Free and open source motorsport sim - Engine source code
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xavi92 60bc291cf6 Depend on _WIN32 instead of WIN32
Whereas the former is predefined by the compiler [1], the latter is only
defined when including windows.h [2]. Because of the dependency against
windows.h, this had unexpected results where the WIN32 macro was
evaluated before windows.h were included. For example, it caused DLLEXT
to expand to ".so" instead of ".dll", causing unexpected behaviour on
several configuration menus.

In general, the use of the WIN32 macro is considered incorrect [2] and
should be replaced with _WIN32.

[1]: https://learn.microsoft.com/en-us/cpp/preprocessor/predefined-macros?view=msvc-170
[2]: https://stackoverflow.com/questions/662084/whats-the-difference-between-the-win32-and-win32-defines-in-c


git-svn-id: https://svn.code.sf.net/p/speed-dreams/code/trunk@9607 30fe4595-0a0c-4342-8851-515496e4dcbd

Former-commit-id: 7ef940a70e854369cd0669c023347ec18c206998
Former-commit-id: e9ae18d818891f977f49b34bdc59e1fd16e54b3f
2024-10-27 08:09:40 +00:00
cmake checks.cmake: Do not assume CMAKE_PREFIX_PATH 2024-10-27 08:08:24 +00:00
doc Remove svn:keywords property from the repository 2024-10-02 15:30:18 +00:00
packaging 3rdParty-devel: Install OpenGL headers only if needed 2024-10-27 08:08:58 +00:00
src Depend on _WIN32 instead of WIN32 2024-10-27 08:09:40 +00:00
CHANGES.txt Remove trailing newlines 2024-07-30 22:17:48 +00:00
CMakeLists.txt Remove svn:keywords property from the repository 2024-10-02 15:30:18 +00:00
COPYING.txt String trailing whitespaces 2024-07-30 21:45:07 +00:00
INSTALL.txt INSTALL.txt: Add new dependencies 2024-07-31 22:41:00 +00:00
README.txt Remove trailing newlines 2024-07-30 22:17:48 +00:00
TODO.txt String trailing whitespaces 2024-07-30 21:45:07 +00:00
unix64.cppcheck add cppcheck config for unix64 2024-06-10 16:34:31 +00:00
win64.cppcheck String trailing whitespaces 2024-07-30 21:45:07 +00:00

Introduction
------------
This is an all in one package of Speed Dreams. Be aware that some included
artwork has non free (in the GPL sense) licenses, you will find a "readme.txt"
in those directories.
The rest is either licensed under the GPL V2 (see COPYING.txt) or the Free Art License.


Non-Free content (in GPL sense)
-------------------------------
Here the list with the directories containing non free content, look at the
readme.txt for details:
- <empty list>


Changes since last release
--------------------------
See CHANGES.txt


Things that are still to be done, ideas to be ...
-------------------------------------------------
See TODO.txt


Installation instructions
-------------------------
See INSTALL.txt


Testing
-------
If you find problems which should be already fixed or new ones
please report them to the speed-dreams-users mailing list.


Getting Help
------------
During the game press F1
(do it as well during the ride to learn about the options).

For more in depth information visit https://sourceforge.net/projects/speed-dreams/,
you'll hopefully find there some information (documentation, HOWTO, FAQ ... work-in-progress).

If you are stuck please report problems through speed-dreams-users mailing list
or our Tracker (visit https://sourceforge.net/p/speed-dreams/tickets/ and login to SF.net for that).


Car Setups
----------
You can have you own version on the car setups for the human driver
- Linux   : ~/.speed-dreams-2/drivers/human/...
- Windows : <My documents>\speed-dreams-2.settings\human\...
depending on the car used. You can change them with a text editor,
for more information look into the robot tutorial chapter 5
(http://www.berniw.org/tutorials/robot/).


Creating Tracks
---------------
There is a track editor in development, have a look at https://sourceforge.net/p/speed-dreams/discussion/


Robot programming
-----------------
You find a robot programming tutorial on www.berniw.org in the TORCS section.


Robot racing
------------
Visit www.berniw.org/trb for more information.