Cleaning static debug_printing() in fsm.c using static char *tab[] = { STATE, RULES, DATA }
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8e0ef0fdbd
commit
6142fac0d4
43
src/fsm.c
43
src/fsm.c
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@ -80,50 +80,33 @@ void fsm_set_SITUATIONS_box_RESET_VALUE (int value)
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}
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}
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/******************************************************************************/
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/* G E T T E R S & D E B U G G E R S */
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/******************************************************************************/
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int fsm_get_EXEC_EDIT () {return choice_EXEC_EDIT;}
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int fsm_get_STATE_RULES_DATA () {return choice_STATE_RULES_DATA;}
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int fsm_get_OBJECTS_box_RESET_VALUE () {return choice_OBJECTS_box_RESET_VALUE;}
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int fsm_get_SITUATIONS_box_RESET_VALUE () {return choice_SITUATIONS_box_RESET_VALUE;}
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static char *fsm_get_str_EXEC_EDIT (int value)
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{
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switch (value) {
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case (EXEC) : return "EXEC";
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case (EDIT) : return "EDIT";
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default : printf("default in automaton.fsm_get_EXEC_EDIT ()\n"); return NULL;
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}
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}
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static char *fsm_get_str_STATE_RULES_DATA (int value)
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{
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switch (value) {
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case (STATE) : return "STATE";
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case (RULES) : return "RULES";
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case (DATA) : return "DATA";
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default : printf("default in automaton.fsm_get_STATE_RULES_DATA ()\n"); return NULL;
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}
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}
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/******************************************************************************/
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/* D E B U G G E R S */
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/******************************************************************************/
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static char *tab[] = { "STATE", "RULES", "DATA" };
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static void debug_printing (int value, int sub_automaton)
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{
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switch (sub_automaton) { // sub_automaton 0 is EXEC_EDIT and
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// sub_automaton 1 is STATE_RULES_DATA
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case (0) : printf("switch %5s x %5s > %5s x %5s\n",
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fsm_get_str_EXEC_EDIT (choice_EXEC_EDIT),
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fsm_get_str_STATE_RULES_DATA (choice_STATE_RULES_DATA),
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fsm_get_str_EXEC_EDIT (value),
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fsm_get_str_STATE_RULES_DATA (choice_STATE_RULES_DATA));
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tab [choice_EXEC_EDIT],
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tab [choice_STATE_RULES_DATA],
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tab [value],
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tab [choice_STATE_RULES_DATA]);
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break;
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case (1) : printf("switch %5s x %5s > %5s x %5s\n",
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fsm_get_str_EXEC_EDIT (choice_EXEC_EDIT),
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fsm_get_str_STATE_RULES_DATA (choice_STATE_RULES_DATA),
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fsm_get_str_EXEC_EDIT (choice_EXEC_EDIT),
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fsm_get_str_STATE_RULES_DATA (value));
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tab [choice_EXEC_EDIT],
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tab [choice_STATE_RULES_DATA],
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tab [choice_EXEC_EDIT],
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tab [value]);
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break;
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case (2) : printf("automat.fsm_set_OBJECTS_box_RESET_VALUE : %2d > %2d\n",
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fsm_get_OBJECTS_box_RESET_VALUE(), value);
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@ -101,8 +101,8 @@
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* Exemple, muni des deux 'sous-automates' :
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* > { EXEC, EDIT }; // xor
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* > { STATE, RULES, DATA }; // xor
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* la 'state machine' peut se trouver dans 2 x 3 = 6 états.
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* (voir automat.h lignes 39-40)
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* la 'finite state machine' peut se trouver dans 2 x 3 = 6 états.
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* (voir fsm.h lignes 40-41)
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*
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*
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* Les grandes fonctions du client seront lancées par cette state machine :
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@ -129,7 +129,7 @@
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* *****************************************************************************
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*
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*******************************************************************************
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* L I S T E D E S A P P E L S D E F O N C T I O N S *
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* L I S T E D E S A P P E L S D E F O N C T I O N S *
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* *****************************************************************************
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*/
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