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ide_context_addin_load_project_finish (IdeContextAddin *self,
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GAsyncResult *result,
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GError **error)
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{
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g_return_val_if_fail (IDE_IS_CONTEXT_ADDIN (self), FALSE);
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g_return_val_if_fail (G_IS_ASYNC_RESULT (result), FALSE);
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return IDE_CONTEXT_ADDIN_GET_IFACE (self)->load_project_finish (self, result, error);
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}
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/**
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* ide_context_addin_load:
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* @self: an #IdeContextAddin
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* @context: an #IdeContext
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*
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* Requests that the #IdeContextAddin loads any necessary runtime features.
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*
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* This is called when the #IdeContext is created. If you would rather wait
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* until a project is loaded, then use #IdeContextAddin::project-loaded to
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* load runtime features.
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*
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* Since: 3.32
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*/
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void
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ide_context_addin_load (IdeContextAddin *self,
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IdeContext *context)
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{
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g_return_if_fail (IDE_IS_CONTEXT_ADDIN (self));
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g_return_if_fail (IDE_IS_CONTEXT (context));
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if (IDE_CONTEXT_ADDIN_GET_IFACE (self)->load)
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IDE_CONTEXT_ADDIN_GET_IFACE (self)->load (self, context);
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}
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/**
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* ide_context_addin_unload:
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* @self: an #IdeContextAddin
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* @context: an #IdeContext
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*
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* Requests that the #IdeContextAddin unloads any previously loaded
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* resources.
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*
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* Since: 3.32
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*/
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void
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ide_context_addin_unload (IdeContextAddin *self,
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IdeContext *context)
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{
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g_return_if_fail (IDE_IS_CONTEXT_ADDIN (self));
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g_return_if_fail (IDE_IS_CONTEXT (context));
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if (IDE_CONTEXT_ADDIN_GET_IFACE (self)->unload)
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IDE_CONTEXT_ADDIN_GET_IFACE (self)->unload (self, context);
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}
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/**
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* ide_context_addin_project_loaded:
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* @self: an #IdeContextAddin
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* @context: an #IdeContext
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*
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* Emits the #IdeContextAddin::project-loaded signal.
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*
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* This is called when the context has completed loading a project.
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*
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* Since: 3.32
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*/
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void
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ide_context_addin_project_loaded (IdeContextAddin *self,
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IdeContext *context)
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{
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g_return_if_fail (IDE_IS_CONTEXT_ADDIN (self));
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g_return_if_fail (IDE_IS_CONTEXT (context));
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g_signal_emit (self, signals [PROJECT_LOADED], 0, context);
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}
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