Ok console; Ok graphisme (sauf inversion N/S) pour de petits nombres aléatoires
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@ -39,7 +39,7 @@ typedef struct arrow_t {
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};
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int write_one_arrow_vertex (int space_X, int space_Y, int space_Z,
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int weight, int site, int x, int y, int z);
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int weight, int site, int x, int y, int z, int print);
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int write_one_arrow_line(int offset_vertex);
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int write_one_arrow_line(int offset_vertex, int print);
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@ -41,7 +41,7 @@ void show_arrows_array (struct arrow_t *arrows, int arrows_nb, int x, int y, int
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void print_arrows_array (struct arrow_t *arrows, int arrows_nb, int invoked_by);
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void print_user_action(struct arrow_t *arrows, int arrows_nb, int address, int requested_weight,
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int current_weight, int site, int x, int y, int z);
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void print_user_choices(struct arrow_t *arrows, int arrows_nb,
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void print_user_choices(struct arrow_t *arrows, int max_arrows_nb, int arrows_nb,
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int space_size_x, int space_size_y, int space_size_z,
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int show_array, int show_space_design);
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void print_evolution (struct arrow_t *arrows, int arrows_nb, int modified, int deleted, int show_array);
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@ -75,3 +75,9 @@ void show_buffers_states(int space_X, int space_Y, int space_Z,
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long nb_batches_specified, int one_batch_size,
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int offset_after_grids, int buffer_vertex_size,
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int buffer_lines_size_after_cubes, int buffer_lines_size);
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void print_vertex_and_lines_buffers (struct arrow_t *arrows_ptr, int arrows_nb,
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GLfloat *buffer_vertex_origin, long buffer_vertex_0_arrow,
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GLfloat *buffer_lines_origin, long buffer_lines_0_arrow,
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int address, int requested_weight, int current_weight, int site, int x, int y, int z);
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@ -34,7 +34,7 @@
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*/
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int write_one_arrow_vertex (int space_X_int, int space_Y_int, int space_Z_int,
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int weight, int site, int arrow_x, int arrow_y, int arrow_z)
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int weight, int site, int arrow_x, int arrow_y, int arrow_z, int print)
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{
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float max = fmax(space_X_int, space_Y_int);
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@ -46,10 +46,8 @@ int write_one_arrow_vertex (int space_X_int, int space_Y_int, int space_Z_int,
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vy = (2 * j / space_Y_int - 1) * space_Y_int / max + (1 / max),
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vz = (2 * k / space_Z_int - 1) * space_Z_int / max + (1 / max);
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int print = 0;
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graphics_write_vertex(vx, vy, vz, print);
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graphics_write_color(0.3f, 0.3f, 0.3f);
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graphics_write_color(0.4f, 0.4f, 0.4f);
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// réduit légèrement les longueurs des flèches
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// pour qu'elles s'arrêtent avant les faces des cubes
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@ -66,32 +64,29 @@ int write_one_arrow_vertex (int space_X_int, int space_Y_int, int space_Z_int,
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break;
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case ZENITH:
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graphics_write_vertex (vx, vy - (site % 2 - 1) * (1 / max) + (site % 2 - 1) * arrow_tip_padding, vz, print);
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graphics_write_color(0.0f, 1.0f, 0.0f);
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graphics_write_color(0.0f, 0.6f, 0.1f);
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break;
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case NADIR:
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graphics_write_vertex (vx, vy - (site % 2) * (1 / max) + (site % 2) * arrow_tip_padding, vz, print);
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graphics_write_color(0.7f, 0.2f, 0.2f);
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graphics_write_color(0.6f, 0.1f, 0.7f);
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break;
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case SOUTH:
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graphics_write_vertex (vx, vy, vz + (site % 2 - 1) * (1 / max) - (site % 2 - 1) * arrow_tip_padding, print);
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graphics_write_color(0.3f, 0.1f, 0.6f);
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graphics_write_vertex (vx, vy, vz - (site % 2 - 1) * (1 / max) + (site % 2 - 1) * arrow_tip_padding, print);
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graphics_write_color(1.0f, 1.0f, 0.0f);
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break;
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case NORTH:
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graphics_write_vertex (vx, vy, vz + (site % 2) * (1 / max) - (site % 2) * arrow_tip_padding, print);
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graphics_write_color(1.0f, 1.0f, 0.0f);
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graphics_write_vertex (vx, vy, vz - (site % 2) * (1 / max) + (site % 2) * arrow_tip_padding, print);
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graphics_write_color(0.05f, 0.4f, 1.0f);
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break;
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default: break;
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}
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return 2;
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return 2*3;
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}
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int write_one_arrow_line(int offset_vertex)
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int write_one_arrow_line(int offset_vertex, int print)
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{
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int print = 0;
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graphics_write_line (offset_vertex + 0, offset_vertex + 1, print);
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return 2;
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}
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@ -29,6 +29,93 @@
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#include "../../include/displays.h"
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/* TO REMEMBER : Ici, tout ce qui gène la lecture du code en cours de debugging
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* #pragma omp parallel schedule(static, 12)
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* void __attribute__((optimize("no-unroll-loops"))) main_test_graphics (void)
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{
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// assert : space dimensions (x,y,z) > 0
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// assert : arrows localization within space and sites
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// assert : no more than one arrow per address
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// notify : weights are replaced, NOT added (could be !)
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*
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* Init space and arrows (= initial state)
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* and allows ulterior creations, suppressions or modifications of the arrows[] array
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*
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* Draws space and arrows
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*
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* // Initialisation du générateur pseudo-aléatoire
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* // Attention, à ce stade, pas de vertex redondant
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*/
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/* in set_arrow() : */
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/* if (console) print_vertex_and_lines_buffers (arrows_ptr, arrows_nb, address, requested_weight, current_weight, site, x, y, z); */
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/* if (0) print_vertex_and_lines_buffers (arrows_ptr, arrows_nb, address, requested_weight, current_weight, site, x, y, z); */
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/* if (requested_weight == 0 && console) */
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/* printf(" - set_arrow() invoked with requested weight = %2d bf_vrtx = %d bf_ln = %d add: %d",\ */
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/* requested_weight, buffer_vertex_size / 3, buffer_lines_size / 2, address); */
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/* if (console) show_user_action(arrows_ptr, arrows_nb, address, requested_weight, current_weight, site, x, y, z); */
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/*
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* Calls one of the functions create_arrow(), erase_arrow() or rewrite_arrow()
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* according to requested weight and address (coord site, x, y, z)
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*
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* May not call any of these three functions if :
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* - Current_weight of an arrow located at the requested address == requested_weight
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* - No arrow was found at the requested addres AND current_weight == requested_weight
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*/
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/*
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* Removes an arrow at address (address)
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*/
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/*
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* Creates a new arrow at address (address)
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* NB Weights (or loads) are NOT added
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*/
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/*
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* Assigns a new load to the arrow at address (address)
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*/
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/*--------------------------------------------------------------------------------*/
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/* I N I T I A L D A T A A R E N O W A L L S P E C I F I E D */
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/* A N D C A N B E D R A W N */
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/*--------------------------------------------------------------------------------*/
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/*--------------------------------------------------------------------------------*/
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/* N E W D A T A W I L L N O W B E S P E C I F I E D */
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/* A N D T H E N D R A W N E D */
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/*--------------------------------------------------------------------------------*/
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/* If load == 0 then erase the arrow at this address v */
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/* arrows_nb = set_arrow (arrows_ptr, arrows_nb, space_X, space_Y, space_Z, 0, 0, 0, 0, 0, console); */
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/* arrows_nb = set_arrow (arrows_ptr, arrows_nb, space_X, space_Y, space_Z, 0, 1, 0, 0, 0, console); */
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/* arrows_nb = set_arrow (arrows_ptr, arrows_nb, space_X, space_Y, space_Z, 0, 2, 0, 0, 0, console); */
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/* arrows_nb = set_arrow (arrows_ptr, arrows_nb, space_X, space_Y, space_Z, 0, 3, 0, 0, 0, console); */
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/* arrows_nb = set_arrow (arrows_ptr, arrows_nb, space_X, space_Y, space_Z, 0, 4, 0, 0, 0, console); */
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/* arrows_nb = set_arrow (arrows_ptr, arrows_nb, space_X, space_Y, space_Z, 0, 5, 0, 0, 0, console); */
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/*--------------------------------------------------------------------------------------------------------------------------------*/
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/*--------------------------------------------------------------------------------------------------------------------------------*/
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/*--------------------------------------------------------------------------------------------------------------------------------*/
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/* Prints the arrows[] array
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*
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@ -41,13 +128,14 @@ void print_arrows_array (struct arrow_t *arrows, int arrows_nb, int invoked_by)
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{
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printf(" [rank] load | site x y z (");
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switch (invoked_by) {
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case 0: printf("delete)"); break;
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case 1: printf("create)"); break;
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case 2: printf("modify)"); break;
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case 0: printf("after deletion) arrows_nb : %d", arrows_nb); break;
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case 1: printf("after creation) arrows_nb : %d", arrows_nb); break;
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case 2: printf("after modification) arrows_nb : %d", arrows_nb); break;
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case 3: printf("address >= 0 && current_weight == requested_weight)"); break;
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case 4: printf("address == -1 && requested_weight == 0)"); break;
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case 5: printf("print_user_choices)"); break;
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case 6: printf("print_evolution)"); break;
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case 7: printf("before deletion) arrows_nb : %d", arrows_nb); break;
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}
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for (int i = 0; i < arrows_nb; i++)
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printf("\n [%4d] = %2d | %2d, %2d, %2d, %2d", i, arrows[i].load,\
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* NB The space may be empty or saturated with arrows or any value in between
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* Only one arrow per possible coordinates with a load max equal to ? TODO
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*/
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void print_user_choices(struct arrow_t *arrows, int arrows_nb,
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void print_user_choices(struct arrow_t *arrows, int max_arrows_nb, int arrows_nb,
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int space_size_x, int space_size_y, int space_size_z,
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int show_array, int show_space_design)
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{
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printf("model + user constraints :\tspace size x,y,z (%3d,%3d,%3d)\tarrows nb : %6d\t",\
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space_size_x, space_size_y, space_size_z, arrows_nb);
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printf("model + user constraints :\tspace size x,y,z (%d,%d,%d)\tinitial (max) arrows nb : %d",\
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space_size_x, space_size_y, space_size_z, max_arrows_nb);
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if (show_space_design) printf(" (grilles alternées)");
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printf("\n");
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@ -252,3 +340,47 @@ void print_user_action(struct arrow_t *arrows, int arrows_nb, int address, int r
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static inline void print_buffers_array_head () {printf(" [rank] load | site x y z [address] buffer-vertex-1 buffer-vertex-2 buffer-lines\n");}
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static inline void print_empty_buffers_array () {printf(" [NULL] ---- | ---- --- --- --- -1 --- --- ---\n");}
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static void print_one_arrow_in_buffers (struct arrow_t *arrows,
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GLfloat *buffer_vertex_origin, long buffer_vertex_0_arrow,
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GLfloat *buffer_lines_origin, long buffer_lines_0_arrow,
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int i, int arrows_nb, int address)
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{
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printf(" [%4d] = %2d | %2d, %2d, %2d, %2d, (%2d) %6.2f %6.2f %6.2f %6.2f %6.2f %6.2f %4f %4f\n",\
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i,
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arrows[i].load, arrows[i].site, arrows[i].x, arrows[i].y, arrows[i].z,
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address,
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buffer_vertex_origin [buffer_vertex_0_arrow + i * 6 + 0],
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buffer_vertex_origin [buffer_vertex_0_arrow + i * 6 + 1],
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buffer_vertex_origin [buffer_vertex_0_arrow + i * 6 + 2],
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buffer_vertex_origin [buffer_vertex_0_arrow + i * 6 + 3],
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buffer_vertex_origin [buffer_vertex_0_arrow + i * 6 + 4],
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buffer_vertex_origin [buffer_vertex_0_arrow + i * 6 + 5],
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buffer_lines_origin [buffer_lines_0_arrow + i * 2 + 0],
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buffer_lines_origin [buffer_lines_0_arrow + i * 2 + 1]);
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}
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void print_vertex_and_lines_buffers (struct arrow_t *arrows_ptr, int arrows_nb,
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GLfloat *buffer_vertex_origin, long buffer_vertex_0_arrow,
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GLfloat *buffer_lines_origin, long buffer_lines_0_arrow,
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int address, int requested_weight, int current_weight, int site, int x, int y, int z)
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{
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/* for (int i = 0; i < 6; i++) printf("%5.2f ", buffer_vertex_origin [buffer_vertex_0_arrow + i]); printf("\n"); */
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/* for (int i = 0; i < 6; i++) printf("%5.2f ", buffer_lines_origin [buffer_lines_0_arrow + i]); printf("\n"); */
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print_buffers_array_head ();
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for (int i = 0; i < arrows_nb; i++)
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print_one_arrow_in_buffers(arrows_ptr, buffer_vertex_origin, buffer_vertex_0_arrow,
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buffer_lines_origin, buffer_lines_0_arrow, i, arrows_nb, address);
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if (arrows_nb == 0) print_empty_buffers_array();
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}
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@ -35,17 +35,21 @@
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#define VERTEX_SHADER_FILE "src/shaders/shader.vert"
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#define FRAG_SHADER_FILE "src/shaders/shader.frag"
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static struct arrow_t *arrows_ptr; /* nom modifié pour pouvoir plus facilement distinguer le tableau
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* des autres noms incluant "arrows" (de arrows_nb, par ex.) */
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static GLfloat *buffer_vertex_origin = NULL;
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static GLfloat *buffer_colors_origin = NULL;
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static GLuint *buffer_lines_origin = NULL;
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static GLuint *buffer_plans_origin = NULL;
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static struct arrow_t *arrows_ptr;
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GLfloat *buffer_vertex_origin = NULL;
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GLfloat *buffer_colors_origin = NULL;
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GLuint *buffer_lines_origin = NULL;
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GLuint *buffer_plans_origin = NULL;
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static volatile int buffer_vertex_size = 0;
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static volatile int buffer_lines_size = 0;
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static volatile int buffer_colors_size = 0;
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static volatile int buffer_plans_size = 0;
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volatile long buffer_vertex_size = 0;
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volatile long buffer_colors_size = 0;
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volatile long buffer_lines_size = 0;
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volatile long buffer_plans_size = 0;
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volatile long buffer_vertex_0_arrow = 0;
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volatile long buffer_colors_0_arrow = 0;
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volatile long buffer_lines_0_arrow = 0;
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volatile long buffer_plans_0_arrow = 0;
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#define TEST 0
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buffer_vertex_origin[buffer_vertex_size + 1] = y;
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buffer_vertex_origin[buffer_vertex_size + 2] = z;
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if (print) printf("In graphics_write_vertex() buffer_vertex_size => [%2d > %2d] (%6.3f,%6.3f,%6.3f)\n",\
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buffer_vertex_size + 0, buffer_vertex_size + 2, x, y, z);
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if (print) printf("In graphics_write_vertex() buffer_vertex_size => [%2ld] [%2ld > %2ld] (%6.3f,%6.3f,%6.3f)\n",\
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buffer_vertex_size / 3, buffer_vertex_size + 0, buffer_vertex_size + 2, x, y, z);
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buffer_vertex_size += 3;
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}
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buffer_lines_origin[buffer_lines_size + 0] = a;
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buffer_lines_origin[buffer_lines_size + 1] = b;
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if (print) printf("In graphics_write_line() buffer_lines_size => [%2d > %2d] (%2u > %2u)\n",\
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buffer_lines_size + 0, buffer_lines_size + 1, a, b);
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if (print) printf("In graphics_write_line() buffer_lines_size => [%2ld] [%2ld > %2ld] (%3u > %3u )\n\n",\
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buffer_lines_size / 2, buffer_lines_size + 0, buffer_lines_size + 1, a, b);
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buffer_lines_size += 2;
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}
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}
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/*
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* Assigns a new load to the arrow at address (address)
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*/
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static int rewrite_arrow (int arrows_nb, int address, int load, int site, int x, int y, int z)
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static int rewrite_arrow (int arrows_nb, int address, int load, int site, int x, int y, int z, int console)
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{
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printf("WARNING in rewrite_arrow() <> address or address / 5 ? (et pourquoi ?)\n");
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arrows_ptr[address].load = load;
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print_arrows_array (arrows_ptr, arrows_nb, 2);
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if (console) print_arrows_array (arrows_ptr, arrows_nb, 2);
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return arrows_nb;
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}
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/*
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* Creates a new arrow at address (address)
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* NB Weights (or loads) are NOT added
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*/
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static inline int create_arrow (int arrows_nb,
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int space_X, int space_Y, int space_Z,
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int load, int site, int x, int y, int z)
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int load, int site, int x, int y, int z,
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int console)
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{
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void *newptr = g_realloc(arrows_ptr, (arrows_nb + 1) * sizeof(struct arrow_t));
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@ -582,341 +622,173 @@ static inline int create_arrow (int arrows_nb,
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arrows_ptr[arrows_nb].y = y;
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arrows_ptr[arrows_nb].z = z;
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if (0) printf("In create_arrow() buffer_vertex_size => [%2d > %2d]\n",\
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||||
buffer_vertex_size + 0, buffer_vertex_size + 2);
|
||||
|
||||
write_one_arrow_vertex(space_X, space_Y, space_Z,
|
||||
load, site, x, y, z);
|
||||
buffer_colors_size = buffer_vertex_size;
|
||||
|
||||
write_one_arrow_line (buffer_vertex_size / 3 - 2);
|
||||
write_one_arrow_vertex(space_X, space_Y, space_Z, load, site, x, y, z, console);
|
||||
write_one_arrow_line (buffer_vertex_size / 3 - 2, console);
|
||||
|
||||
arrows_nb ++;
|
||||
|
||||
print_arrows_array (arrows_ptr, arrows_nb, 1);
|
||||
if (console) print_arrows_array (arrows_ptr, arrows_nb, 1);
|
||||
|
||||
return arrows_nb;
|
||||
}
|
||||
|
||||
/*
|
||||
* Removes an arrow at address (address)
|
||||
*/
|
||||
static inline int erase_arrow (int arrows_nb, int address, int site, int x, int y, int z)
|
||||
static inline int erase_arrow (int arrows_nb, int arrow_address_in_list,
|
||||
GLuint site, GLint x, GLint y, GLint z,
|
||||
int console)
|
||||
{
|
||||
if (arrows_nb == 0) assert (buffer_lines_size == buffer_lines_0_arrow); // ?
|
||||
if (arrows_nb == 0) {buffer_lines_size = buffer_lines_0_arrow; return 0;}
|
||||
|
||||
if (console) print_arrows_array (arrows_ptr, arrows_nb, 7);
|
||||
|
||||
assert (arrows_nb);
|
||||
arrows_nb --;
|
||||
|
||||
if (1)
|
||||
if (arrow_address_in_list < arrows_nb)
|
||||
{
|
||||
arrows_ptr[address].load = arrows_ptr[arrows_nb].load;
|
||||
arrows_ptr[address].site = arrows_ptr[arrows_nb].site;
|
||||
arrows_ptr[address].x = arrows_ptr[arrows_nb].x;
|
||||
arrows_ptr[address].y = arrows_ptr[arrows_nb].y;
|
||||
arrows_ptr[address].z = arrows_ptr[arrows_nb].z;
|
||||
int mem = arrows_ptr[arrow_address_in_list].site;
|
||||
|
||||
arrows_ptr[arrow_address_in_list].load = arrows_ptr[arrows_nb].load;
|
||||
arrows_ptr[arrow_address_in_list].site = arrows_ptr[arrows_nb].site;
|
||||
arrows_ptr[arrow_address_in_list].x = arrows_ptr[arrows_nb].x;
|
||||
arrows_ptr[arrow_address_in_list].y = arrows_ptr[arrows_nb].y;
|
||||
arrows_ptr[arrow_address_in_list].z = arrows_ptr[arrows_nb].z;
|
||||
|
||||
|
||||
if (console) printf("in erase_arrow() : arrows_nb decreases from %d to %d. the erased arrow was at address : %d\n\
|
||||
: arrows_ptr[%d].site (value: %d) was replaced by arrows_ptr[%d].site (value: %d)\n",\
|
||||
arrows_nb + 1, arrows_nb, arrow_address_in_list, arrow_address_in_list, mem, arrows_nb, arrows_ptr[arrows_nb].site);
|
||||
}
|
||||
|
||||
if (arrows_nb > 0) {
|
||||
void *newptr = g_realloc(arrows_ptr, arrows_nb * sizeof(struct arrow_t));
|
||||
for (long i = 0; i < 6; i++)
|
||||
buffer_vertex_origin [buffer_vertex_0_arrow + arrow_address_in_list * 6 + i]
|
||||
= buffer_vertex_origin [buffer_vertex_size - 6 + i];
|
||||
|
||||
if (newptr)
|
||||
arrows_ptr = newptr;
|
||||
else
|
||||
perror("In erase arrow, can't allocate new arrow buffer !\n");
|
||||
}
|
||||
for (long i = 0; i < 6; i++)
|
||||
buffer_colors_origin [buffer_colors_0_arrow + arrow_address_in_list * 6 + i]
|
||||
= buffer_colors_origin [buffer_colors_size - 6 + i];
|
||||
|
||||
print_arrows_array (arrows_ptr, arrows_nb,0);
|
||||
buffer_vertex_size -= 6; // <<< l'inverse de ce qui est fait dans : graphics_write_vertex()
|
||||
buffer_colors_size -= 6; // <<< l'inverse de ce qui est fait dans : graphics_write_colors()
|
||||
buffer_lines_size -= 2; // <<< l'inverse de ce qui est fait dans : graphics_write_line()
|
||||
|
||||
void *new_arrows_vertex_ptr = g_realloc(buffer_vertex_origin, buffer_vertex_size * sizeof(GLfloat));
|
||||
if (new_arrows_vertex_ptr) buffer_vertex_origin = new_arrows_vertex_ptr;
|
||||
else perror("In graphics.erase_arrow(), can't re_allocate for arrows vertex buffer.\n");
|
||||
|
||||
void *new_arrows_colors_ptr = g_realloc(buffer_colors_origin, buffer_colors_size * sizeof(GLfloat));
|
||||
if (new_arrows_colors_ptr) buffer_colors_origin = new_arrows_colors_ptr;
|
||||
else perror("In graphics.erase_arrow(), can't re_allocate for arrows colors buffer.\n");
|
||||
|
||||
/* Il ne faut pas réécrire ce qui suit: ces lignes dessinent maintenant à partir d'autres vertex */
|
||||
/* void *new_arrows_lines_ptr = g_realloc(buffer_lines_origin, buffer_lines_size * sizeof(GLfloat)); */
|
||||
/* if (new_arrows_lines_ptr) buffer_lines_origin = new_arrows_lines_ptr; */
|
||||
/* else perror("In graphics.erase_arrow(), can't re_allocate for arrows lines buffer.\n"); */
|
||||
|
||||
if (console) print_arrows_array (arrows_ptr, arrows_nb, 0);
|
||||
if (console) printf("\n");
|
||||
|
||||
return arrows_nb;
|
||||
}
|
||||
|
||||
static inline void show_user_action(struct arrow_t *arrows_ptr, int arrows_nb, int address, int requested_weight,
|
||||
int current_weight, int site, int x, int y, int z);
|
||||
/*
|
||||
* Calls one of the functions create_arrow(), erase_arrow() or rewrite_arrow()
|
||||
* according to requested weight and address (coord site, x, y, z)
|
||||
*
|
||||
* May not call any of these three functions if :
|
||||
* - Current_weight of an arrow located at the requested address == requested_weight
|
||||
* - No arrow was found at the requested addres AND current_weight == requested_weight
|
||||
*/
|
||||
static inline int set_arrow (struct arrow_t *arrows_ptr, int arrows_nb,
|
||||
int space_X, int space_Y, int space_Z,
|
||||
int requested_weight, int site, int x, int y, int z)
|
||||
|
||||
|
||||
static inline int set_arrow (struct arrow_t *arrows_ptr, int arrows_nb, int space_X, int space_Y, int space_Z,
|
||||
int requested_weight, int site, int arrow_x, int arrow_y, int arrow_z, int console)
|
||||
{
|
||||
int address = -1, current_weight = -1;
|
||||
|
||||
#pragma omp parallel schedule(static, 12)
|
||||
{
|
||||
for (int i = 0; i < arrows_nb; i++) {
|
||||
if ((site == arrows_ptr[i].site)
|
||||
&& (x == arrows_ptr[i].x)
|
||||
&& (y == arrows_ptr[i].y)
|
||||
&& (z == arrows_ptr[i].z))
|
||||
if (console) printf("in set_arrow (begin) arrows_nb = %d requested site: %d > ", arrows_nb, site);
|
||||
if (console) for (int i = 0; i < arrows_nb; i++) {printf(" [%d] = %d ", i, arrows_ptr[i].site); if (site == arrows_ptr[i].site) break;}
|
||||
|
||||
for (int i = 0; i < arrows_nb; i++)
|
||||
if ((site == arrows_ptr[i].site)
|
||||
&& (arrow_x == arrows_ptr[i].x)
|
||||
&& (arrow_y == arrows_ptr[i].y)
|
||||
&& (arrow_z == arrows_ptr[i].z))
|
||||
{
|
||||
address = i * 5;
|
||||
address = i;
|
||||
current_weight = arrows_ptr[i].load;
|
||||
break;
|
||||
}
|
||||
assert (address <= arrows_nb);
|
||||
if (console) {
|
||||
if (address == -1 && requested_weight > 0) printf(" >> create_arrow() at site %d\n", site);
|
||||
if (address >= 0 && requested_weight == 0) printf(" >> erase_arrow() at site %d\n", site);
|
||||
if (address >= 0 && current_weight != requested_weight) printf(" >> rewrite_arrow() at site %d\n", site);
|
||||
if (address == -1 && requested_weight == 0) printf(" >> no operation\n");
|
||||
}
|
||||
}
|
||||
//printf("\n[%d]set_arrow() invoked with requested weight = %2d + ", arrows_nb, requested_weight);
|
||||
|
||||
if (TEST) show_user_action(arrows_ptr, arrows_nb, address, requested_weight, current_weight, site, x, y, z);
|
||||
|
||||
if (address == -1 && requested_weight > 0)
|
||||
return create_arrow (arrows_nb, space_X, space_Y, space_Z, requested_weight, site, x, y, z);
|
||||
|
||||
if (address >= 0 && requested_weight == 0)
|
||||
return erase_arrow (arrows_nb, address, site, x, y, z);
|
||||
|
||||
return create_arrow (arrows_nb, space_X, space_Y, space_Z, requested_weight, site, arrow_x, arrow_y, arrow_z, console);
|
||||
if (address >= 0 && requested_weight == 0) // address >= 0 if and only if arrows_nb > 0
|
||||
return erase_arrow (arrows_nb, address, site, arrow_x, arrow_y, arrow_z, console);
|
||||
if (address >= 0 && current_weight != requested_weight)
|
||||
return rewrite_arrow (arrows_nb, address/5, requested_weight, site, x, y, z);
|
||||
|
||||
if (! TEST && address >= 0 && current_weight == requested_weight) print_arrows_array(arrows_ptr, arrows_nb, 3);
|
||||
|
||||
if (! TEST && address == -1 && requested_weight == 0) print_arrows_array(arrows_ptr, arrows_nb, 4);
|
||||
return rewrite_arrow (arrows_nb, address, requested_weight, site, arrow_x, arrow_y, arrow_z, console);
|
||||
if (address >= 0 && current_weight == requested_weight && console) print_arrows_array(arrows_ptr, arrows_nb, 3);
|
||||
if (address == -1 && requested_weight == 0 && console) print_arrows_array(arrows_ptr, arrows_nb, 4);
|
||||
|
||||
return arrows_nb;
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
* Init space and arrows (= initial state)
|
||||
* and allows ulterior creations, suppressions or modifications of the arrows[] array
|
||||
*
|
||||
* Draws space and arrows
|
||||
*/
|
||||
void __attribute__((optimize("no-unroll-loops"))) main_test_graphics (void)
|
||||
|
||||
void main_test_graphics (void)
|
||||
{
|
||||
// assert : space dimensions (x,y,z) > 0
|
||||
// assert : arrows localization within space and sites
|
||||
// assert : no more than one arrow per address
|
||||
// notify : weights are replaced, NOT added (could be !)
|
||||
|
||||
struct timespec ts;
|
||||
srand(time(NULL)); // Initialisation du générateur pseudo-aléatoire
|
||||
int rand(void);
|
||||
void srand(unsigned int seed); // printf ("Valeur max : %d\n", RAND_MAX); min + rand() % (max+1 - min);
|
||||
|
||||
int arbitrary = 5;
|
||||
int space_X = 1 + rand() % arbitrary,
|
||||
space_Y = 1 + rand() % arbitrary,
|
||||
space_Z = 1 + rand() % arbitrary;
|
||||
int density_max = space_X * space_Y * space_Z;
|
||||
srand(time(NULL)); int rand(void); void srand(unsigned int seed);
|
||||
int randomize = 7, console = 0, arrows_nb = 0, space_X = 1, space_Y = 1, space_Z = 1;
|
||||
if (randomize) {
|
||||
space_X = 1 + rand() % randomize;
|
||||
space_Y = 1 + rand() % randomize;
|
||||
space_Z = 1 + rand() % randomize;
|
||||
}
|
||||
int density_max = space_X * space_Y * space_Z, specified_arrows_nb = rand() % density_max;
|
||||
int max = fmax(space_X, space_Y); max = fmax(max, space_Z);
|
||||
|
||||
int print_arrows_data = 0;
|
||||
|
||||
int load = 0, site = 0, x = 0, y = 0, z = 0;
|
||||
int specif_arrows_nb = rand() % density_max / 2;
|
||||
int arrows_nb = 0, cpt = 0, t_initial = 0;
|
||||
|
||||
int print_inter_results = 0;
|
||||
if (print_inter_results) clock_gettime(CLOCK_REALTIME, &ts); t_initial = ts.tv_sec;
|
||||
if (print_inter_results) printf("%10d | ", specif_arrows_nb / 1000);
|
||||
printf("I N I T I A L D A T A A R E N O W S P E C I F I E D\n");
|
||||
|
||||
|
||||
/*--------------------------------------------------------------------------------*/
|
||||
|
||||
/* I N I T I A L D A T A A R E N O W A L L S P E C I F I E D */
|
||||
|
||||
/* A N D C A N B E D R A W N */
|
||||
|
||||
/*--------------------------------------------------------------------------------*/
|
||||
|
||||
/* V E R T E X F I R S T */
|
||||
|
||||
/* S P A C E */
|
||||
|
||||
if (1) printf("buffer_vertex_size before writing 8 space_ridges_vertex : %3d (x 3 = %d)\n", buffer_vertex_size / 3, buffer_vertex_size);
|
||||
|
||||
write_space_ridges_vertex (buffer_vertex_size, space_X, space_Y, space_Z);
|
||||
/* buffer_colors_size = buffer_vertex_size; */
|
||||
|
||||
if (1) printf("buffer_vertex_size after writing 8 space_ridges_vertex : %3d (x 3 = %d)\n", buffer_vertex_size / 3, buffer_vertex_size);
|
||||
|
||||
write_grids_on_space_faces_vertex (space_X, space_Y, space_Z);
|
||||
/* buffer_colors_size = buffer_vertex_size; */
|
||||
|
||||
if (1) printf("buffer_vertex_size after writing %3d space_faces_vertex : %3d (x 3 = %4d)\n\n", buffer_vertex_size / 3 - 8, buffer_vertex_size / 3, buffer_vertex_size);
|
||||
/* if (0) printf("(space_X - 1) * 4 + (space_Y - 1) * 4 + (space_Z - 1) * 4 = %3d (x 3 = %4d)\n\n",\ */
|
||||
/* (space_X - 1) * 4 + (space_Y - 1) * 4 + (space_Z - 1) * 4, ((space_X - 1) * 4 + (space_Y - 1) * 4 + (space_Z - 1) * 4) * 3); */
|
||||
|
||||
|
||||
/* A R R O W S */
|
||||
|
||||
/* if (1) printf("buffer_vertex_size before writing (%d) arrows_vertex : %d\n", arrows_nb, buffer_vertex_size / 3); */
|
||||
|
||||
/* for (int i = 0; i < arrows_nb; i++) { */
|
||||
/* load = arrows_ptr[i].load; */
|
||||
/* site = arrows_ptr[i].site; */
|
||||
/* x = arrows_ptr[i].x; */
|
||||
/* y = arrows_ptr[i].y; */
|
||||
/* z = arrows_ptr[i].z; */
|
||||
|
||||
/* write_one_arrow_vertex(space_X, space_Y, space_Z, */
|
||||
/* load, site, x, y, z); */
|
||||
/* buffer_colors_size = buffer_vertex_size; */
|
||||
/* } */
|
||||
|
||||
/* if (1) printf("buffer_vertex_size after writing (%d) arrows_vertex : %d\n", arrows_nb, buffer_vertex_size / 3); */
|
||||
|
||||
|
||||
/*---------------------------------------------------------------*/
|
||||
|
||||
/* L I N E S S E C O N D */
|
||||
|
||||
// buffer_vertex_size = 0; buffer_colors_size = 0; buffer_lines_size = 0;
|
||||
|
||||
/* S P A C E */
|
||||
|
||||
if (0) printf("buffer_lines_size before writing 12 space_ridges_lines : %2d (* 2 = %2d)\n", buffer_lines_size / 2, buffer_lines_size);
|
||||
write_space_ridges_lines ();
|
||||
if (0) printf("buffer_lines_size after writing 12 space_ridges_lines : %2d (* 2 = %2d)\n", buffer_lines_size / 2, buffer_lines_size);
|
||||
|
||||
if (0) printf("buffer_lines_size before writing (n) space_faces_lines : %2d (* 2 = %2d)\n", buffer_lines_size / 2, buffer_lines_size);
|
||||
write_grids_on_space_faces_vertex (space_X, space_Y, space_Z);
|
||||
write_grids_on_space_faces_lines (buffer_lines_size, space_X, space_Y, space_Z);
|
||||
if (1) printf("buffer_lines_size after writing (n) space_faces_lines : %d (* 2 = %d)\n\n", buffer_lines_size / 2, buffer_lines_size);
|
||||
|
||||
buffer_vertex_0_arrow = buffer_vertex_size;
|
||||
buffer_colors_0_arrow = buffer_colors_size;
|
||||
buffer_lines_0_arrow = buffer_lines_size;
|
||||
|
||||
/* A R R O W S */
|
||||
|
||||
/* #pragma omp parallel */
|
||||
/* { */
|
||||
/* while (arrows_nb < specif_arrows_nb){ */
|
||||
if (randomize) for (int i = 0; i < specified_arrows_nb; i++)
|
||||
arrows_nb = set_arrow (arrows_ptr, arrows_nb, space_X, space_Y, space_Z,
|
||||
rand() % arbitrary + 1, // load / weight
|
||||
rand() % 6, // site,
|
||||
1, // load
|
||||
rand() % 6, // site
|
||||
rand() % space_X, // x
|
||||
rand() % space_Y, // y
|
||||
rand() % space_Z); // z
|
||||
rand() % space_Z, // z
|
||||
console);
|
||||
else for (int i = 0; i < 6; i++)
|
||||
arrows_nb = set_arrow (arrows_ptr, arrows_nb, 1, 1, 1, 1, i, 0, 0, 0, 0);
|
||||
int max_arrows_nb = arrows_nb;
|
||||
|
||||
if (randomize) for (int i = 0; i < specified_arrows_nb * 6; i++)
|
||||
arrows_nb = set_arrow (arrows_ptr, arrows_nb, space_X, space_Y, space_Z,
|
||||
rand() % arbitrary + 1, // load / weight
|
||||
rand() % 6, // site,
|
||||
rand() % 1, // load
|
||||
rand() % 6, // site
|
||||
rand() % space_X, // x
|
||||
rand() % space_Y, // y
|
||||
rand() % space_Z); // z
|
||||
rand() % space_Z, // z
|
||||
console);
|
||||
else for (int i = 0; i < 6; i++)
|
||||
arrows_nb = set_arrow (arrows_ptr, arrows_nb, 1, 1, 1, 0, i, 0, 0, 0, 1);
|
||||
|
||||
/* clock_gettime(CLOCK_REALTIME, &ts); < Je n'arrive pas à afficher les temps en cours d'exécutuion */
|
||||
/* if (arrows_nb % 1000 == 0) {cpt++; printf("%8d", arrows_nb / 1000); if (cpt % 22 == 0) printf(" %f\n%10d | ", specif_arrows_nb / 1000, ts.tv_sec - t_initial);} */
|
||||
if (print_inter_results && arrows_nb % 1000 == 0) {cpt++; printf("%8d", arrows_nb / 1000); if (cpt % 24 == 0) printf("\n%10d | ", specif_arrows_nb / 1000);}
|
||||
/* } */
|
||||
/* } */
|
||||
/* for (int i = 0; i < arrows_nb; i++) { */
|
||||
/* load = arrows_ptr[i].load; */
|
||||
/* site = arrows_ptr[i].site; */
|
||||
/* x = arrows_ptr[i].x; */
|
||||
/* y = arrows_ptr[i].y; */
|
||||
/* z = arrows_ptr[i].z; */
|
||||
|
||||
/* buffer_vertex_size += write_one_arrow_line (buffer_vertex_size); */
|
||||
/* } */
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
/* N E W D A T A W I L L N O W B E S P E C I F I E D */
|
||||
|
||||
/* A N D T H E N D R A W N E D */
|
||||
if (randomize) print_user_choices(arrows_ptr, max_arrows_nb, arrows_nb, space_X, space_Y, space_Z, 1, 0);
|
||||
|
||||
/*--------------------------------------------------------------------------------*/
|
||||
|
||||
print_user_choices(arrows_ptr, arrows_nb, space_X, space_Y, space_Z, print_arrows_data, 0);
|
||||
/* F R E E */
|
||||
|
||||
/* arrows_nb = set_arrow (arrows_ptr, arrows_nb, space_X, space_Y, space_Z, */
|
||||
/* 0,//rand() % arbitrary + 1, // load / weight */
|
||||
/* 0,//rand() % 6, // site, */
|
||||
/* 0,//rand() % space_X, // x */
|
||||
/* 0,//rand() % space_Y, // y */
|
||||
/* 0);//rand() % space_Z); // z */
|
||||
/* ( F R E E 'S P A C E' : S E E G R A P H I C S H U T D O W N ) */
|
||||
|
||||
/* print_user_choices(arrows_ptr, arrows_nb, space_X, space_Y, space_Z, print_arrows_data, 0); */
|
||||
/*--------------------------------------------------------------------------------*/
|
||||
|
||||
/* arrows_nb = set_arrow (arrows_ptr, arrows_nb, space_X, space_Y, space_Z, */
|
||||
/* 0,//rand() % arbitrary + 1, // load / weight */
|
||||
/* 1,//rand() % 6, // site, */
|
||||
/* 0,//rand() % space_X, // x */
|
||||
/* 0,//rand() % space_Y, // y */
|
||||
/* 0);//rand() % space_Z); // z */
|
||||
|
||||
/* print_user_choices(arrows_ptr, arrows_nb, space_X, space_Y, space_Z, print_arrows_data, 0); */
|
||||
|
||||
/* arrows_nb = set_arrow (arrows_ptr, arrows_nb, */
|
||||
/* 1,//rand() % arbitrary + 1, // load / weight */
|
||||
/* 2,//rand() % 6, // site, */
|
||||
/* 0,//rand() % space_X, // x */
|
||||
/* 0,//rand() % space_Y, // y */
|
||||
/* 0);//rand() % space_Z); // z */
|
||||
|
||||
/* arrows_nb = set_arrow (arrows_ptr, arrows_nb, */
|
||||
/* 1,//rand() % arbitrary + 1, // load / weight */
|
||||
/* 3,//rand() % 6, // site, */
|
||||
/* 0,//rand() % space_X, // x */
|
||||
/* 0,//rand() % space_Y, // y */
|
||||
/* 0);//rand() % space_Z); // z */
|
||||
|
||||
/* printf("On devrait avoir deux flèches Y+Y- (Zénith-Nadir) dessinées (au lieu des deux flèches X+X- Est-Ouest)...\n"); */
|
||||
|
||||
/* print_user_choices(arrows_ptr, arrows_nb, space_X, space_Y, space_Z, print_arrows_data, 0); */
|
||||
|
||||
// buffer_vertex_size -= 2;
|
||||
// buffer_vertex_size += 3;
|
||||
|
||||
|
||||
/* assert : arrows_nb > arbitrary; */
|
||||
/* int random_choice, modified = 0, deleted = 0; */
|
||||
|
||||
/* #pragma omp parallel */
|
||||
/* { */
|
||||
/* while (modified < arbitrary) { */
|
||||
|
||||
/* random_choice = rand() % 6; */
|
||||
/* if (random_choice == 0) deleted++; */
|
||||
|
||||
/* modified = set_arrow (arrows_ptr, arrows_nb + modified, */
|
||||
/* random_choice, // load / weight */
|
||||
/* rand() % 6, // site, */
|
||||
/* rand() % space_X, // x */
|
||||
/* rand() % space_Y, // y */
|
||||
/* rand() % space_Z); // z */
|
||||
/* } */
|
||||
/* } */
|
||||
|
||||
/* #pragma omp parallel */
|
||||
/* { */
|
||||
/* for (int i = 0; i < arrows_nb + modified; i++) { */
|
||||
/* load = arrows_ptr[i].load; */
|
||||
/* site = arrows_ptr[i].site; */
|
||||
/* x = arrows_ptr[i].x; */
|
||||
/* y = arrows_ptr[i].y; */
|
||||
/* z = arrows_ptr[i].z; */
|
||||
|
||||
/* buffer_vertex_size += write_one_arrow_vertex(space_X, space_Y, space_Z, */
|
||||
/* load, site, x, y, z); */
|
||||
/* buffer_colors_size = buffer_vertex_size; */
|
||||
/* } */
|
||||
|
||||
/* for (int i = 0; i < arrows_nb + modified; i++) { */
|
||||
/* load = arrows_ptr[i].load; */
|
||||
/* site = arrows_ptr[i].site; */
|
||||
/* x = arrows_ptr[i].x; */
|
||||
/* y = arrows_ptr[i].y; */
|
||||
/* z = arrows_ptr[i].z; */
|
||||
|
||||
/* buffer_vertex_size += write_one_arrow_line (buffer_vertex_size); */
|
||||
/* } */
|
||||
/* } */
|
||||
|
||||
/* print_evolution (arrows_ptr, arrows_nb, arbitrary, deleted, print_arrows_data); */
|
||||
|
||||
|
||||
// ? free (space) TODO
|
||||
|
||||
free(arrows_ptr);
|
||||
arrows_ptr = NULL;
|
||||
arrows_nb = 0;
|
||||
free(arrows_ptr); arrows_ptr = NULL; arrows_nb = 0;
|
||||
}
|
||||
|
|
|
@ -41,14 +41,14 @@ int write_space_ridges_vertex (long offset_vertex, long x, long y, long z)
|
|||
|
||||
graphics_write_vertex (offset_vertex + x / max, + y / max, + z / max, 0);
|
||||
|
||||
graphics_write_color (0.9f, 0.7f, 0.4f);
|
||||
graphics_write_color (0.9f, 0.7f, 0.4f);
|
||||
graphics_write_color (0.9f, 0.7f, 0.4f);
|
||||
graphics_write_color (0.9f, 0.7f, 0.4f);
|
||||
graphics_write_color (0.9f, 0.7f, 0.4f);
|
||||
graphics_write_color (0.9f, 0.7f, 0.4f);
|
||||
graphics_write_color (0.9f, 0.7f, 0.4f);
|
||||
graphics_write_color (0.9f, 0.7f, 0.4f);
|
||||
graphics_write_color (0.8f, 0.6f, 0.5f);
|
||||
graphics_write_color (0.8f, 0.6f, 0.5f);
|
||||
graphics_write_color (0.8f, 0.6f, 0.5f);
|
||||
graphics_write_color (0.8f, 0.6f, 0.5f);
|
||||
graphics_write_color (0.8f, 0.6f, 0.5f);
|
||||
graphics_write_color (0.8f, 0.6f, 0.5f);
|
||||
graphics_write_color (0.8f, 0.6f, 0.5f);
|
||||
graphics_write_color (0.8f, 0.6f, 0.5f);
|
||||
|
||||
return 8;
|
||||
}
|
||||
|
@ -77,10 +77,10 @@ long write_grids_on_space_faces_vertex (long x, long y, long z)
|
|||
graphics_write_vertex ((2 * i / x - 1) * x / max, y / max, z / max, 0);
|
||||
graphics_write_vertex ((2 * i / x - 1) * x / max, y / max, - z / max, 0);
|
||||
|
||||
graphics_write_color (0.5f, 0.5f, 0.5f);
|
||||
graphics_write_color (0.5f, 0.5f, 0.5f);
|
||||
graphics_write_color (0.5f, 0.5f, 0.5f);
|
||||
graphics_write_color (0.5f, 0.5f, 0.5f);
|
||||
graphics_write_color (0.55f, 0.55f, 0.55f);
|
||||
graphics_write_color (0.55f, 0.55f, 0.55f);
|
||||
graphics_write_color (0.55f, 0.55f, 0.55f);
|
||||
graphics_write_color (0.55f, 0.55f, 0.55f);
|
||||
}
|
||||
|
||||
/* offset_vertex += (x - 1) * 4; */ /* offset_colors += (x - 1) * 4; */
|
||||
|
@ -92,10 +92,10 @@ long write_grids_on_space_faces_vertex (long x, long y, long z)
|
|||
graphics_write_vertex ( x / max, (2 * i / y - 1) * y / max, z / max, 0);
|
||||
graphics_write_vertex ( x / max, (2 * i / y - 1) * y / max, - z / max, 0);
|
||||
|
||||
graphics_write_color (0.5f, 0.5f, 0.5f);
|
||||
graphics_write_color (0.5f, 0.5f, 0.5f);
|
||||
graphics_write_color (0.5f, 0.5f, 0.5f);
|
||||
graphics_write_color (0.5f, 0.5f, 0.5f);
|
||||
graphics_write_color (0.55f, 0.55f, 0.55f);
|
||||
graphics_write_color (0.55f, 0.55f, 0.55f);
|
||||
graphics_write_color (0.55f, 0.55f, 0.55f);
|
||||
graphics_write_color (0.55f, 0.55f, 0.55f);
|
||||
}
|
||||
|
||||
/* offset_vertex += (y - 1) * 4; */ /* offset_colors += (y - 1) * 4; */
|
||||
|
@ -107,10 +107,10 @@ long write_grids_on_space_faces_vertex (long x, long y, long z)
|
|||
graphics_write_vertex ( x / max, y / max, (2 * i / z - 1) * z / max, 0);
|
||||
graphics_write_vertex ( x / max, - y / max, (2 * i / z - 1) * z / max, 0);
|
||||
|
||||
graphics_write_color (0.5f, 0.5f, 0.5f);
|
||||
graphics_write_color (0.5f, 0.5f, 0.5f);
|
||||
graphics_write_color (0.5f, 0.5f, 0.5f);
|
||||
graphics_write_color (0.5f, 0.5f, 0.5f);
|
||||
graphics_write_color (0.55f, 0.55f, 0.55f);
|
||||
graphics_write_color (0.55f, 0.55f, 0.55f);
|
||||
graphics_write_color (0.55f, 0.55f, 0.55f);
|
||||
graphics_write_color (0.55f, 0.55f, 0.55f);
|
||||
}
|
||||
|
||||
return (x + y + z - 3) * 3;
|
||||
|
|
|
@ -0,0 +1,37 @@
|
|||
<?xml version='1.0' encoding='UTF-8'?>
|
||||
<!-- Created with Cambalache 0.14.0 -->
|
||||
<interface>
|
||||
<!-- interface-name gem-graph.ui -->
|
||||
<requires lib="gtk" version="4.6"/>
|
||||
<template class="GemGraphClientWindow" parent="GtkApplicationWindow">
|
||||
<property name="icon-name">application-x-executable</property>
|
||||
<property name="title">WIP</property>
|
||||
<child>
|
||||
<object class="GtkBox">
|
||||
<child>
|
||||
<object class="GtkBox">
|
||||
<child>
|
||||
<object class="GtkGLArea" id="run_glarea"/>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkBox" id="run_controls">
|
||||
<property name="margin-bottom">50</property>
|
||||
<property name="margin-top">50</property>
|
||||
<property name="orientation">horizontal</property>
|
||||
</object>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkBox" id="glarea_controls"/>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
<child type="titlebar">
|
||||
<object class="GtkHeaderBar" id="main_titlebar"/>
|
||||
</child>
|
||||
<style>
|
||||
<class name="devel"/>
|
||||
</style>
|
||||
</template>
|
||||
</interface>
|
|
@ -264,7 +264,7 @@ void ui_setup_glarea(GtkGLArea *target, GtkBox *target_controls)
|
|||
// The main "draw" call for GtkGLArea
|
||||
g_signal_connect(gl_area, "render", G_CALLBACK(on_render), NULL);
|
||||
|
||||
gtk_widget_set_hexpand(controls, TRUE);
|
||||
//gtk_widget_set_hexpand(controls, TRUE);
|
||||
|
||||
for(i = 0; i < N_AXIS; i++)
|
||||
gtk_box_append(GTK_BOX(controls), create_axis_slider(i));
|
||||
|
|
Loading…
Reference in New Issue