gem-graph-client/libide/core/ide-context-addin.c

208 lines
6.6 KiB
C

/* ide-context-addin.c
*
* Copyright 2018-2019 Christian Hergert <chergert@redhat.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* SPDX-License-Identifier: GPL-3.0-or-later
*/
#define G_LOG_DOMAIN "ide-context-addin"
#include "config.h"
#include "ide-context-addin.h"
G_DEFINE_INTERFACE (IdeContextAddin, ide_context_addin, G_TYPE_OBJECT)
enum {
PROJECT_LOADED,
N_SIGNALS
};
static guint signals [N_SIGNALS];
static void
ide_context_addin_real_load_project_async (IdeContextAddin *addin,
IdeContext *context,
GCancellable *cancellable,
GAsyncReadyCallback callback,
gpointer user_data)
{
g_autoptr(GTask) task = g_task_new (addin, cancellable, callback, user_data);
g_task_return_boolean (task, TRUE);
}
static gboolean
ide_context_addin_real_load_project_finish (IdeContextAddin *addin,
GAsyncResult *result,
GError **error)
{
return g_task_propagate_boolean (G_TASK (result), error);
}
static void
ide_context_addin_default_init (IdeContextAddinInterface *iface)
{
iface->load_project_async = ide_context_addin_real_load_project_async;
iface->load_project_finish = ide_context_addin_real_load_project_finish;
/**
* IdeContextAddin::project-loaded:
* @self: an #IdeContextAddin
* @context: an #IdeContext
*
* The "project-loaded" signal is emitted after a project has been loaded
* in the #IdeContext.
*
* You might use this to setup any runtime features that rely on the project
* being successfully loaded first. Every addin's
* ide_context_addin_load_project_async() will have been called and completed
* before this signal is emitted.
*
* Since: 3.32
*/
signals [PROJECT_LOADED] =
g_signal_new ("project-loaded",
G_TYPE_FROM_INTERFACE (iface),
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET (IdeContextAddinInterface, project_loaded),
NULL, NULL,
g_cclosure_marshal_VOID__OBJECT,
G_TYPE_NONE, 1, IDE_TYPE_CONTEXT);
g_signal_set_va_marshaller (signals [PROJECT_LOADED],
G_TYPE_FROM_INTERFACE (iface),
g_cclosure_marshal_VOID__OBJECTv);
}
/**
* ide_context_addin_load_project_async:
* @self: an #IdeContextAddin
* @context: an #IdeContext
* @cancellable: (nullable): a #GCancellable or %NULL
* @callback: a callback to execute upon completion
* @user_data: closure data for @callback
*
* Requests to load a project with the #IdeContextAddin.
*
* This function is called when the #IdeContext requests loading a project.
*
* Since: 3.32
*/
void
ide_context_addin_load_project_async (IdeContextAddin *self,
IdeContext *context,
GCancellable *cancellable,
GAsyncReadyCallback callback,
gpointer user_data)
{
g_return_if_fail (IDE_IS_CONTEXT_ADDIN (self));
g_return_if_fail (IDE_IS_CONTEXT (context));
g_return_if_fail (!cancellable || G_IS_CANCELLABLE (cancellable));
IDE_CONTEXT_ADDIN_GET_IFACE (self)->load_project_async (self, context, cancellable, callback, user_data);
}
/**
* ide_context_addin_load_project_finish:
* @self: an #IdeContextAddin
* @result: a #GAsyncResult
* @error: a location for a #GError, or %NULL
*
* Completes a request to load a project with the #IdeContextAddin.
*
* This function will be called from the callback provided to
* ide_context_addin_load_project_async().
*
* Returns: %TRUE if successful; otherwise %FALSE and @error is set.
*
* Since: 3.32
*/
gboolean
ide_context_addin_load_project_finish (IdeContextAddin *self,
GAsyncResult *result,
GError **error)
{
g_return_val_if_fail (IDE_IS_CONTEXT_ADDIN (self), FALSE);
g_return_val_if_fail (G_IS_ASYNC_RESULT (result), FALSE);
return IDE_CONTEXT_ADDIN_GET_IFACE (self)->load_project_finish (self, result, error);
}
/**
* ide_context_addin_load:
* @self: an #IdeContextAddin
* @context: an #IdeContext
*
* Requests that the #IdeContextAddin loads any necessary runtime features.
*
* This is called when the #IdeContext is created. If you would rather wait
* until a project is loaded, then use #IdeContextAddin::project-loaded to
* load runtime features.
*
* Since: 3.32
*/
void
ide_context_addin_load (IdeContextAddin *self,
IdeContext *context)
{
g_return_if_fail (IDE_IS_CONTEXT_ADDIN (self));
g_return_if_fail (IDE_IS_CONTEXT (context));
if (IDE_CONTEXT_ADDIN_GET_IFACE (self)->load)
IDE_CONTEXT_ADDIN_GET_IFACE (self)->load (self, context);
}
/**
* ide_context_addin_unload:
* @self: an #IdeContextAddin
* @context: an #IdeContext
*
* Requests that the #IdeContextAddin unloads any previously loaded
* resources.
*
* Since: 3.32
*/
void
ide_context_addin_unload (IdeContextAddin *self,
IdeContext *context)
{
g_return_if_fail (IDE_IS_CONTEXT_ADDIN (self));
g_return_if_fail (IDE_IS_CONTEXT (context));
if (IDE_CONTEXT_ADDIN_GET_IFACE (self)->unload)
IDE_CONTEXT_ADDIN_GET_IFACE (self)->unload (self, context);
}
/**
* ide_context_addin_project_loaded:
* @self: an #IdeContextAddin
* @context: an #IdeContext
*
* Emits the #IdeContextAddin::project-loaded signal.
*
* This is called when the context has completed loading a project.
*
* Since: 3.32
*/
void
ide_context_addin_project_loaded (IdeContextAddin *self,
IdeContext *context)
{
g_return_if_fail (IDE_IS_CONTEXT_ADDIN (self));
g_return_if_fail (IDE_IS_CONTEXT (context));
g_signal_emit (self, signals [PROJECT_LOADED], 0, context);
}